Player Matchup

Serqet
Serqet
 
Serqet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
CaRLeSGo
Ix Chel
Level 133
God Stats
15W - 13L
1,889 SR
Queue Stats
92W - 82L
1,525 Elo+
Solo
Hercules
Hercules
ZBardockZ
Hercules
Level 129
God Stats
0W - 2L
1,234 SR
Queue Stats
19W - 17L
1,590 Elo+
Party 2
Team Averages
Level 128
1,525 SR
1,523 Elo+

VS

Team Averages
Level 87
1,606 SR
1,534 Elo+
Mercury
Mercury
Jordysaiyan
Mercury
Level 56
God Stats
6W - 5L
1,518 SR
Queue Stats
86W - 68L
1,521 Elo+
Party 1
Medusa
Medusa
SpeZ Replayz
Medusa
Level 143
God Stats
15W - 6L
1,620 SR
Queue Stats
137W - 109L
1,555 Elo+
Party 1
Ix Chel
Ix Chel
Stonеy
Ix Chel
Level 159
God Stats
1W - 1L
1,284 SR
Queue Stats
214W - 196L
1,555 Elo+
Solo
Neith
Neith
Xore
Neith
Level 49
God Stats
2W - 0L
1,694 SR
Queue Stats
51W - 36L
1,545 Elo+
Party 1
Fafnir
Fafnir
Xtremefighterr
Fafnir
Level 27
God Stats
5W - 0L
1,914 SR
Queue Stats
41W - 42L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
3 / 5 / 0
5,375
538
4,906
8,282
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
 
Tyr
7
0 / 2 / 0
4,535
454
2,576
8,327
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
 
Freya
8
0 / 3 / 0
4,361
436
692
5,292
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
CaRLeSGo
Ix Chel
11
1 / 0 / 1
6,133
613
1,530
2,421
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ZBardockZ
Hercules
9
0 / 4 / 1
5,337
534
2,789
8,284
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jordysaiyan
Mercury
13
5 / 1 / 1
6,722
672
3,660
7,452
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
12
3 / 1 / 2
7,169
717
5,998
5,992
1,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Stonеy
Ix Chel
10
0 / 2 / 0
5,783
578
1,862
4,269
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Xore
Neith
11
4 / 0 / 5
6,684
668
7,759
5,810
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 0 / 7
6,400
640
3,291
5,325
4,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
14
14
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
5
0
0.6
L
Tyr
 
Tyr
0
2
0
0
L
Freya
 
Freya
0
3
0
0
L
Ix Chel
CaRLeSGo
Ix Chel
1
0
1
1.5
W
Mercury
Jordysaiyan
Mercury
5
1
1
5.5
W
Medusa
3
1
2
4
W
Ix Chel
Stonеy
Ix Chel
0
2
0
0
W
Neith
Xore
Neith
4
0
5
6.5
W
2
0
7
5.5
L
Hercules
ZBardockZ
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,493
Damage
22,570
32,606
Taken
28,848
15,682
Mitigated
11,733
8,498
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,906
948
0
1,030
8,282
3,088
0
1,075
7,179
0
27,212
L
Tyr
 
Tyr
2,576
123
0
2,058
8,327
3,410
0
1,273
7,054
0
9,225
L
Freya
 
Freya
692
184
0
1,740
5,292
1,397
0
543
4,749
19,655
3,636
L
Ix Chel
CaRLeSGo
Ix Chel
1,530
270
148
917
2,421
619
0
1,449
714
35,001
0
W
Mercury
Jordysaiyan
Mercury
3,660
2,778
0
2,112
7,452
2,658
0
0
7,296
0
52,975
W
Medusa
5,998
2,624
0
1,818
5,992
1,714
90
0
5,606
0
52,194
W
Ix Chel
Stonеy
Ix Chel
1,862
81
0
1,298
4,269
1,086
0
1,399
2,739
38,565
279
W
Neith
Xore
Neith
7,759
2,908
0
2,650
5,810
1,687
0
327
5,231
0
45,053
W
3,291
895
0
2,460
5,325
4,588
418
273
5,052
11,478
0
L
Hercules
ZBardockZ
Hercules
2,789
781
0
2,605
8,284
7,168
0
488
7,796
0
29,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,741
Gold Earned
32,758
250
Minions Killed
369
0
Camps Cleared
0
1,050,756
Distance Traveled
1,073,754
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,375
538
48
5
0
226,743
0
L
Tyr
4,535
454
11
1
0
240,027
3
L
Freya
4,361
436
44
4
0
199,149
1
L
Ix Chel
6,133
613
93
9
0
203,268
4
W
Mercury
6,722
672
92
9
0
258,033
1
W
Medusa
7,169
717
96
10
0
192,674
0
W
Ix Chel
5,783
578
87
9
0
205,910
3
W
Neith
6,684
668
82
8
0
192,196
0
W
Fafnir
6,400
640
12
1
0
224,941
2
L
Hercules
5,337
534
54
5
0
181,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role