Player Matchup

Izanami
Izanami
Silver II
BaLluNKo
Izanami
Silver II
Level 159
God Stats
35W - 41L
1,519 SR
Queue Stats
142W - 167L
1,040 MMR
Solo
Maui
Maui
Silver III
Chkos25
Maui
Silver III
Level 142
God Stats
2W - 1L
1,264 SR
Queue Stats
126W - 141L
856 MMR
Solo
Janus
Janus
Silver II
Kris Wils
Janus
Silver II
Level 101
God Stats
31W - 23L
1,581 SR
Queue Stats
638W - 668L
987 MMR
Solo
Mulan
Mulan
Silver II
Undone5453
Mulan
Silver II
Level 82
God Stats
1W - 3L
1,299 SR
Queue Stats
51W - 75L
880 MMR
Solo
Cerberus
Cerberus
Silver IV
areddhead
Cerberus
Silver IV
Level 148
God Stats
12W - 9L
1,542 SR
Queue Stats
314W - 347L
829 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,441 SR
918 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,417 SR
918 MMR
Chiron
Chiron
Silver V
Bernarnabus
Chiron
Silver V
Level 138
God Stats
1W - 2L
1,222 SR
Queue Stats
22W - 35L
1,058 MMR
Solo
Thoth
Thoth
Silver III
GreedyOffTheMud
Thoth
Silver III
Level 92
God Stats
3W - 8L
1,482 SR
Queue Stats
175W - 185L
822 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Tlove27
Kumbhakarna
Silver III
Level 148
God Stats
47W - 64L
1,484 SR
Queue Stats
89W - 112L
890 MMR
Solo
Thanatos
Thanatos
Silver IV
dementedkoala24
Thanatos
Silver IV
Level 154
God Stats
17W - 24L
1,392 SR
Queue Stats
283W - 317L
834 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
nak21savage
Zhong Kui
Silver IV
Level 123
God Stats
2W - 5L
1,502 SR
Queue Stats
15W - 30L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaLluNKo
Izanami
14
4 / 0 / 6
8,573
612
6,364
6,504
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
Chkos25
Maui
11
3 / 1 / 8
7,713
551
4,443
9,698
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
Kris Wils
Janus
14
5 / 1 / 1
8,366
598
4,325
4,375
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
14
1 / 1 / 3
8,354
597
4,760
7,050
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
areddhead
Cerberus
15
6 / 2 / 3
8,041
574
7,580
10,907
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Chang'eThor

VS

Bans
ArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
1 / 5 / 0
6,602
472
3,058
7,223
1,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
6,327
452
2,865
5,968
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Tlove27
Kumbhakarna
10
1 / 4 / 1
6,659
476
1,823
9,909
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
12
0 / 4 / 1
6,434
460
2,676
12,290
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
nak21savage
Zhong Kui
9
2 / 3 / 1
6,249
446
4,318
9,558
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
5
5
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
BaLluNKo
Izanami
4
0
6
7
L
Chiron
1
5
0
0.2
W
Maui
Chkos25
Maui
3
1
8
7
L
1
3
0
0.33
W
Janus
Kris Wils
Janus
5
1
1
5.5
L
Kumbhakarna
Tlove27
Kumbhakarna
1
4
1
0.38
W
Mulan
1
1
3
2.5
W
Cerberus
areddhead
Cerberus
6
2
3
3.75
L
Thanatos
0
4
1
0.13
L
Zhong Kui
nak21savage
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,472
Damage
14,740
38,534
Taken
44,948
20,909
Mitigated
17,372
12,835
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BaLluNKo
Izanami
6,364
3,832
0
3,232
6,504
2,643
289
2,151
4,243
0
67,655
L
Chiron
3,058
1,410
127
1,133
7,223
1,300
258
2,946
4,277
0
30,513
W
Maui
Chkos25
Maui
4,443
1,205
0
1,329
9,698
7,606
27
1,470
8,112
21,267
1,387
L
2,865
148
0
645
5,968
1,503
0
3,294
2,674
32,006
432
W
Janus
Kris Wils
Janus
4,325
230
0
480
4,375
1,472
200
1,741
2,634
54,929
796
L
Kumbhakarna
Tlove27
Kumbhakarna
1,823
109
0
1,425
9,909
4,632
0
3,629
6,280
16,421
0
W
Mulan
4,760
888
0
2,423
7,050
4,664
556
1,600
5,178
0
55,316
W
Cerberus
areddhead
Cerberus
7,580
329
0
5,371
10,907
4,524
0
1,977
8,820
64,298
927
L
Thanatos
2,676
428
0
8,719
12,290
3,926
275
3,367
8,923
0
57,649
L
Zhong Kui
nak21savage
Zhong Kui
4,318
443
0
3,659
9,558
6,011
0
2,702
6,856
28,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,047
Gold Earned
32,271
509
Minions Killed
295
0
Camps Cleared
0
1,451,015
Distance Traveled
1,187,892
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,573
612
108
8
0
269,815
0
L
Chiron
6,602
472
63
5
0
252,126
0
W
Maui
7,713
551
27
2
0
283,668
5
L
Thoth
6,327
452
72
5
0
228,417
2
W
Janus
8,366
598
106
8
0
305,331
2
L
Kumbhakarna
6,659
476
19
1
0
242,309
5
W
Mulan
8,354
597
98
7
0
286,288
0
W
Cerberus
8,041
574
170
12
0
305,913
0
L
Thanatos
6,434
460
92
7
0
289,298
1
L
Zhong Kui
6,249
446
49
4
0
175,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role