Player Matchup

Thanatos
Thanatos
Azroma
Thanatos
Level 136
God Stats
7W - 8L
1,381 SR
Queue Stats
174W - 164L
1,491 Elo+
Party 3
Bellona
Bellona
Fraunarzt
Bellona
Level 37
God Stats
15W - 9L
1,708 SR
Queue Stats
61W - 49L
1,555 Elo+
Party 3
Nu Wa
Nu Wa
Levianthan12
Nu Wa
Level 33
God Stats
2W - 6L
1,267 SR
Queue Stats
61W - 82L
1,293 Elo+
Solo
Skadi
Skadi
TX_FERNANON09
Skadi
Level 69
God Stats
13W - 8L
1,942 SR
Queue Stats
61W - 61L
1,509 Elo+
Solo
Sylvanus
Sylvanus
Xn Craig
Sylvanus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Team Averages
Level 68
1,560 SR
1,470 Elo+

VS

Team Averages
Level 126
1,387 SR
1,471 Elo+
Scylla
Scylla
 
Scylla
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Sailon0
Nike
Level 96
God Stats
1W - 1L
1,266 SR
Queue Stats
379W - 354L
1,462 Elo+
Solo
He Bo
He Bo
hugosbrugby
He Bo
Level 48
God Stats
3W - 2L
1,470 SR
Queue Stats
139W - 175L
1,443 Elo+
Party 2
Sylvanus
Sylvanus
xTeyeee
Sylvanus
Level 41
God Stats
1W - 2L
1,198 SR
Queue Stats
92W - 126L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azroma
Thanatos
11
2 / 3 / 1
6,051
550
3,643
9,849
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
Fraunarzt
Bellona
11
0 / 2 / 0
5,612
510
2,814
10,719
7,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 5 / 0
5,583
508
4,547
6,110
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
5,432
494
5,093
6,670
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
Xn Craig
Sylvanus
9
0 / 2 / 0
5,333
485
2,811
7,932
4,542
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
6 / 1 / 0
7,811
710
4,200
4,977
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
12
4 / 1 / 1
6,487
590
7,856
6,399
2,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Sailon0
Nike
13
1 / 0 / 2
7,297
663
5,807
7,563
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 0 / 4
6,706
610
7,337
6,173
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
xTeyeee
Sylvanus
10
1 / 1 / 5
6,413
583
3,204
7,976
5,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
15
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
0
6
W
Danzaburou
 
Danzaburou
4
1
1
4.5
L
Thanatos
Azroma
Thanatos
2
3
1
0.83
L
Bellona
Fraunarzt
Bellona
0
2
0
0
L
0
5
0
0
W
Nike
Sailon0
Nike
1
0
2
2
L
1
3
1
0.5
L
Sylvanus
Xn Craig
Sylvanus
0
2
0
0
W
3
0
4
5
W
Sylvanus
xTeyeee
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,908
Damage
28,404
41,280
Taken
33,088
18,392
Mitigated
15,334
16,604
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,200
634
0
1,633
4,977
1,466
0
2,462
2,515
54,848
875
W
Danzaburou
 
Danzaburou
7,856
3,773
0
2,265
6,399
2,348
511
821
5,578
0
48,106
L
Thanatos
Azroma
Thanatos
3,643
1,113
0
7,842
9,849
2,809
0
3,616
6,153
0
48,735
L
Bellona
Fraunarzt
Bellona
2,814
793
0
4,494
10,719
7,855
0
1,228
8,704
0
35,089
L
4,547
1,048
0
0
6,110
1,554
0
4,083
1,793
32,354
474
W
Nike
Sailon0
Nike
5,807
716
0
2,794
7,563
4,185
0
494
7,069
0
48,678
L
5,093
1,943
0
541
6,670
1,632
0
1,638
5,032
0
32,833
L
Sylvanus
Xn Craig
Sylvanus
2,811
1,508
1,325
2,402
7,932
4,542
0
3,672
4,188
18,618
0
W
7,337
478
0
3,981
6,173
1,568
0
1,498
4,675
50,259
0
W
Sylvanus
xTeyeee
Sylvanus
3,204
1,317
558
2,504
7,976
5,767
145
2,083
5,893
16,902
212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
34,714
317
Minions Killed
424
0
Camps Cleared
0
1,100,621
Distance Traveled
1,118,711
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,811
710
130
12
0
225,541
3
W
Danzaburou
6,487
590
78
7
0
219,998
2
L
Thanatos
6,051
550
89
8
0
278,732
4
L
Bellona
5,612
510
66
6
0
221,329
0
L
Nu Wa
5,583
508
63
6
0
199,750
0
W
Nike
7,297
663
94
9
0
205,165
0
L
Skadi
5,432
494
65
6
0
216,580
0
L
Sylvanus
5,333
485
34
3
0
184,230
0
W
He Bo
6,706
610
84
8
0
269,351
0
W
Sylvanus
6,413
583
38
3
0
198,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role