Player Matchup

Fafnir
Fafnir
Dr_Kyru
Fafnir
Level 13
God Stats
4W - 1L
1,324 SR
Queue Stats
7W - 7L
1,335 Elo+
Party 2
Erlang Shen
Erlang Shen
Huntly3K
Erlang Shen
Level 26
God Stats
6W - 8L
1,186 SR
Queue Stats
9W - 10L
1,288 Elo+
Party 2
Loki
Loki
OIKAWA5563
Loki
Level 91
God Stats
7W - 7L
1,522 SR
Queue Stats
57W - 63L
1,419 Elo+
Party 4
Anubis
Anubis
SzymOff1
Anubis
Level 127
God Stats
1W - 0L
1,208 SR
Queue Stats
48W - 48L
1,472 Elo+
Party 2
Anhur
Anhur
udovoigt
Anhur
Level 8
God Stats
3W - 5L
1,340 SR
Queue Stats
3W - 8L
1,219 Elo+
Party 4
Team Averages
Level 53
1,316 SR
1,347 Elo+

VS

Team Averages
Level 86
1,544 SR
1,448 Elo+
Mulan
Mulan
Chinorium
Mulan
Level 136
God Stats
95W - 65L
1,581 SR
Queue Stats
733W - 765L
1,480 Elo+
Party 1
Sol
Sol
DOCY220
Sol
Level 66
God Stats
3W - 5L
1,561 SR
Queue Stats
8W - 16L
1,512 Elo+
Party 3
Da Ji
Da Ji
JinxedKato
Da Ji
Level 6
God Stats
0W - 2L
1,492 SR
Queue Stats
1W - 5L
1,292 Elo+
Party 3
Baba Yaga
Baba Yaga
SuriCata883913
Baba Yaga
Level 129
God Stats
37W - 31L
1,551 SR
Queue Stats
655W - 696L
1,438 Elo+
Party 1
Vulcan
Vulcan
ayo-crema
Vulcan
Level 93
God Stats
32W - 30L
1,534 SR
Queue Stats
237W - 213L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dr_Kyru
Fafnir
11
2 / 0 / 6
7,001
539
3,675
10,463
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Huntly3K
Erlang Shen
12
2 / 3 / 1
6,945
534
6,847
16,912
14,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 1 / 5
8,303
639
7,287
9,265
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
SzymOff1
Anubis
15
6 / 0 / 1
8,671
667
6,498
8,905
4,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
udovoigt
Anhur
12
1 / 1 / 3
6,302
485
1,874
6,466
1,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chinorium
Mulan
13
4 / 4 / 0
7,741
595
14,755
15,248
11,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
10
1 / 6 / 0
6,332
487
4,653
7,640
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Da Ji
8
0 / 4 / 0
5,293
407
746
6,376
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
SuriCata883913
Baba Yaga
12
0 / 1 / 0
6,637
511
5,048
6,028
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
ayo-crema
Vulcan
11
0 / 3 / 1
6,854
527
5,712
5,953
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
5
5
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
Chinorium
Mulan
4
4
0
1
L
Sol
1
6
0
0.17
W
Fafnir
Dr_Kyru
Fafnir
2
0
6
5
W
Erlang Shen
Huntly3K
Erlang Shen
2
3
1
0.83
L
Da Ji
0
4
0
0
W
7
1
5
9.5
L
Baba Yaga
SuriCata883913
Baba Yaga
0
1
0
0
W
Anubis
SzymOff1
Anubis
6
0
1
6.5
L
Vulcan
ayo-crema
Vulcan
0
3
1
0.17
W
Anhur
udovoigt
Anhur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,181
Damage
30,914
52,011
Taken
41,245
32,066
Mitigated
17,721
25,212
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Chinorium
Mulan
14,755
2,474
0
7,189
15,248
11,383
0
1,348
13,900
0
52,427
L
Sol
4,653
1,908
0
1,223
7,640
1,318
1,324
3,195
4,445
32,610
4,931
W
Fafnir
Dr_Kyru
Fafnir
3,675
665
0
4,564
10,463
8,409
0
4,232
6,124
19,028
0
W
Erlang Shen
Huntly3K
Erlang Shen
6,847
4,021
0
6,511
16,912
14,590
0
0
15,966
0
36,377
L
Da Ji
746
0
0
54
6,376
1,797
0
960
5,416
0
17,520
W
7,287
1,965
0
5,878
9,265
3,065
0
1,511
7,669
0
70,858
L
Baba Yaga
SuriCata883913
Baba Yaga
5,048
264
0
2,282
6,028
1,386
392
2,961
3,067
40,526
0
W
Anubis
SzymOff1
Anubis
6,498
266
0
6,037
8,905
4,228
0
4,564
3,762
70,316
2,231
L
Vulcan
ayo-crema
Vulcan
5,712
320
45
1,668
5,953
1,837
74
1,544
4,409
34,327
1,217
W
Anhur
udovoigt
Anhur
1,874
646
0
2,222
6,466
1,774
0
4,027
2,439
0
32,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
32,857
370
Minions Killed
305
0
Camps Cleared
0
1,373,449
Distance Traveled
1,263,216
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,741
595
71
5
0
227,412
0
L
Sol
6,332
487
70
5
0
237,937
0
W
Fafnir
7,001
539
15
1
0
264,502
1
W
Erlang Shen
6,945
534
48
4
0
250,543
1
L
Da Ji
5,293
407
28
2
0
241,591
0
W
Loki
8,303
639
119
9
0
336,848
0
L
Baba Yaga
6,637
511
83
6
0
261,964
0
W
Anubis
8,671
667
123
9
0
271,019
4
L
Vulcan
6,854
527
53
4
0
294,312
4
W
Anhur
6,302
485
65
5
0
250,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role