Player Matchup

Izanami
Izanami
MattSay12
Izanami
Level 106
God Stats
20W - 18L
1,613 SR
Queue Stats
77W - 64L
1,530 Elo+
Solo
Thanatos
Thanatos
PaladinBooth
Thanatos
Level 105
God Stats
3W - 2L
1,493 SR
Queue Stats
134W - 148L
1,409 Elo+
Solo
Olorun
Olorun
mrdarcyisgreat
Olorun
Level 158
God Stats
9W - 5L
1,582 SR
Queue Stats
121W - 57L
1,704 Elo+
Party 1
Anubis
Anubis
puniarmy
Anubis
Level 220
God Stats
17W - 6L
1,571 SR
Queue Stats
130W - 60L
1,707 Elo+
Party 1
Gilgamesh
Gilgamesh
reddevi1
Gilgamesh
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,476 Elo+
Solo
Team Averages
Level 130
1,552 SR
1,565 Elo+

VS

Team Averages
Level 101
1,389 SR
1,398 Elo+
Bellona
Bellona
Castlejl354
Bellona
Level 127
God Stats
2W - 5L
1,388 SR
Queue Stats
85W - 91L
1,510 Elo+
Solo
Fafnir
Fafnir
Congrip
Fafnir
Level 59
God Stats
13W - 13L
1,363 SR
Queue Stats
47W - 53L
1,357 Elo+
Solo
Ra
Ra
Mxsta_Eli
Ra
Level 67
God Stats
0W - 2L
1,352 SR
Queue Stats
2W - 5L
1,197 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheBrownMissle
Tsukuyomi
Level 128
God Stats
0W - 1L
1,269 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Ishtar
Ishtar
lPandaGames
Ishtar
Level 123
God Stats
0W - 1L
1,575 SR
Queue Stats
24W - 32L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MattSay12
Izanami
17
2 / 0 / 12
10,327
1,033
11,656
7,993
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thanatos
PaladinBooth
Thanatos
17
4 / 3 / 12
10,933
1,093
11,610
9,720
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
6 / 2 / 8
11,182
1,118
6,109
5,657
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
puniarmy
Anubis
17
11 / 3 / 5
12,174
1,217
18,031
12,493
5,625
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
reddevi1
Gilgamesh
16
2 / 3 / 10
9,719
972
5,809
11,199
5,089
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Team 1 Tickets

250

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Castlejl354
Bellona
14
0 / 3 / 1
8,684
868
3,018
7,026
5,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Congrip
Fafnir
17
3 / 2 / 6
11,842
1,184
6,395
16,065
22,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 6 / 4
10,939
1,094
12,772
10,085
2,772
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
TheBrownMissle
Tsukuyomi
15
2 / 2 / 4
10,086
1,009
9,214
6,636
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
15
2 / 13 / 4
9,855
986
11,023
18,725
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
25
Kills
11
11
Deaths
26
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
Castlejl354
Bellona
0
3
1
0.17
L
Fafnir
Congrip
Fafnir
3
2
6
3
W
Izanami
MattSay12
Izanami
2
0
12
8
L
4
6
4
1
W
Thanatos
PaladinBooth
Thanatos
4
3
12
3.33
L
Tsukuyomi
TheBrownMissle
Tsukuyomi
2
2
4
2
L
Ishtar
2
13
4
0.31
W
6
2
8
5
W
Anubis
puniarmy
Anubis
11
3
5
4.5
W
Gilgamesh
reddevi1
Gilgamesh
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,215
Damage
42,422
47,062
Taken
58,537
18,602
Mitigated
39,201
16,177
Healing
2,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Castlejl354
Bellona
3,018
337
0
40
7,026
5,114
0
3,680
3,346
0
7,019
L
Fafnir
Congrip
Fafnir
6,395
1,806
0
956
16,065
22,593
0
5,342
10,723
13,424
974
W
Izanami
MattSay12
Izanami
11,656
8,224
0
1,922
7,993
3,018
0
916
7,077
0
42,900
L
12,772
2,012
296
402
10,085
2,772
0
6,149
3,936
38,335
0
W
Thanatos
PaladinBooth
Thanatos
11,610
3,498
0
3,853
9,720
3,161
0
4,391
5,329
0
22,349
L
Tsukuyomi
TheBrownMissle
Tsukuyomi
9,214
987
0
435
6,636
2,008
0
2,986
3,650
0
31,774
L
Ishtar
11,023
7,178
0
241
18,725
6,714
0
5,924
11,731
0
23,211
W
6,109
2,979
2,773
1,803
5,657
1,709
0
2,723
2,934
16,469
84
W
Anubis
puniarmy
Anubis
18,031
446
255
5,519
12,493
5,625
0
5,418
7,075
45,250
0
W
Gilgamesh
reddevi1
Gilgamesh
5,809
1,527
0
52
11,199
5,089
0
4,995
6,117
0
9,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,335
Gold Earned
51,406
204
Minions Killed
173
7
Camps Cleared
7
909,801
Distance Traveled
832,476
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,684
868
14
1
1
99,069
0
L
Fafnir
11,842
1,184
24
2
1
188,848
0
W
Izanami
10,327
1,033
83
8
0
190,673
0
L
Ra
10,939
1,094
78
8
2
174,612
3
W
Thanatos
10,933
1,093
17
2
2
201,026
0
L
Tsukuyomi
10,086
1,009
39
4
0
195,376
0
L
Ishtar
9,855
986
18
2
3
174,571
0
W
Olorun
11,182
1,118
41
4
4
184,423
0
W
Anubis
12,174
1,217
55
6
0
163,698
0
W
Gilgamesh
9,719
972
8
1
1
169,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role