Player Matchup

Bastet
Bastet
 
Bastet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Aarrgon
Vamana
Level 89
God Stats
1W - 2L
1,739 SR
Queue Stats
61W - 75L
1,452 Elo+
Party 1
Hades
Hades
RustyMcBusty
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
Toasticular
Danzaburou
Level 19
God Stats
2W - 2L
1,814 SR
Queue Stats
14W - 23L
1,368 Elo+
Party 1
Team Averages
Level 37
1,611 SR
1,449 Elo+

VS

Team Averages
Level 112
1,562 SR
1,519 Elo+
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Ace5169
Awilix
Level 82
God Stats
4W - 0L
1,697 SR
Queue Stats
84W - 81L
1,492 Elo+
Solo
Vamana
Vamana
Stiv22vg05
Vamana
Level 152
God Stats
3W - 2L
1,425 SR
Queue Stats
207W - 196L
1,549 Elo+
Solo
Sobek
Sobek
TheMonkeyIsBack
Sobek
Level 83
God Stats
1W - 2L
1,274 SR
Queue Stats
119W - 139L
1,510 Elo+
Solo
Medusa
Medusa
dany480
Medusa
Level 87
God Stats
14W - 7L
1,916 SR
Queue Stats
304W - 270L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 2 / 0
4,986
499
714
6,801
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
 
Bacchus
7
0 / 5 / 0
4,585
459
1,831
7,406
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Aarrgon
Vamana
12
1 / 1 / 0
6,189
619
7,601
9,135
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
0 / 3 / 0
4,950
495
655
6,645
2,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Danzaburou
Toasticular
Danzaburou
7
0 / 5 / 0
4,412
441
1,930
5,283
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 0 / 1
7,053
705
3,919
2,440
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Ace5169
Awilix
10
3 / 0 / 3
6,029
603
3,225
6,197
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
Stiv22vg05
Vamana
11
0 / 1 / 1
6,308
631
5,055
9,492
6,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
1 / 0 / 7
5,835
584
1,677
6,185
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
dany480
Medusa
10
8 / 0 / 1
6,700
670
6,554
3,510
972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
16
16
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
0
0
L
Bacchus
 
Bacchus
0
5
0
0
W
Poseidon
 
Poseidon
4
0
1
4.5
L
Vamana
Aarrgon
Vamana
1
1
0
1
W
Awilix
Ace5169
Awilix
3
0
3
4.5
L
0
3
0
0
W
Vamana
Stiv22vg05
Vamana
0
1
1
0.5
W
1
0
7
4.5
L
Danzaburou
Toasticular
Danzaburou
0
5
0
0
W
Medusa
dany480
Medusa
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,731
Damage
20,430
35,270
Taken
27,824
15,324
Mitigated
14,704
8,981
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
714
185
0
2,396
6,801
2,228
0
1,286
5,515
0
37,312
L
Bacchus
 
Bacchus
1,831
395
0
950
7,406
3,525
0
811
6,595
10,918
0
W
Poseidon
 
Poseidon
3,919
311
0
605
2,440
586
376
0
2,440
47,729
1,456
L
Vamana
Aarrgon
Vamana
7,601
3,102
0
1,909
9,135
6,432
0
166
8,969
0
48,556
W
Awilix
Ace5169
Awilix
3,225
1,421
0
312
6,197
2,208
430
832
5,318
0
40,228
L
655
230
20
3,153
6,645
2,006
0
2,620
4,025
26,320
809
W
Vamana
Stiv22vg05
Vamana
5,055
2,566
0
1,465
9,492
6,810
0
0
8,960
0
45,125
W
1,677
235
0
2,201
6,185
4,128
0
695
5,401
9,374
0
L
Danzaburou
Toasticular
Danzaburou
1,930
449
0
553
5,283
1,133
0
700
4,583
0
19,723
W
Medusa
dany480
Medusa
6,554
2,619
0
1,112
3,510
972
282
946
2,564
0
39,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
31,925
264
Minions Killed
324
0
Camps Cleared
0
1,005,081
Distance Traveled
1,132,202
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,986
499
68
7
0
240,133
5
L
Bacchus
4,585
459
9
1
0
203,118
3
W
Poseidon
7,053
705
89
9
0
234,027
6
L
Vamana
6,189
619
88
9
0
192,584
2
W
Awilix
6,029
603
60
6
0
249,657
0
L
Hades
4,950
495
62
6
0
183,465
0
W
Vamana
6,308
631
95
10
0
216,016
3
W
Sobek
5,835
584
20
2
0
221,401
0
L
Danzaburou
4,412
441
37
4
0
185,781
2
W
Medusa
6,700
670
60
6
0
211,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role