Player Matchup

Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver III
B3JARAN0
Nox
Silver III
Level 168
God Stats
9W - 5L
1,589 SR
Queue Stats
112W - 136L
1,012 MMR
Solo
Ares
Ares
Silver II
LostMan75
Ares
Silver II
Level 60
God Stats
1W - 0L
1,601 SR
Queue Stats
5W - 5L
1,449 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,563 SR
1,320 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,707 SR
1,330 MMR
Charybdis
Charybdis
Silver III
 
Charybdis
Silver III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
Minexevi
Kukulkan
Gold V
Level 59
God Stats
12W - 2L
1,939 SR
Queue Stats
23W - 24L
1,477 MMR
Solo
Shiva
Shiva
Silver II
erikonerikone
Shiva
Silver II
Level 128
God Stats
20W - 11L
1,680 SR
Queue Stats
80W - 94L
1,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 0 / 3
9,649
877
9,181
7,277
2,667
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 7
8,976
816
8,385
7,651
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
13
2 / 1 / 6
8,390
763
6,873
8,827
8,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
KuzenboAchillesNe ZhaBacchusThoth

VS

Bans
HerculesSobekAnubisAtlasDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 4 / 0
7,305
664
5,610
9,650
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Minexevi
Kukulkan
12
2 / 5 / 0
7,211
656
5,400
7,076
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 2
6,834
621
6,006
10,810
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
2
2
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
3
9.5
L
Charybdis
 
Charybdis
0
4
0
0
W
2
1
7
5.5
W
Ares
2
1
6
5
L
Kukulkan
Minexevi
Kukulkan
2
5
0
0.4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,439
Damage
17,016
23,755
Taken
27,536
14,423
Mitigated
13,321
5,059
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,181
3,042
0
1,690
7,277
2,667
1,705
1,670
5,360
0
40,416
L
Charybdis
 
Charybdis
5,610
1,991
0
521
9,650
2,676
0
4,880
4,754
0
33,091
W
8,385
396
0
1,284
7,651
3,485
442
1,686
5,843
46,280
0
W
Ares
6,873
205
0
2,085
8,827
8,271
541
2,391
6,105
13,191
2,813
L
Kukulkan
Minexevi
Kukulkan
5,400
521
0
1,118
7,076
1,970
0
4,117
2,959
29,999
368
L
6,006
868
0
2,630
10,810
8,675
0
5,850
4,942
0
13,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,015
Gold Earned
21,350
146
Minions Killed
133
0
Camps Cleared
0
679,443
Distance Traveled
595,716
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,649
877
54
5
0
233,909
0
L
Charybdis
7,305
664
57
5
0
190,555
0
W
Nox
8,976
816
71
6
0
220,084
0
W
Ares
8,390
763
21
2
0
225,450
3
L
Kukulkan
7,211
656
59
5
0
194,129
5
L
Shiva
6,834
621
17
2
0
211,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role