Player Matchup

Eset
Eset
Gold V
AsssassinXJXK
Eset
Gold V
Level 159
God Stats
3W - 0L
1,865 SR
Queue Stats
70W - 54L
1,517 MMR
Party 1
Neith
Neith
Gold V
MAutomatic
Neith
Gold V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,517 MMR
Party 1
King Arthur
King Arthur
Gold V
WillXOTWOD
King Arthur
Gold V
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 56L
1,517 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,622 SR
1,517 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 164
1,521 SR
1,371 MMR
Chiron
Chiron
Silver V
DrGreenthumb1981
Chiron
Silver V
Level 158
God Stats
0W - 1L
1,586 SR
Queue Stats
18W - 39L
1,026 MMR
Solo
Nu Wa
Nu Wa
Bronze III
hinox
Nu Wa
Bronze III
Level 158
God Stats
4W - 2L
1,686 SR
Queue Stats
4W - 4L
1,486 MMR
Solo
Odin
Odin
Gold I
lClhino_antrax
Odin
Gold I
Level 177
God Stats
3W - 3L
1,291 SR
Queue Stats
407W - 511L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 6 / 7
10,844
904
12,043
11,217
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
6 / 0 / 12
10,804
900
15,443
11,284
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
WillXOTWOD
King Arthur
15
6 / 2 / 13
10,384
865
11,695
16,030
11,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
Ao KuangNe ZhaCamazotzMulanAchilles

VS

Bans
BacchusGuan YuHou YiGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 3
9,001
750
5,343
14,092
3,872
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
hinox
Nu Wa
14
2 / 4 / 3
9,122
760
12,082
10,698
3,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 6 / 3
8,976
748
6,716
18,617
10,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
22
Kills
7
8
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
6
7
2.25
L
2
12
3
0.29
W
Neith
6
0
12
12
W
King Arthur
WillXOTWOD
King Arthur
6
2
13
6.25
L
Nu Wa
hinox
Nu Wa
2
4
3
0.88
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,181
Damage
24,141
38,531
Taken
43,407
19,662
Mitigated
17,707
11,374
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,043
1,196
482
2,240
11,217
3,459
28
4,821
6,128
30,164
0
L
5,343
1,322
72
992
14,092
3,872
0
4,302
9,236
0
20,601
W
Neith
15,443
4,527
0
4,820
11,284
4,350
2,084
2,743
8,101
0
67,063
W
King Arthur
WillXOTWOD
King Arthur
11,695
944
0
3,832
16,030
11,853
146
4,341
11,528
0
41,007
L
Nu Wa
hinox
Nu Wa
12,082
3,903
0
2,609
10,698
3,188
150
3,764
6,838
37,984
1,036
L
6,716
1,660
99
1,416
18,617
10,647
0
4,029
14,290
0
19,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
27,099
194
Minions Killed
122
0
Camps Cleared
0
643,284
Distance Traveled
549,642
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,844
904
47
4
0
185,310
2
L
Chiron
9,001
750
40
3
0
169,558
0
W
Neith
10,804
900
106
9
0
223,319
2
W
King Arthur
10,384
865
41
3
0
234,655
0
L
Nu Wa
9,122
760
57
5
0
184,233
0
L
Odin
8,976
748
25
2
0
195,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role