Player Matchup

Set
Set
 
Set
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
A-killer-nugget
Nu Wa
Level 97
God Stats
51W - 50L
1,438 SR
Queue Stats
485W - 475L
1,466 Elo+
Party 2
Chaac
Chaac
Larzen_91
Chaac
Level 195
God Stats
144W - 104L
1,534 SR
Queue Stats
495W - 487L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
Unique_Coward
Danzaburou
Level 41
God Stats
0W - 5L
1,244 SR
Queue Stats
2W - 7L
1,220 Elo+
Party 1
Ares
Ares
WelshWolf21
Ares
Level 37
God Stats
1W - 5L
1,311 SR
Queue Stats
3W - 8L
1,336 Elo+
Party 1
Team Averages
Level 85
1,405 SR
1,397 Elo+

VS

Team Averages
Level 104
1,567 SR
1,460 Elo+
Da Ji
Da Ji
 
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DoctorStranger00
Baron Samedi
Level 121
God Stats
6W - 3L
1,624 SR
Queue Stats
111W - 119L
1,369 Elo+
Solo
Atlas
Atlas
SPARTAN93ita
Atlas
Level 136
God Stats
10W - 8L
1,659 SR
Queue Stats
189W - 191L
1,516 Elo+
Solo
Nut
Nut
TF-141_Ghost3011
Nut
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,436 Elo+
Party 3
Ymir
Ymir
TF-141_xXgamer
Ymir
Level 83
God Stats
4W - 5L
1,551 SR
Queue Stats
110W - 84L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 4 / 1
5,734
478
2,059
6,472
2,371
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 4 / 0
6,124
510
5,550
6,623
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Larzen_91
Chaac
13
0 / 0 / 0
7,522
627
2,539
6,405
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Unique_Coward
Danzaburou
9
0 / 3 / 2
5,540
462
5,363
5,594
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 1 / 1
6,184
515
4,193
9,555
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 1 / 3
6,052
504
3,597
7,658
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
DoctorStranger00
Baron Samedi
13
4 / 0 / 1
7,333
611
5,341
7,099
2,336
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 1
5,862
489
2,527
6,056
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 0 / 3
5,951
496
6,761
6,084
1,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 4
6,462
539
4,039
9,696
6,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
12
12
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
1
0.38
W
Da Ji
 
Da Ji
3
1
3
4.5
L
0
4
0
0
W
Baron Samedi
DoctorStranger00
Baron Samedi
4
0
1
4.5
L
Chaac
Larzen_91
Chaac
0
0
0
0
W
0
0
1
0.5
W
3
0
3
4.5
W
2
1
4
4
L
Danzaburou
Unique_Coward
Danzaburou
0
3
2
0.33
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,704
Damage
22,265
34,649
Taken
36,593
16,016
Mitigated
18,400
8,413
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,059
934
0
1,181
6,472
2,371
490
2,038
4,434
0
25,262
W
Da Ji
 
Da Ji
3,597
626
0
0
7,658
3,169
0
827
6,831
0
38,526
L
5,550
1,925
0
950
6,623
1,538
0
3,893
2,730
46,643
0
W
Baron Samedi
DoctorStranger00
Baron Samedi
5,341
636
119
4,073
7,099
2,336
539
3,940
3,159
45,339
1,788
L
Chaac
Larzen_91
Chaac
2,539
248
0
1,982
6,405
3,759
0
2,437
3,968
0
59,076
W
2,527
1,232
0
996
6,056
4,540
0
341
5,715
35,607
7,299
W
6,761
3,765
0
1,090
6,084
1,787
0
1,570
4,514
0
34,538
W
4,039
1,330
0
2,976
9,696
6,568
0
2,981
6,715
22,067
1,216
L
Danzaburou
Unique_Coward
Danzaburou
5,363
1,820
101
1,574
5,594
2,052
444
1,316
4,278
0
33,532
L
4,193
303
0
2,625
9,555
6,296
242
1,979
7,576
22,141
2,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
31,660
308
Minions Killed
310
0
Camps Cleared
0
1,091,388
Distance Traveled
1,135,259
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,734
478
41
3
0
224,493
0
W
Da Ji
6,052
504
65
5
0
268,853
0
L
Nu Wa
6,124
510
76
6
0
199,958
2
W
Baron Samedi
7,333
611
86
7
0
202,072
0
L
Chaac
7,522
627
100
8
0
215,329
0
W
Atlas
5,862
489
77
6
0
211,734
0
W
Nut
5,951
496
60
5
0
208,294
0
W
Ymir
6,462
539
22
2
0
244,306
5
L
Danzaburou
5,540
462
71
6
0
222,065
2
L
Ares
6,184
515
20
2
0
229,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role