Player Matchup

Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Lukazinator
Pele
Level 128
God Stats
12W - 11L
1,068 SR
Queue Stats
94W - 82L
1,469 Elo+
Party 1
Artemis
Artemis
TheMasterFrog
Artemis
Level 130
God Stats
10W - 7L
1,516 SR
Queue Stats
283W - 250L
1,535 Elo+
Party 4
Anubis
Anubis
tobilo11
Anubis
Level 129
God Stats
1W - 0L
1,731 SR
Queue Stats
130W - 91L
1,485 Elo+
Party 1
Ares
Ares
xelasam
Ares
Level 83
God Stats
58W - 49L
1,521 SR
Queue Stats
91W - 88L
1,493 Elo+
Party 4
Team Averages
Level 123
1,467 SR
1,497 Elo+

VS

Team Averages
Level 93
1,514 SR
1,563 Elo+
Izanami
Izanami
BattleFrowg
Izanami
Level 118
God Stats
7W - 7L
1,537 SR
Queue Stats
89W - 80L
1,586 Elo+
Party 2
Thoth
Thoth
I6elIIlIel8e
Thoth
Level 80
God Stats
2W - 5L
1,358 SR
Queue Stats
100W - 104L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
Jonobrono
Kuzenbo
Level 126
God Stats
16W - 10L
1,709 SR
Queue Stats
89W - 81L
1,586 Elo+
Party 2
Mulan
Mulan
TakeMyMdMa
Mulan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,565 Elo+
Party 3
Anubis
Anubis
oOKarvaiOo
Anubis
Level 61
God Stats
4W - 4L
1,467 SR
Queue Stats
43W - 42L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 1
5,518
552
1,855
5,169
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 2 / 1
6,199
620
4,455
8,652
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
11
0 / 0 / 2
6,211
621
4,497
3,163
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
tobilo11
Anubis
12
10 / 0 / 3
8,011
801
10,169
5,644
2,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ares
xelasam
Ares
10
0 / 0 / 5
5,781
578
2,195
6,609
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BattleFrowg
Izanami
11
0 / 1 / 0
5,549
555
2,351
5,581
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,361
536
2,269
2,846
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Jonobrono
Kuzenbo
9
1 / 2 / 1
5,770
577
3,290
7,398
5,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
7
0 / 8 / 1
4,587
459
2,583
9,759
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
oOKarvaiOo
Anubis
10
0 / 4 / 1
5,036
504
4,645
7,907
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
2
2
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
L
Izanami
BattleFrowg
Izanami
0
1
0
0
L
1
1
0
1
L
Kuzenbo
Jonobrono
Kuzenbo
1
2
1
0.75
W
6
2
1
3.25
L
Mulan
0
8
1
0.06
W
Artemis
0
0
2
1
L
Anubis
oOKarvaiOo
Anubis
0
4
1
0.13
W
Anubis
tobilo11
Anubis
10
0
3
11.5
W
Ares
xelasam
Ares
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,171
Damage
15,138
29,237
Taken
33,491
10,591
Mitigated
12,326
11,123
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,855
0
0
1,982
5,169
1,239
0
2,789
2,380
32,913
621
L
Izanami
BattleFrowg
Izanami
2,351
1,674
0
1,352
5,581
1,344
0
160
5,421
0
42,897
L
2,269
88
0
545
2,846
570
0
1,944
902
32,389
0
L
Kuzenbo
Jonobrono
Kuzenbo
3,290
1,118
0
1,882
7,398
5,858
0
2,226
5,172
16,929
153
W
4,455
739
0
1,490
8,652
2,683
0
2,917
5,735
0
41,454
L
Mulan
2,583
279
0
1,352
9,759
2,028
0
6,413
3,346
0
22,839
W
Artemis
4,497
1,683
0
1,329
3,163
1,017
0
745
2,418
0
52,637
L
Anubis
oOKarvaiOo
Anubis
4,645
194
0
2,909
7,907
2,526
0
3,407
4,500
38,815
0
W
Anubis
tobilo11
Anubis
10,169
999
0
4,287
5,644
2,275
0
1,731
3,913
51,563
1,493
W
Ares
xelasam
Ares
2,195
0
0
2,035
6,609
3,377
0
1,869
4,740
15,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
26,303
353
Minions Killed
273
0
Camps Cleared
0
1,033,903
Distance Traveled
953,760
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,518
552
65
7
0
205,915
0
L
Izanami
5,549
555
79
8
0
183,423
1
L
Thoth
5,361
536
65
7
0
201,485
1
L
Kuzenbo
5,770
577
24
2
0
228,582
2
W
Pele
6,199
620
79
8
0
247,192
0
L
Mulan
4,587
459
35
4
0
157,450
0
W
Artemis
6,211
621
103
10
0
187,610
2
L
Anubis
5,036
504
70
7
0
182,820
0
W
Anubis
8,011
801
85
9
0
181,473
2
W
Ares
5,781
578
21
2
0
211,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role