Player Matchup

Ishtar
Ishtar
DOLOS-GTN
Ishtar
Level 104
God Stats
28W - 48L
1,487 SR
Queue Stats
626W - 666L
1,497 Elo+
Party 1
Discordia
Discordia
Skulldwin
Discordia
Level 78
God Stats
61W - 62L
1,512 SR
Queue Stats
408W - 445L
1,445 Elo+
Party 1
Mulan
Mulan
blizzard250
Mulan
Level 82
God Stats
27W - 24L
1,672 SR
Queue Stats
368W - 379L
1,527 Elo+
Party 1
Team Averages
Level 88
1,557 SR
1,490 Elo+

VS

Team Averages
Level 89
1,533 SR
1,500 Elo+
Loki
Loki
Serpent___Kings
Loki
Level 127
God Stats
1W - 2L
1,520 SR
Queue Stats
671W - 656L
1,547 Elo+
Party 2
Ah Puch
Ah Puch
SirEricsson64
Ah Puch
Level 51
God Stats
19W - 14L
1,521 SR
Queue Stats
81W - 87L
1,456 Elo+
Solo
Hercules
Hercules
ooh_420blaziken
Hercules
Level 89
God Stats
66W - 79L
1,559 SR
Queue Stats
383W - 395L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DOLOS-GTN
Ishtar
11
0 / 3 / 0
6,637
664
1,570
6,938
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Skulldwin
Discordia
12
1 / 2 / 1
7,227
723
5,194
6,245
1,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 2
7,268
727
5,179
10,362
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,822
782
3,272
5,846
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
14
2 / 1 / 5
8,161
816
10,698
4,075
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
13
2 / 0 / 4
8,001
800
5,783
8,943
4,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
DOLOS-GTN
Ishtar
0
3
0
0
W
3
2
3
2.25
W
Ah Puch
2
1
5
4.5
L
Discordia
Skulldwin
Discordia
1
2
1
0.75
L
1
2
2
1
W
Hercules
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,943
Damage
19,753
23,545
Taken
18,864
11,804
Mitigated
7,929
2,147
Healing
6,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
DOLOS-GTN
Ishtar
1,570
659
0
310
6,938
2,298
0
2,737
3,995
0
21,556
W
3,272
444
0
988
5,846
1,839
0
1,144
4,481
0
23,985
W
Ah Puch
10,698
105
0
500
4,075
1,383
195
1,250
2,386
36,506
0
L
Discordia
Skulldwin
Discordia
5,194
90
0
708
6,245
1,831
0
2,379
3,728
31,756
0
L
5,179
250
0
1,129
10,362
7,675
0
5,377
4,530
0
11,489
W
Hercules
5,783
917
0
4,782
8,943
4,707
719
2,043
6,174
0
27,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,132
Gold Earned
23,984
136
Minions Killed
155
0
Camps Cleared
0
601,582
Distance Traveled
651,385
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,637
664
45
5
0
194,900
1
W
Loki
7,822
782
30
3
0
221,825
0
W
Ah Puch
8,161
816
63
6
0
196,350
0
L
Discordia
7,227
723
68
7
0
194,618
0
L
Mulan
7,268
727
23
2
0
212,064
0
W
Hercules
8,001
800
62
6
0
233,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role