Player Matchup

Ullr
Ullr
Darckdeagon
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
EvanescenC
Jormungandr
Level 149
God Stats
4W - 7L
1,680 SR
Queue Stats
29W - 34L
1,508 Elo+
Party 1
Ix Chel
Ix Chel
FelipeHC
Ix Chel
Level 151
God Stats
1W - 4L
1,285 SR
Queue Stats
80W - 64L
1,525 Elo+
Party 2
Kali
Kali
daltonicos
Kali
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,429 Elo+
Solo
Ravana
Ravana
fonsecaMONSTER
Ravana
Level 129
God Stats
0W - 1L
1,455 SR
Queue Stats
79W - 66L
1,516 Elo+
Party 2
Team Averages
Level 111
1,484 SR
1,490 Elo+

VS

Team Averages
Level 141
1,446 SR
1,523 Elo+
Nemesis
Nemesis
BakuraRyou
Nemesis
Level 160
God Stats
18W - 17L
1,528 SR
Queue Stats
202W - 199L
1,533 Elo+
Solo
King Arthur
King Arthur
CUSHAISHANGUE
King Arthur
Level 103
God Stats
1W - 3L
1,246 SR
Queue Stats
37W - 30L
1,563 Elo+
Solo
Bake Kujira
Bake Kujira
Herozum
Bake Kujira
Level 145
God Stats
6W - 7L
1,432 SR
Queue Stats
333W - 331L
1,532 Elo+
Solo
Discordia
Discordia
Tulney
Discordia
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 49L
1,533 Elo+
Solo
Apollo
Apollo
sjatoba
Apollo
Level 143
God Stats
219W - 202L
1,524 SR
Queue Stats
488W - 494L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,416
494
6,956
5,772
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
EvanescenC
Jormungandr
10
0 / 5 / 1
6,351
423
6,464
10,924
6,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
FelipeHC
Ix Chel
13
2 / 6 / 1
8,101
540
7,241
12,117
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 2
6,867
458
3,873
14,824
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 1
7,756
517
6,347
13,589
10,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BakuraRyou
Nemesis
16
8 / 1 / 4
9,163
611
6,471
10,550
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
CUSHAISHANGUE
King Arthur
15
1 / 1 / 3
8,699
580
11,645
11,822
9,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bake Kujira
Herozum
Bake Kujira
13
4 / 1 / 7
7,371
491
9,744
12,301
11,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Tulney
Discordia
16
6 / 0 / 6
9,139
609
9,940
6,851
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
sjatoba
Apollo
13
2 / 2 / 2
8,042
536
3,093
9,899
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
21
21
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BakuraRyou
Nemesis
8
1
4
10
W
King Arthur
CUSHAISHANGUE
King Arthur
1
1
3
2.5
L
1
2
1
0.75
L
Jormungandr
EvanescenC
Jormungandr
0
5
1
0.1
L
Ix Chel
FelipeHC
Ix Chel
2
6
1
0.42
W
Bake Kujira
Herozum
Bake Kujira
4
1
7
7.5
W
Discordia
Tulney
Discordia
6
0
6
9
L
1
5
2
0.4
L
1
3
1
0.5
W
Apollo
sjatoba
Apollo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,881
Damage
40,893
57,226
Taken
51,423
28,145
Mitigated
30,683
13,519
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BakuraRyou
Nemesis
6,471
2,481
0
4,386
10,550
3,889
0
1,392
9,072
0
77,392
W
King Arthur
CUSHAISHANGUE
King Arthur
11,645
2,488
0
1,519
11,822
9,517
0
1,885
9,232
222
71,178
L
6,956
3,080
0
997
5,772
2,019
0
1,531
4,186
0
45,894
L
Jormungandr
EvanescenC
Jormungandr
6,464
2,378
157
1,280
10,924
6,713
40
5,071
5,620
42,089
0
L
Ix Chel
FelipeHC
Ix Chel
7,241
844
96
2,765
12,117
3,177
0
6,538
5,498
51,172
0
W
Bake Kujira
Herozum
Bake Kujira
9,744
5,413
0
2,956
12,301
11,239
52
4,295
7,580
33,632
962
W
Discordia
Tulney
Discordia
9,940
209
0
2,020
6,851
2,050
0
3,812
2,692
67,557
2,393
L
3,873
1,935
0
3,217
14,824
5,722
0
3,467
11,230
0
50,045
L
6,347
1,206
0
5,007
13,589
10,514
0
2,106
11,364
0
54,499
W
Apollo
sjatoba
Apollo
3,093
2,361
0
3,766
9,899
3,988
544
1,589
8,310
0
54,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
42,414
449
Minions Killed
530
0
Camps Cleared
0
1,476,009
Distance Traveled
1,538,627
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,163
611
134
9
0
339,658
0
W
King Arthur
8,699
580
137
9
0
295,836
3
L
Ullr
7,416
494
89
6
0
287,941
0
L
Jormungandr
6,351
423
64
4
0
293,181
5
L
Ix Chel
8,101
540
105
7
0
288,984
2
W
Bake Kujira
7,371
491
33
2
0
325,974
5
W
Discordia
9,139
609
116
8
0
327,038
2
L
Kali
6,867
458
79
5
0
331,294
0
L
Ravana
7,756
517
112
7
0
274,609
0
W
Apollo
8,042
536
110
7
0
250,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role