Player Matchup

Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
Donits
Nemesis
Gold I
Level 148
God Stats
10W - 12L
1,581 SR
Queue Stats
217W - 234L
1,327 MMR
Party 2
Vulcan
Vulcan
Gold III
Iurn
Vulcan
Gold III
Level 111
God Stats
87W - 69L
1,620 SR
Queue Stats
228W - 233L
1,466 MMR
Solo
Charybdis
Charybdis
Gold III
JdotIsJustHim
Charybdis
Gold III
Level 67
God Stats
10W - 15L
1,448 SR
Queue Stats
296W - 311L
1,465 MMR
Solo
Khepri
Khepri
Gold III
MichaelScarn007
Khepri
Gold III
Level 138
God Stats
8W - 8L
1,521 SR
Queue Stats
18W - 16L
1,496 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,534 SR
1,451 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,489 SR
1,445 MMR
Medusa
Medusa
Gold IV
ColdChaosWolf98
Medusa
Gold IV
Level 210
God Stats
4W - 2L
1,393 SR
Queue Stats
55W - 62L
1,462 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
MonkEDInner
Baron Samedi
Gold IV
Level 104
God Stats
8W - 8L
1,812 SR
Queue Stats
148W - 159L
1,394 MMR
Solo
Bacchus
Bacchus
Gold IV
StarzzGaming
Bacchus
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,462 MMR
Party 1
Shiva
Shiva
Silver II
Turbocharged22
Shiva
Silver II
Level 147
God Stats
1W - 2L
1,285 SR
Queue Stats
20W - 23L
1,454 MMR
Solo
Danzaburou
Danzaburou
Gold III
XxDr_SmoothxX
Danzaburou
Gold III
Level 151
God Stats
4W - 3L
1,454 SR
Queue Stats
47W - 48L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 2 / 0
8,300
519
10,349
16,770
16,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Donits
Nemesis
13
0 / 4 / 1
7,013
438
3,463
12,944
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Iurn
Vulcan
13
0 / 5 / 0
7,321
458
6,255
8,302
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
JdotIsJustHim
Charybdis
14
2 / 2 / 0
8,038
502
7,343
9,700
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 3 / 2
6,863
429
3,460
11,569
10,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
HerculesAgniThanatosChang'e

VS

Bans
HachimanCu ChulainnAo KuangLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 2
9,679
605
11,997
8,376
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MonkEDInner
Baron Samedi
13
1 / 2 / 4
8,017
501
8,404
11,848
10,056
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
StarzzGaming
Bacchus
16
3 / 0 / 4
8,901
556
5,937
9,826
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 0 / 4
8,516
532
9,675
11,877
9,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
XxDr_SmoothxX
Danzaburou
13
1 / 3 / 5
8,105
507
6,045
10,392
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
16
16
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
2
0
1.5
W
7
0
2
8
L
Nemesis
Donits
Nemesis
0
4
1
0.13
L
Vulcan
Iurn
Vulcan
0
5
0
0
L
Charybdis
JdotIsJustHim
Charybdis
2
2
0
1
L
0
3
2
0.33
W
Baron Samedi
MonkEDInner
Baron Samedi
1
2
4
1.5
W
Bacchus
StarzzGaming
Bacchus
3
0
4
5
W
4
0
4
6
W
Danzaburou
XxDr_SmoothxX
Danzaburou
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,870
Damage
42,058
59,285
Taken
52,319
38,503
Mitigated
32,094
18,259
Healing
21,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,349
1,140
0
6,508
16,770
16,444
0
8,269
8,501
0
54,512
W
11,997
3,232
0
1,531
8,376
3,078
121
3,832
4,314
0
77,938
L
Nemesis
Donits
Nemesis
3,463
1,157
0
3,654
12,944
4,885
0
2,630
10,314
0
60,764
L
Vulcan
Iurn
Vulcan
6,255
0
0
750
8,302
3,392
0
357
7,945
56,790
800
L
Charybdis
JdotIsJustHim
Charybdis
7,343
2,672
0
3,660
9,700
3,568
692
1,233
8,467
0
66,556
L
3,460
258
307
3,380
11,569
10,214
0
1,372
10,197
25,782
234
W
Baron Samedi
MonkEDInner
Baron Samedi
8,404
289
927
6,038
11,848
10,056
0
653
10,646
48,757
1,290
W
Bacchus
StarzzGaming
Bacchus
5,937
1,320
0
4,346
9,826
6,060
275
179
9,326
61,099
1,238
W
9,675
1,890
210
3,391
11,877
9,765
7
3,526
8,089
0
28,215
W
Danzaburou
XxDr_SmoothxX
Danzaburou
6,045
2,553
0
5,196
10,392
3,135
923
884
9,383
0
56,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
43,218
477
Minions Killed
436
0
Camps Cleared
0
1,512,748
Distance Traveled
1,564,546
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,300
519
103
6
0
281,742
0
W
Medusa
9,679
605
133
8
0
333,922
1
L
Nemesis
7,013
438
86
5
0
341,864
9
L
Vulcan
7,321
458
132
8
0
297,057
1
L
Charybdis
8,038
502
123
8
0
271,291
4
L
Khepri
6,863
429
33
2
0
320,794
0
W
Baron Samedi
8,017
501
83
5
0
291,591
2
W
Bacchus
8,901
556
105
7
0
340,503
1
W
Shiva
8,516
532
38
2
0
344,666
2
W
Danzaburou
8,105
507
77
5
0
253,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role