Player Matchup

Hel
Hel
GTJ Fire
Hel
Level 164
God Stats
1W - 1L
1,684 SR
Queue Stats
45W - 125L
1,363 Elo+
Party 1
Awilix
Awilix
Sebastiaη
Awilix
Level 174
God Stats
9W - 9L
1,560 SR
Queue Stats
139W - 161L
1,491 Elo+
Party 1
Yu Huang
Yu Huang
SpiritOfQani
Yu Huang
Level 122
God Stats
1W - 3L
1,340 SR
Queue Stats
29W - 71L
1,294 Elo+
Party 1
Neith
Neith
Vaelorah
Neith
Level 194
God Stats
1W - 0L
1,519 SR
Queue Stats
31W - 56L
1,462 Elo+
Party 1
Bellona
Bellona
XxKillem530xX
Bellona
Level 146
God Stats
2W - 0L
1,752 SR
Queue Stats
12W - 12L
1,497 Elo+
Party 1
Team Averages
Level 160
1,571 SR
1,421 Elo+

VS

Team Averages
Level 147
1,658 SR
1,529 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Arkαntos
Ra
Level 158
God Stats
0W - 1L
1,833 SR
Queue Stats
33W - 23L
1,728 Elo+
Solo
Gilgamesh
Gilgamesh
FuttyClam
Gilgamesh
Level 151
God Stats
1W - 2L
1,760 SR
Queue Stats
189W - 196L
1,516 Elo+
Solo
Ravana
Ravana
PrestigiousPira
Ravana
Level 119
God Stats
12W - 9L
1,645 SR
Queue Stats
494W - 452L
1,468 Elo+
Solo
Sylvanus
Sylvanus
playboyeedior
Sylvanus
Level 148
God Stats
0W - 2L
1,552 SR
Queue Stats
3W - 8L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,724
636
3,925
6,871
2,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Sebastiaη
Awilix
10
1 / 2 / 3
5,460
607
2,066
6,332
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
SpiritOfQani
Yu Huang
10
2 / 1 / 0
5,519
613
5,222
3,933
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Vaelorah
Neith
11
2 / 0 / 1
6,000
667
6,173
3,926
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
11
4 / 0 / 2
6,488
721
4,324
7,765
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 2 / 0
4,834
537
1,515
4,525
1,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 2
6,142
682
4,732
7,327
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
FuttyClam
Gilgamesh
9
0 / 3 / 1
4,931
548
2,078
8,681
4,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
5,197
577
2,557
5,840
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
playboyeedior
Sylvanus
8
2 / 1 / 0
5,057
562
2,989
7,165
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
4
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
L
1
2
2
1
L
Gilgamesh
FuttyClam
Gilgamesh
0
3
1
0.17
W
1
1
2
2
L
1
2
1
0.75
W
Awilix
Sebastiaη
Awilix
1
2
3
1.25
W
Yu Huang
SpiritOfQani
Yu Huang
2
1
0
2
W
Neith
Vaelorah
Neith
2
0
1
2.5
W
Bellona
4
0
2
5
L
Sylvanus
playboyeedior
Sylvanus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,710
Damage
13,871
28,827
Taken
33,538
12,148
Mitigated
12,335
13,462
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,515
354
0
970
4,525
1,148
0
0
4,525
0
25,184
L
4,732
896
288
1,923
7,327
2,410
0
3,870
3,457
47,075
1,202
L
Gilgamesh
FuttyClam
Gilgamesh
2,078
518
0
2,176
8,681
4,009
0
1,153
7,528
0
27,518
W
3,925
277
2,748
3,308
6,871
2,900
0
3,830
2,714
19,356
0
L
2,557
870
0
3,244
5,840
1,830
0
711
5,129
0
31,740
W
Awilix
Sebastiaη
Awilix
2,066
638
0
2,731
6,332
1,570
0
688
5,558
0
31,215
W
Yu Huang
SpiritOfQani
Yu Huang
5,222
556
0
330
3,933
1,088
0
1,450
2,363
35,635
0
W
Neith
Vaelorah
Neith
6,173
1,799
0
1,277
3,926
908
0
675
3,092
0
45,134
W
Bellona
4,324
793
0
3,068
7,765
5,682
0
215
7,500
0
36,480
L
Sylvanus
playboyeedior
Sylvanus
2,989
988
951
3,101
7,165
2,938
0
3,413
3,752
18,508
7,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
26,161
327
Minions Killed
314
0
Camps Cleared
0
1,028,660
Distance Traveled
920,569
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,834
537
56
6
0
133,235
0
L
Ra
6,142
682
92
10
0
209,750
0
L
Gilgamesh
4,931
548
57
6
0
206,819
2
W
Hel
5,724
636
30
3
0
202,223
0
L
Ravana
5,197
577
65
7
0
222,909
0
W
Awilix
5,460
607
65
7
0
249,753
0
W
Yu Huang
5,519
613
60
7
0
184,835
2
W
Neith
6,000
667
104
12
0
177,588
0
W
Bellona
6,488
721
68
8
0
214,261
0
L
Sylvanus
5,057
562
44
5
0
147,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role