Player Matchup

Bellona
Bellona
KID-BOO-TEE
Bellona
Level 63
God Stats
12W - 10L
1,516 SR
Queue Stats
47W - 53L
1,402 Elo+
Solo
Hel
Hel
Soma Kcolb
Hel
Level 26
God Stats
1W - 6L
1,167 SR
Queue Stats
1W - 10L
1,184 Elo+
Party 1
Izanami
Izanami
ninjokothunder
Izanami
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 13L
1,255 Elo+
Party 1
Team Averages
Level 51
1,394 SR
1,280 Elo+

VS

Team Averages
Level 54
1,325 SR
1,266 Elo+
Medusa
Medusa
Mad-_-piotter
Medusa
Level 66
God Stats
13W - 13L
1,588 SR
Queue Stats
47W - 61L
1,377 Elo+
Party 2
Chaac
Chaac
PMeSrA
Chaac
Level 89
God Stats
1W - 2L
1,267 SR
Queue Stats
75W - 78L
1,374 Elo+
Solo
Ra
Ra
SilverSlades
Ra
Level 8
God Stats
4W - 10L
1,121 SR
Queue Stats
11W - 24L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KID-BOO-TEE
Bellona
13
5 / 7 / 0
8,864
739
10,580
15,854
15,837
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 9
8,219
685
3,031
9,448
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 6 / 6
9,782
815
7,906
16,957
5,957
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 7
10,368
864
13,920
9,843
3,775
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
PMeSrA
Chaac
15
7 / 2 / 8
10,258
855
16,449
12,766
13,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 6 / 10
9,734
811
4,356
8,875
2,934
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
8
Kills
18
18
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
KID-BOO-TEE
Bellona
5
7
0
0.71
W
8
2
7
5.75
W
Chaac
PMeSrA
Chaac
7
2
8
5.5
W
3
6
10
1.33
L
0
5
9
0.9
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,517
Damage
34,725
42,259
Taken
31,484
25,343
Mitigated
20,268
7,314
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
KID-BOO-TEE
Bellona
10,580
4,125
0
596
15,854
15,837
0
2,154
12,882
0
26,139
W
13,920
7,380
485
2,105
9,843
3,775
2,019
1,058
8,785
0
40,121
W
Chaac
PMeSrA
Chaac
16,449
2,675
0
3,320
12,766
13,559
285
1,501
11,265
0
41,865
W
4,356
1,145
194
745
8,875
2,934
335
571
8,304
24,473
86
L
3,031
196
2,660
2,608
9,448
3,549
0
181
8,894
14,345
170
L
7,906
6,043
0
1,450
16,957
5,957
0
1,570
14,791
0
32,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,865
Gold Earned
30,360
106
Minions Killed
146
0
Camps Cleared
0
579,408
Distance Traveled
585,318
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,864
739
24
2
0
182,956
0
W
Medusa
10,368
864
49
4
0
184,847
1
W
Chaac
10,258
855
38
3
0
233,640
0
W
Ra
9,734
811
59
5
0
166,831
0
L
Hel
8,219
685
27
2
0
199,852
0
L
Izanami
9,782
815
55
5
0
196,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role