Player Matchup

Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
ElVerdaderoCsm
Kukulkan
Platinum I
Level 159
God Stats
6W - 9L
1,624 SR
Queue Stats
192W - 166L
1,913 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
HeedlessOdin49
Jormungandr
Platinum IV
Level 123
God Stats
41W - 60L
1,466 SR
Queue Stats
471W - 449L
1,890 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
KrakenSlayz
Ix Chel
Platinum IV
Level 127
God Stats
11W - 6L
1,810 SR
Queue Stats
22W - 19L
1,939 MMR
Party 1
Anhur
Anhur
Platinum V
PokerTokens
Anhur
Platinum V
Level 156
God Stats
18W - 26L
1,507 SR
Queue Stats
254W - 240L
1,777 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,582 SR
1,804 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,688 SR
1,878 MMR
Horus
Horus
Gold I
BaronHimself
Horus
Gold I
Level 47
God Stats
4W - 1L
1,759 SR
Queue Stats
74W - 65L
1,826 MMR
Solo
Chiron
Chiron
Platinum III
BlinginEagle95
Chiron
Platinum III
Level 150
God Stats
35W - 28L
1,607 SR
Queue Stats
281W - 271L
1,871 MMR
Party 2
Rama
Rama
Platinum I
K1NGJ0N
Rama
Platinum I
Level 158
God Stats
20W - 7L
1,839 SR
Queue Stats
287W - 285L
1,902 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum II
New Try
Zhong Kui
Platinum II
Level 178
God Stats
309W - 294L
1,624 SR
Queue Stats
557W - 543L
1,902 MMR
Solo
Anubis
Anubis
Platinum II
Oltimate
Anubis
Platinum II
Level 150
God Stats
16W - 14L
1,612 SR
Queue Stats
147W - 145L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 1 / 3
7,175
513
3,386
8,902
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
15
1 / 1 / 2
8,014
572
3,934
4,145
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HeedlessOdin49
Jormungandr
14
0 / 3 / 1
7,766
555
4,001
10,928
6,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
KrakenSlayz
Ix Chel
14
3 / 2 / 2
7,676
548
7,066
8,197
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 7 / 0
7,629
545
7,865
11,859
3,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ThothHerculesMedusaDanzaburou

VS

Bans
CamazotzChang'eBellonaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,904
565
4,331
10,827
8,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
2 / 0 / 2
8,890
635
3,804
5,163
1,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
K1NGJ0N
Rama
15
7 / 2 / 2
9,828
702
11,779
11,117
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
New Try
Zhong Kui
15
2 / 0 / 3
9,466
676
7,362
9,910
7,555
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Oltimate
Anubis
15
2 / 3 / 5
8,305
593
3,668
8,151
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
14
14
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
3
2.5
W
1
3
5
1.17
W
2
0
2
3
L
Kukulkan
1
1
2
2
L
Jormungandr
HeedlessOdin49
Jormungandr
0
3
1
0.17
W
Rama
K1NGJ0N
Rama
7
2
2
4
L
Ix Chel
KrakenSlayz
Ix Chel
3
2
2
2
W
Zhong Kui
New Try
Zhong Kui
2
0
3
3.5
W
Anubis
Oltimate
Anubis
2
3
5
1.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,252
Damage
30,944
44,031
Taken
45,168
21,803
Mitigated
24,931
10,319
Healing
21,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,386
452
0
3,302
8,902
8,480
0
977
7,925
17,496
0
W
4,331
1,857
1,065
4,453
10,827
8,364
0
5,715
4,916
0
14,349
W
3,804
1,384
252
1,638
5,163
1,901
726
2,758
2,315
0
68,820
L
Kukulkan
3,934
394
0
521
4,145
1,385
0
0
4,145
76,783
0
L
Jormungandr
HeedlessOdin49
Jormungandr
4,001
774
0
1,875
10,928
6,191
0
8,197
2,731
58,505
451
W
Rama
K1NGJ0N
Rama
11,779
10,143
0
3,429
11,117
3,609
97
4,053
6,898
0
81,189
L
Ix Chel
KrakenSlayz
Ix Chel
7,066
1,463
266
1,459
8,197
2,444
0
854
7,343
46,960
831
W
Zhong Kui
New Try
Zhong Kui
7,362
1,664
0
7,971
9,910
7,555
432
3,878
6,028
74,049
1,961
W
Anubis
Oltimate
Anubis
3,668
102
0
2,829
8,151
3,502
144
1,596
6,457
66,240
0
L
7,865
4,965
0
2,896
11,859
3,303
0
801
11,058
0
58,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,260
Gold Earned
44,393
483
Minions Killed
553
0
Camps Cleared
0
1,431,991
Distance Traveled
1,452,247
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,175
513
18
1
0
299,159
4
W
Horus
7,904
565
16
1
0
324,371
0
W
Chiron
8,890
635
151
11
0
303,126
1
L
Kukulkan
8,014
572
157
11
0
277,591
1
L
Jormungandr
7,766
555
116
8
0
282,745
5
W
Rama
9,828
702
134
10
0
270,876
4
L
Ix Chel
7,676
548
80
6
0
304,344
0
W
Zhong Kui
9,466
676
145
10
0
253,763
0
W
Anubis
8,305
593
107
8
0
300,111
0
L
Anhur
7,629
545
112
8
0
268,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role