Player Matchup

Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum I
 
Bastet
Platinum I
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Platinum III
Byskitz
Nut
Platinum III
Level 66
God Stats
66W - 64L
1,472 SR
Queue Stats
286W - 289L
1,959 MMR
Solo
Eset
Eset
Platinum II
GronKy12
Eset
Platinum II
Level 103
God Stats
1W - 4L
1,639 SR
Queue Stats
86W - 66L
1,946 MMR
Solo
Da Ji
Da Ji
Platinum I
Zandreal
Da Ji
Platinum I
Level 100
God Stats
8W - 12L
1,585 SR
Queue Stats
151W - 144L
1,927 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 107
1,539 SR
1,766 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,663 SR
1,857 MMR
Kuzenbo
Kuzenbo
Diamond V
 
Kuzenbo
Diamond V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum III
ComeGuanYu
Charybdis
Platinum III
Level 66
God Stats
3W - 1L
1,737 SR
Queue Stats
63W - 51L
1,926 MMR
Solo
Ra
Ra
Platinum I
Máynez
Ra
Platinum I
Level 208
God Stats
2W - 1L
1,649 SR
Queue Stats
108W - 93L
1,939 MMR
Solo
Arachne
Arachne
Diamond V
Siluuux
Arachne
Diamond V
Level 156
God Stats
83W - 45L
1,760 SR
Queue Stats
124W - 105L
2,059 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
willyduby
Cu Chulainn
Platinum II
Level 177
God Stats
12W - 17L
1,668 SR
Queue Stats
197W - 216L
1,861 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 1 / 1
3,877
646
1,404
4,796
2,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
 
Bastet
5
1 / 3 / 0
3,615
603
2,102
5,022
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nut
8
2 / 1 / 0
4,265
711
2,610
3,525
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
8
0 / 1 / 0
4,111
685
791
2,138
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Zandreal
Da Ji
7
0 / 2 / 1
3,843
641
928
4,139
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaLokiPeleAnhur

VS

Bans
Chang'eAgniMedusaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 1 / 2
3,995
666
1,689
4,494
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
ComeGuanYu
Charybdis
8
1 / 0 / 2
4,879
813
2,221
2,740
697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 0
4,655
776
1,863
1,793
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Siluuux
Arachne
8
3 / 1 / 1
4,478
746
2,364
4,423
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
willyduby
Cu Chulainn
8
3 / 1 / 0
4,856
809
2,987
4,636
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
8
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
1
0.5
L
Bastet
 
Bastet
1
3
0
0.33
W
Kuzenbo
 
Kuzenbo
0
1
2
1
L
Nut
2
1
0
2
W
Charybdis
ComeGuanYu
Charybdis
1
0
2
2
L
Eset
0
1
0
0
W
1
0
0
1
W
Arachne
Siluuux
Arachne
3
1
1
3.5
L
Da Ji
Zandreal
Da Ji
0
2
1
0.25
W
Cu Chulainn
willyduby
Cu Chulainn
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,835
Damage
11,124
19,620
Taken
18,086
5,796
Mitigated
7,282
7,674
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,404
105
570
1,193
4,796
2,138
0
824
3,970
12,304
565
L
Bastet
 
Bastet
2,102
365
0
1,813
5,022
1,167
0
180
4,842
0
13,796
W
Kuzenbo
 
Kuzenbo
1,689
994
0
1,326
4,494
2,743
0
777
3,717
7,300
0
L
Nut
2,610
1,706
0
1,692
3,525
826
0
524
3,001
0
26,918
W
Charybdis
ComeGuanYu
Charybdis
2,221
1,205
0
1,416
2,740
697
0
441
2,299
0
35,277
L
Eset
791
55
0
410
2,138
572
0
1,296
602
26,971
0
W
1,863
93
150
1,049
1,793
520
0
524
1,269
30,008
749
W
Arachne
Siluuux
Arachne
2,364
1,550
0
2,389
4,423
1,125
0
453
3,970
0
22,483
L
Da Ji
Zandreal
Da Ji
928
150
0
1,996
4,139
1,093
0
616
3,473
0
18,794
W
Cu Chulainn
willyduby
Cu Chulainn
2,987
486
0
1,391
4,636
2,197
0
0
4,636
2,419
21,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,711
Gold Earned
22,863
206
Minions Killed
235
0
Camps Cleared
0
651,581
Distance Traveled
710,517
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,877
646
30
5
0
132,784
3
L
Bastet
3,615
603
27
5
0
107,211
0
W
Kuzenbo
3,995
666
18
3
0
146,201
4
L
Nut
4,265
711
47
8
0
113,845
0
W
Charybdis
4,879
813
65
11
0
114,219
0
L
Eset
4,111
685
56
9
0
137,158
0
W
Ra
4,655
776
66
11
0
148,299
1
W
Arachne
4,478
746
42
7
0
165,125
0
L
Da Ji
3,843
641
46
8
0
160,583
0
W
Cu Chulainn
4,856
809
44
7
0
136,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role