Player Matchup

Kukulkan
Kukulkan
Silver III
CopperAsh954
Kukulkan
Silver III
Level 149
God Stats
9W - 16L
1,407 SR
Queue Stats
245W - 249L
1,070 MMR
Party 1
Achilles
Achilles
Gold II
GUNZZ SNF
Achilles
Gold II
Level 159
God Stats
7W - 6L
1,396 SR
Queue Stats
241W - 259L
1,657 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Kloschr
Cthulhu
Gold IV
Level 128
God Stats
85W - 80L
1,648 SR
Queue Stats
1,132W - 1,205L
1,408 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,484 SR
1,378 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,461 SR
1,276 MMR
Ymir
Ymir
Silver I
Biienperron
Ymir
Silver I
Level 63
God Stats
20W - 23L
1,502 SR
Queue Stats
167W - 195L
1,359 MMR
Party 2
Medusa
Medusa
Silver IV
Habigor
Medusa
Silver IV
Level 58
God Stats
38W - 33L
1,544 SR
Queue Stats
201W - 233L
1,164 MMR
Party 2
Nox
Nox
Gold V
VISM00TH
Nox
Gold V
Level 157
God Stats
2W - 1L
1,337 SR
Queue Stats
160W - 176L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CopperAsh954
Kukulkan
14
0 / 9 / 2
9,672
605
9,325
11,645
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
GUNZZ SNF
Achilles
15
4 / 5 / 0
10,604
663
12,909
20,480
29,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cthulhu
Kloschr
Cthulhu
13
0 / 9 / 3
9,298
581
11,393
23,646
21,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboFafnirNe ZhaRaijinGeb

VS

Bans
DiscordiaMulanRaSun WukongIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 16
12,202
763
13,605
18,185
12,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
Habigor
Medusa
19
15 / 0 / 3
14,251
891
21,775
14,380
6,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 3 / 12
11,766
735
12,479
10,684
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
23
23
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
L
Kukulkan
CopperAsh954
Kukulkan
0
9
2
0.11
L
Achilles
GUNZZ SNF
Achilles
4
5
0
0.8
W
Medusa
Habigor
Medusa
15
0
3
16.5
L
Cthulhu
Kloschr
Cthulhu
0
9
3
0.17
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,627
Damage
47,859
55,771
Taken
43,249
54,312
Mitigated
22,504
7,189
Healing
13,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,605
3,926
0
7,617
18,185
12,077
1,199
8,457
9,370
46,593
3,612
L
Kukulkan
CopperAsh954
Kukulkan
9,325
238
0
0
11,645
3,944
0
3,887
7,714
35,188
1,025
L
Achilles
GUNZZ SNF
Achilles
12,909
3,019
0
4,393
20,480
29,303
0
7,714
12,671
174
27,256
W
Medusa
Habigor
Medusa
21,775
12,661
0
3,990
14,380
6,177
267
5,851
8,068
0
78,797
L
Cthulhu
Kloschr
Cthulhu
11,393
118
249
2,547
23,646
21,065
0
13,332
10,270
31,523
0
W
12,479
2,005
0
2,125
10,684
4,250
1,178
5,344
4,982
30,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
38,219
136
Minions Killed
200
0
Camps Cleared
0
797,199
Distance Traveled
911,420
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,202
763
56
4
0
279,742
0
L
Kukulkan
9,672
605
66
4
0
261,449
0
L
Achilles
10,604
663
36
2
0
284,370
2
W
Medusa
14,251
891
107
7
0
332,539
0
L
Cthulhu
9,298
581
34
2
0
251,380
7
W
Nox
11,766
735
37
2
0
299,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role