Player Matchup

Horus
Horus
GBishop17
Horus
Level 119
God Stats
1W - 0L
1,362 SR
Queue Stats
68W - 51L
1,567 Elo+
Solo
Thanatos
Thanatos
Jormmungand
Thanatos
Level 201
God Stats
1W - 0L
1,224 SR
Queue Stats
56W - 36L
1,589 Elo+
Solo
Maui
Maui
KarderCV
Maui
Level 158
God Stats
1W - 0L
1,661 SR
Queue Stats
212W - 186L
1,581 Elo+
Solo
Nu Wa
Nu Wa
ROGUEviper10
Nu Wa
Level 158
God Stats
6W - 3L
1,665 SR
Queue Stats
226W - 244L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Ulen864
Cernunnos
Level 149
God Stats
2W - 1L
1,805 SR
Queue Stats
72W - 76L
1,521 Elo+
Solo
Team Averages
Level 157
1,543 SR
1,550 Elo+

VS

Team Averages
Level 100
1,496 SR
1,493 Elo+
Xing Tian
Xing Tian
Aredom
Xing Tian
Level 117
God Stats
0W - 2L
1,344 SR
Queue Stats
58W - 52L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
Maddalena
Ix Chel
Level 148
God Stats
15W - 18L
1,562 SR
Queue Stats
773W - 826L
1,592 Elo+
Solo
Thanatos
Thanatos
Paparonious
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,545 Elo+
Party 1
Vulcan
Vulcan
Quicknips
Vulcan
Level 128
God Stats
3W - 7L
1,573 SR
Queue Stats
483W - 495L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
SparklingPoo
Gilgamesh
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GBishop17
Horus
19
7 / 6 / 13
12,973
865
12,043
24,279
22,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
Jormmungand
Thanatos
18
6 / 6 / 10
11,259
751
18,859
16,802
6,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
18
1 / 2 / 20
10,472
698
10,989
19,597
19,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 7 / 8
11,365
758
18,836
12,729
4,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
Ulen864
Cernunnos
19
4 / 3 / 15
11,529
769
17,941
16,841
6,592
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aredom
Xing Tian
17
1 / 4 / 13
10,757
717
7,457
24,621
25,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Maddalena
Ix Chel
16
2 / 5 / 13
10,263
684
13,984
15,727
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Paparonious
Thanatos
19
12 / 4 / 7
11,732
782
21,623
19,064
8,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Quicknips
Vulcan
18
8 / 3 / 9
11,227
748
25,647
14,169
6,039
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
SparklingPoo
Gilgamesh
15
1 / 7 / 12
9,701
647
10,370
21,625
15,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
78
22
Kills
24
24
Deaths
23
66
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aredom
Xing Tian
1
4
13
1.88
W
Horus
GBishop17
Horus
7
6
13
2.25
W
Thanatos
Jormmungand
Thanatos
6
6
10
1.83
W
Maui
1
2
20
5.5
L
Ix Chel
Maddalena
Ix Chel
2
5
13
1.7
L
Thanatos
Paparonious
Thanatos
12
4
7
3.88
L
Vulcan
Quicknips
Vulcan
8
3
9
4.17
W
4
7
8
1.14
L
Gilgamesh
SparklingPoo
Gilgamesh
1
7
12
1
W
Cernunnos
Ulen864
Cernunnos
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,668
Damage
79,081
90,248
Taken
95,206
59,490
Mitigated
60,670
35,295
Healing
36,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aredom
Xing Tian
7,457
226
2,873
2,532
24,621
25,659
270
7,523
17,098
19,262
2,169
W
Horus
GBishop17
Horus
12,043
3,879
4,132
6,305
24,279
22,434
366
12,044
11,926
0
19,580
W
Thanatos
Jormmungand
Thanatos
18,859
3,163
1,056
7,793
16,802
6,915
979
8,611
8,094
0
34,130
W
Maui
10,989
1,433
2,511
4,513
19,597
19,366
582
11,650
7,618
18,715
0
L
Ix Chel
Maddalena
Ix Chel
13,984
2,298
8,136
3,768
15,727
5,673
1,152
5,817
9,910
32,455
0
L
Thanatos
Paparonious
Thanatos
21,623
4,025
1,331
10,407
19,064
8,287
731
5,501
13,563
0
34,987
L
Vulcan
Quicknips
Vulcan
25,647
295
1,401
2,691
14,169
6,039
263
5,163
9,006
51,474
0
W
18,836
4,011
209
1,114
12,729
4,183
1,738
7,038
5,558
45,287
0
L
Gilgamesh
SparklingPoo
Gilgamesh
10,370
3,282
545
2,870
21,625
15,012
0
5,821
15,804
0
18,105
W
Cernunnos
Ulen864
Cernunnos
17,941
7,114
1,758
5,904
16,841
6,592
3,377
6,949
9,850
0
52,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,598
Gold Earned
53,680
176
Minions Killed
158
0
Camps Cleared
0
1,316,239
Distance Traveled
1,328,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,757
717
20
1
0
256,629
0
W
Horus
12,973
865
9
1
0
273,943
0
W
Thanatos
11,259
751
23
2
0
287,499
0
W
Maui
10,472
698
18
1
0
286,769
0
L
Ix Chel
10,263
684
31
2
0
259,919
0
L
Thanatos
11,732
782
28
2
0
296,333
0
L
Vulcan
11,227
748
60
4
0
311,224
0
W
Nu Wa
11,365
758
51
3
0
230,490
0
L
Gilgamesh
9,701
647
19
1
0
204,032
0
W
Cernunnos
11,529
769
75
5
0
237,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role