Player Matchup

Sylvanus
Sylvanus
BergZiege110
Sylvanus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 43L
1,553 Elo+
Party 1
Chang'e
Chang'e
Trake800
Chang'e
Level 118
God Stats
4W - 2L
1,433 SR
Queue Stats
96W - 87L
1,477 Elo+
Party 1
Thanatos
Thanatos
pitzi2912
Thanatos
Level 27
God Stats
6W - 4L
1,622 SR
Queue Stats
86W - 71L
1,507 Elo+
Party 1
Team Averages
Level 82
1,518 SR
1,512 Elo+

VS

Team Averages
Level 94
1,686 SR
1,524 Elo+
Achilles
Achilles
FredyCookie
Achilles
Level 108
God Stats
3W - 1L
1,884 SR
Queue Stats
47W - 40L
1,514 Elo+
Party 2
Zeus
Zeus
GiantAxe5
Zeus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,533 Elo+
Solo
Nemesis
Nemesis
bkjunge2
Nemesis
Level 88
God Stats
5W - 4L
1,674 SR
Queue Stats
76W - 75L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BergZiege110
Sylvanus
14
3 / 1 / 13
9,050
823
5,337
8,850
7,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
Trake800
Chang'e
15
2 / 3 / 12
9,275
843
6,479
8,738
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
pitzi2912
Thanatos
15
11 / 3 / 5
10,521
956
13,657
8,151
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FredyCookie
Achilles
13
4 / 3 / 0
8,697
791
6,739
13,867
10,449
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
13
1 / 6 / 4
8,435
767
5,266
8,162
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
bkjunge2
Nemesis
13
2 / 7 / 2
7,949
723
4,257
10,648
2,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
7
7
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BergZiege110
Sylvanus
3
1
13
9.5
L
Achilles
FredyCookie
Achilles
4
3
0
1.33
L
Zeus
1
6
4
0.5
W
Chang'e
Trake800
Chang'e
2
3
12
2.67
L
Nemesis
bkjunge2
Nemesis
2
7
2
0.43
W
Thanatos
pitzi2912
Thanatos
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,473
Damage
16,262
25,739
Taken
32,677
15,174
Mitigated
15,119
13,638
Healing
2,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BergZiege110
Sylvanus
5,337
1,610
2,038
1,838
8,850
7,585
405
2,393
6,457
16,573
1,510
L
Achilles
FredyCookie
Achilles
6,739
989
0
548
13,867
10,449
20
4,788
8,851
0
13,072
L
Zeus
5,266
1,479
0
510
8,162
1,737
0
3,101
4,776
38,212
1,842
W
Chang'e
Trake800
Chang'e
6,479
346
2,183
2,627
8,738
2,968
585
2,714
6,024
43,796
0
L
Nemesis
bkjunge2
Nemesis
4,257
1,224
0
1,321
10,648
2,933
0
3,798
6,573
0
15,748
W
Thanatos
pitzi2912
Thanatos
13,657
3,619
0
4,952
8,151
4,621
879
197
7,954
0
29,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
25,081
142
Minions Killed
120
0
Camps Cleared
0
617,039
Distance Traveled
586,546
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,050
823
25
2
0
195,944
1
L
Achilles
8,697
791
14
1
0
218,081
0
L
Zeus
8,435
767
83
8
0
154,697
0
W
Chang'e
9,275
843
78
7
0
207,563
5
L
Nemesis
7,949
723
23
2
0
213,768
0
W
Thanatos
10,521
956
39
4
0
213,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role