Player Matchup

Shiva
Shiva
Gold III
GenitalFungi
Shiva
Gold III
Level 107
God Stats
26W - 17L
1,614 SR
Queue Stats
71W - 56L
1,308 MMR
Party 1
Medusa
Medusa
Gold III
GenitalLice
Medusa
Gold III
Level 84
God Stats
4W - 5L
1,237 SR
Queue Stats
71W - 56L
1,308 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
GenitalYeast
Baron Samedi
Gold III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 56L
1,308 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,451 SR
1,308 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,374 SR
1,119 MMR
Thor
Thor
Gold IV
Gnius6142
Thor
Gold IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 421L
1,136 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
Spalenn
Kumbhakarna
Silver V
Level 157
God Stats
0W - 2L
1,168 SR
Queue Stats
12W - 30L
1,147 MMR
Solo
Nu Wa
Nu Wa
Silver II
itsme95
Nu Wa
Silver II
Level 88
God Stats
16W - 15L
1,454 SR
Queue Stats
393W - 481L
1,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 6
10,566
813
13,896
15,415
12,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
15
5 / 0 / 6
10,137
780
7,791
8,961
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
GenitalYeast
Baron Samedi
15
2 / 1 / 10
9,657
743
13,699
11,021
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaBastetMulanErlang ShenNe Zha

VS

Bans
BacchusKukulkanHadesSolAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 6 / 1
9,004
693
7,998
13,506
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kumbhakarna
Spalenn
Kumbhakarna
13
1 / 4 / 2
8,070
621
4,013
13,899
13,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
itsme95
Nu Wa
14
1 / 5 / 2
8,654
666
10,149
12,742
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
5
5
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
4
6
2.75
W
Medusa
5
0
6
8
W
Baron Samedi
GenitalYeast
Baron Samedi
2
1
10
7
L
Thor
3
6
1
0.58
L
Kumbhakarna
Spalenn
Kumbhakarna
1
4
2
0.5
L
Nu Wa
itsme95
Nu Wa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,386
Damage
22,160
35,397
Taken
40,147
20,041
Mitigated
21,617
11,617
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,896
3,522
1,235
2,018
15,415
12,384
616
4,847
10,106
1,167
31,979
W
Medusa
7,791
4,385
0
2,361
8,961
2,905
2,261
4,171
4,616
0
49,802
W
Baron Samedi
GenitalYeast
Baron Samedi
13,699
1,405
2,732
3,271
11,021
4,752
167
4,517
6,329
42,960
0
L
Thor
7,998
609
0
500
13,506
4,921
0
3,560
9,554
0
23,172
L
Kumbhakarna
Spalenn
Kumbhakarna
4,013
475
0
620
13,899
13,046
0
4,914
8,497
13,286
0
L
Nu Wa
itsme95
Nu Wa
10,149
2,676
0
3,073
12,742
3,650
37
6,420
6,030
37,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,360
Gold Earned
25,728
185
Minions Killed
101
0
Camps Cleared
0
733,776
Distance Traveled
621,062
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,566
813
39
3
0
240,925
1
W
Medusa
10,137
780
72
6
0
264,979
0
W
Baron Samedi
9,657
743
74
6
0
227,872
4
L
Thor
9,004
693
24
2
0
215,807
3
L
Kumbhakarna
8,070
621
16
1
0
201,153
2
L
Nu Wa
8,654
666
61
5
0
204,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role