Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Muba98
Sobek
Level 64
God Stats
2W - 0L
1,729 SR
Queue Stats
62W - 71L
1,467 Elo+
Solo
Ra
Ra
nicolasrc93
Ra
Level 158
God Stats
12W - 9L
1,555 SR
Queue Stats
352W - 371L
1,460 Elo+
Solo
Team Averages
Level 126
1,594 SR
1,476 Elo+

VS

Team Averages
Level 112
1,374 SR
1,355 Elo+
Medusa
Medusa
Don KAiiN
Medusa
Level 123
God Stats
8W - 13L
1,182 SR
Queue Stats
20W - 38L
1,285 Elo+
Party 1
Bacchus
Bacchus
Don RASTApat
Bacchus
Level 69
God Stats
18W - 18L
1,435 SR
Queue Stats
24W - 38L
1,334 Elo+
Party 1
Eset
Eset
SultryAbbath
Eset
Level 144
God Stats
15W - 24L
1,504 SR
Queue Stats
459W - 496L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
7 / 1 / 5
8,465
847
13,564
8,400
3,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Muba98
Sobek
13
2 / 3 / 8
7,476
748
2,580
10,891
9,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 1 / 7
7,703
770
6,424
5,706
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Don KAiiN
Medusa
11
2 / 7 / 3
7,692
769
6,049
8,292
3,224
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Don RASTApat
Bacchus
12
0 / 2 / 3
6,697
670
4,298
10,350
9,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 2
7,707
771
7,998
8,652
2,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
5
5
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
5
9.5
L
Medusa
Don KAiiN
Medusa
2
7
3
0.5
L
Bacchus
Don RASTApat
Bacchus
0
2
3
0.75
W
Sobek
Muba98
Sobek
2
3
8
2
L
3
3
2
1.33
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,568
Damage
18,345
24,997
Taken
27,294
15,330
Mitigated
15,876
5,467
Healing
2,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,564
6,918
0
2,716
8,400
3,357
406
3,489
4,911
0
38,056
L
Medusa
Don KAiiN
Medusa
6,049
1,668
0
0
8,292
3,224
0
1,953
6,239
0
25,624
L
Bacchus
Don RASTApat
Bacchus
4,298
234
0
740
10,350
9,811
0
3,535
6,628
18,099
650
W
Sobek
Muba98
Sobek
2,580
327
0
708
10,891
9,885
28
5,444
5,447
8,293
0
L
7,998
827
92
1,308
8,652
2,841
0
3,009
5,571
26,345
252
W
6,424
238
970
1,073
5,706
2,088
763
3,219
2,487
29,065
293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,644
Gold Earned
22,096
118
Minions Killed
112
0
Camps Cleared
0
546,610
Distance Traveled
496,982
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,465
847
52
5
0
185,584
0
L
Medusa
7,692
769
32
3
0
157,582
0
L
Bacchus
6,697
670
31
3
0
173,821
0
W
Sobek
7,476
748
8
1
0
196,140
0
L
Eset
7,707
771
49
5
0
165,579
4
W
Ra
7,703
770
58
6
0
164,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role