Player Matchup

Kuzenbo
Kuzenbo
FingerPoppin123
Kuzenbo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,690 Elo+
Party 2
Ix Chel
Ix Chel
Spiccy5098
Ix Chel
Level 99
God Stats
9W - 5L
1,685 SR
Queue Stats
62W - 63L
1,520 Elo+
Solo
Odin
Odin
Tazzmaniac17
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,617 Elo+
Party 2
Chernobog
Chernobog
helloworldthisis
Chernobog
Level 33
God Stats
8W - 8L
1,575 SR
Queue Stats
125W - 108L
1,368 Elo+
Solo
Arachne
Arachne
salinas2127
Arachne
Level 155
God Stats
5W - 7L
1,215 SR
Queue Stats
193W - 187L
1,541 Elo+
Solo
Team Averages
Level 99
1,495 SR
1,547 Elo+

VS

Team Averages
Level 95
1,505 SR
1,516 Elo+
Scylla
Scylla
Clap God 3K
Scylla
Level 89
God Stats
4W - 3L
1,492 SR
Queue Stats
339W - 324L
1,515 Elo+
Party 1
Janus
Janus
CoosaBoy
Janus
Level 86
God Stats
7W - 9L
1,423 SR
Queue Stats
140W - 124L
1,545 Elo+
Solo
Chiron
Chiron
Fuffyfy
Chiron
Level 125
God Stats
2W - 1L
1,730 SR
Queue Stats
82W - 86L
1,507 Elo+
Solo
Bellona
Bellona
HorusRUs
Bellona
Level 89
God Stats
1W - 2L
1,193 SR
Queue Stats
245W - 216L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
RuthlessMinime
Cu Chulainn
Level 87
God Stats
18W - 9L
1,689 SR
Queue Stats
401W - 397L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,569
469
3,645
10,783
10,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Spiccy5098
Ix Chel
12
1 / 6 / 2
6,739
481
5,979
9,940
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
6,300
450
1,368
6,847
5,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chernobog
14
4 / 9 / 1
8,105
579
7,185
13,761
4,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
salinas2127
Arachne
13
4 / 4 / 3
8,014
572
4,637
14,842
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
7 / 3 / 3
8,688
621
7,290
9,691
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
CoosaBoy
Janus
14
2 / 3 / 6
8,374
598
6,501
6,596
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Fuffyfy
Chiron
13
5 / 1 / 5
8,536
610
8,164
6,746
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
HorusRUs
Bellona
13
3 / 1 / 9
7,750
554
7,284
11,845
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
RuthlessMinime
Cu Chulainn
14
7 / 2 / 3
9,218
658
9,478
12,483
9,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
24
24
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
3
3
2.83
W
Janus
CoosaBoy
Janus
2
3
6
1.67
L
0
2
2
0.5
W
Chiron
Fuffyfy
Chiron
5
1
5
7.5
W
Bellona
HorusRUs
Bellona
3
1
9
7.5
W
Cu Chulainn
RuthlessMinime
Cu Chulainn
7
2
3
4.25
L
Ix Chel
Spiccy5098
Ix Chel
1
6
2
0.33
L
0
3
2
0.33
L
Chernobog
4
9
1
0.5
L
Arachne
salinas2127
Arachne
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,814
Damage
38,717
56,173
Taken
47,361
29,181
Mitigated
24,439
12,481
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,290
599
0
4,336
9,691
2,832
48
2,802
6,695
58,158
1,089
W
Janus
CoosaBoy
Janus
6,501
447
0
1,198
6,596
2,069
0
2,514
3,769
61,980
253
L
3,645
1,345
0
1,735
10,783
10,068
0
2,096
8,193
18,830
0
W
Chiron
Fuffyfy
Chiron
8,164
3,598
638
1,916
6,746
2,272
438
1,367
5,379
0
60,157
W
Bellona
HorusRUs
Bellona
7,284
1,503
0
3,010
11,845
8,076
0
3,054
8,699
0
32,201
W
Cu Chulainn
RuthlessMinime
Cu Chulainn
9,478
1,357
0
2,375
12,483
9,190
29
406
11,829
3,678
55,603
L
Ix Chel
Spiccy5098
Ix Chel
5,979
314
235
1,509
9,940
3,243
0
5,621
3,999
41,655
361
L
1,368
325
0
1,877
6,847
5,611
0
1,134
5,671
0
23,657
L
Chernobog
7,185
4,701
0
2,704
13,761
4,255
0
1,657
11,793
0
49,967
L
Arachne
salinas2127
Arachne
4,637
3,616
0
4,421
14,842
6,004
0
3,571
11,019
0
53,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
42,566
331
Minions Killed
463
0
Camps Cleared
0
1,315,118
Distance Traveled
1,414,674
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,688
621
104
7
0
283,608
0
W
Janus
8,374
598
124
9
0
293,002
2
L
Kuzenbo
6,569
469
21
2
0
299,039
2
W
Chiron
8,536
610
102
7
0
267,549
2
W
Bellona
7,750
554
43
3
0
293,113
0
W
Cu Chulainn
9,218
658
90
6
0
277,402
1
L
Ix Chel
6,739
481
84
6
0
241,840
0
L
Odin
6,300
450
54
4
0
228,285
0
L
Chernobog
8,105
579
87
6
0
256,223
0
L
Arachne
8,014
572
85
6
0
289,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role