Player Matchup

Charon
Charon
BlackPoizon69
Charon
Level 47
God Stats
2W - 3L
1,439 SR
Queue Stats
27W - 44L
1,346 Elo+
Solo
Freya
Freya
JusTbLue_Ok
Freya
Level 43
God Stats
21W - 14L
1,623 SR
Queue Stats
230W - 219L
1,490 Elo+
Solo
Hera
Hera
dadbodrauseo
Hera
Level 47
God Stats
5W - 8L
1,186 SR
Queue Stats
231W - 211L
1,489 Elo+
Party 2
Thor
Thor
dejerro
Thor
Level 54
God Stats
12W - 14L
1,500 SR
Queue Stats
167W - 126L
1,498 Elo+
Party 2
Merlin
Merlin
nicolas221
Merlin
Level 30
God Stats
0W - 1L
1,320 SR
Queue Stats
19W - 25L
1,449 Elo+
Solo
Team Averages
Level 44
1,414 SR
1,454 Elo+

VS

Team Averages
Level 116
1,612 SR
1,389 Elo+
Kukulkan
Kukulkan
FRL81
Kukulkan
Level 157
God Stats
3W - 1L
1,665 SR
Queue Stats
43W - 36L
1,463 Elo+
Party 3
Osiris
Osiris
Joshsgambit963
Osiris
Level 149
God Stats
3W - 0L
1,571 SR
Queue Stats
25W - 26L
1,499 Elo+
Solo
Pele
Pele
RazorNarsian
Pele
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 88L
1,228 Elo+
Party 1
Nut
Nut
SITHLACrossFire
Nut
Level 158
God Stats
2W - 0L
1,549 SR
Queue Stats
49W - 44L
1,440 Elo+
Party 3
Athena
Athena
Vman8353
Athena
Level 88
God Stats
4W - 1L
1,776 SR
Queue Stats
34W - 43L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,733
521
3,534
8,161
5,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 2
5,091
463
5,777
6,768
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 0
5,474
498
4,038
5,618
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
dejerro
Thor
12
3 / 2 / 0
6,150
559
5,331
9,376
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
nicolas221
Merlin
9
1 / 4 / 1
5,517
502
3,193
5,691
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FRL81
Kukulkan
12
5 / 1 / 1
7,195
654
6,872
4,112
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
6 / 0 / 0
7,206
655
6,939
9,944
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
1 / 1 / 3
5,260
478
2,024
5,245
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 2 / 1
5,128
466
5,130
7,044
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Vman8353
Athena
8
0 / 2 / 4
5,406
491
3,052
9,652
5,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
12
12
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Kukulkan
FRL81
Kukulkan
5
1
1
5.5
W
6
0
0
6
L
1
2
2
1
W
1
1
3
2.5
W
0
2
1
0.25
W
Athena
Vman8353
Athena
0
2
4
1
L
0
3
0
0
L
Thor
dejerro
Thor
3
2
0
1.5
L
Merlin
nicolas221
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,873
Damage
24,017
35,614
Taken
35,997
14,335
Mitigated
18,616
9,019
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,534
552
0
1,337
8,161
5,313
0
3,001
5,160
16,876
0
W
Kukulkan
FRL81
Kukulkan
6,872
775
0
914
4,112
1,324
636
1,365
2,595
50,600
1,095
W
6,939
2,272
0
2,202
9,944
7,657
354
4,139
5,460
0
44,691
L
5,777
1,975
0
1,719
6,768
2,470
0
2,570
4,198
27,813
0
W
2,024
339
0
767
5,245
1,635
0
564
4,630
0
20,916
W
5,130
3,667
0
2,799
7,044
2,101
260
3,538
3,395
0
32,296
W
Athena
Vman8353
Athena
3,052
1,027
0
1,587
9,652
5,899
24
6,278
3,136
12,755
2,392
L
4,038
1,325
0
955
5,618
1,659
0
0
5,237
33,703
0
L
Thor
dejerro
Thor
5,331
1,328
0
4,649
9,376
3,287
0
566
8,646
0
42,584
L
Merlin
nicolas221
Merlin
3,193
154
0
359
5,691
1,606
0
3,351
2,252
23,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
30,195
281
Minions Killed
274
0
Camps Cleared
0
1,040,041
Distance Traveled
1,081,512
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,733
521
13
1
0
228,476
0
W
Kukulkan
7,195
654
89
8
0
198,157
0
W
Osiris
7,206
655
81
7
0
222,354
2
L
Freya
5,091
463
48
4
0
208,213
0
W
Pele
5,260
478
33
3
0
248,912
0
W
Nut
5,128
466
62
6
0
181,611
0
W
Athena
5,406
491
9
1
0
230,478
2
L
Hera
5,474
498
73
7
0
201,636
1
L
Thor
6,150
559
80
7
0
225,881
0
L
Merlin
5,517
502
67
6
0
175,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role