Player Matchup

Arachne
Arachne
Elativ
Arachne
Level 86
God Stats
0W - 4L
1,134 SR
Queue Stats
178W - 177L
1,455 Elo+
Solo
Athena
Athena
Jaschwilli
Athena
Level 117
God Stats
0W - 1L
1,770 SR
Queue Stats
8W - 16L
1,368 Elo+
Party 1
Gilgamesh
Gilgamesh
Lorfar
Gilgamesh
Level 126
God Stats
0W - 3L
1,366 SR
Queue Stats
43W - 65L
1,394 Elo+
Party 1
Osiris
Osiris
grafMettula
Osiris
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,414 Elo+
Party 1
Sobek
Sobek
tw3ntyZ
Sobek
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,401 Elo+
Party 1
Team Averages
Level 110
1,454 SR
1,406 Elo+

VS

Team Averages
Level 146
1,504 SR
1,535 Elo+
Ishtar
Ishtar
 
Ishtar
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Caloundra
Ymir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,693 Elo+
Party 2
Izanami
Izanami
Denaro29
Izanami
Level 124
God Stats
2W - 2L
1,520 SR
Queue Stats
77W - 76L
1,487 Elo+
Party 3
Hades
Hades
I3artimaeus
Hades
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,693 Elo+
Party 2
Maui
Maui
fabietto883
Maui
Level 224
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elativ
Arachne
12
2 / 6 / 5
7,356
736
8,654
12,773
10,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Jaschwilli
Athena
15
2 / 7 / 8
7,731
773
6,085
16,491
18,485
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Lorfar
Gilgamesh
16
9 / 9 / 1
10,004
1,000
15,610
14,632
7,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
15
1 / 6 / 6
7,717
772
8,032
12,764
14,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
tw3ntyZ
Sobek
13
1 / 7 / 8
7,638
764
3,601
14,716
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
10 / 3 / 18
10,006
1,001
23,256
7,397
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
7 / 2 / 24
9,614
961
9,434
12,580
11,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Denaro29
Izanami
16
9 / 4 / 14
9,620
962
11,436
8,786
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 5 / 18
9,549
955
8,993
10,947
12,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 30
9,770
977
9,863
17,192
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
139
15
Kills
35
35
Deaths
15
28
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
10
3
18
6.33
W
Ymir
7
2
24
9.5
W
Izanami
Denaro29
Izanami
9
4
14
4
L
Arachne
Elativ
Arachne
2
6
5
0.75
W
7
5
18
3.2
L
Athena
Jaschwilli
Athena
2
7
8
0.86
L
Gilgamesh
Lorfar
Gilgamesh
9
9
1
1.06
W
2
1
30
17
L
Osiris
1
6
6
0.67
L
Sobek
tw3ntyZ
Sobek
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,982
Damage
62,982
71,376
Taken
56,902
66,409
Mitigated
43,380
10,930
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
23,256
12,969
0
0
7,397
3,340
0
1,194
6,062
0
43,361
W
Ymir
9,434
1,500
1,503
3,406
12,580
11,628
0
3,074
9,180
15,499
0
W
Izanami
Denaro29
Izanami
11,436
8,980
963
1,904
8,786
4,087
1,112
1,702
7,032
0
27,307
L
Arachne
Elativ
Arachne
8,654
6,529
558
3,702
12,773
10,573
0
6,220
6,553
0
12,202
W
8,993
562
1,302
1,380
10,947
12,798
62
1,871
8,783
20,806
0
L
Athena
Jaschwilli
Athena
6,085
940
762
1,391
16,491
18,485
0
7,752
8,739
12,269
0
L
Gilgamesh
Lorfar
Gilgamesh
15,610
3,228
402
421
14,632
7,905
0
4,746
9,886
1,311
24,330
W
9,863
2,173
803
7,659
17,192
11,527
79
2,980
13,765
20,761
846
L
Osiris
8,032
1,999
280
1,874
12,764
14,513
0
6,390
6,374
777
15,649
L
Sobek
tw3ntyZ
Sobek
3,601
222
185
1,355
14,716
14,933
0
2,816
11,900
5,315
841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,446
Gold Earned
48,559
66
Minions Killed
152
0
Camps Cleared
0
834,957
Distance Traveled
839,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,006
1,001
49
5
0
153,360
0
W
Ymir
9,614
961
17
2
0
189,035
0
W
Izanami
9,620
962
34
3
0
154,516
0
L
Arachne
7,356
736
9
1
0
183,448
0
W
Hades
9,549
955
30
3
0
143,334
0
L
Athena
7,731
773
15
2
0
161,798
0
L
Gilgamesh
10,004
1,000
24
2
0
169,996
0
W
Maui
9,770
977
22
2
0
198,831
0
L
Osiris
7,717
772
11
1
0
158,782
0
L
Sobek
7,638
764
7
1
0
160,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role