Player Matchup

Gilgamesh
Gilgamesh
Jubla10
Gilgamesh
Level 128
God Stats
0W - 2L
1,719 SR
Queue Stats
12W - 14L
1,454 Elo+
Party 1
Ymir
Ymir
earth2doolan
Ymir
Level 8
God Stats
3W - 4L
1,515 SR
Queue Stats
12W - 14L
1,454 Elo+
Party 1
Neith
Neith
eepsheep
Neith
Level 8
God Stats
6W - 8L
1,492 SR
Queue Stats
12W - 14L
1,454 Elo+
Party 1
Team Averages
Level 48
1,575 SR
1,454 Elo+

VS

Team Averages
Level 80
1,425 SR
1,431 Elo+
Nu Wa
Nu Wa
Captain_Zanzibar
Nu Wa
Level 129
God Stats
83W - 70L
1,544 SR
Queue Stats
394W - 397L
1,474 Elo+
Solo
Bellona
Bellona
Flarkwen
Bellona
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 17L
1,417 Elo+
Solo
Zeus
Zeus
xRxma
Zeus
Level 67
God Stats
2W - 9L
1,231 SR
Queue Stats
158W - 163L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jubla10
Gilgamesh
15
3 / 2 / 1
9,404
672
9,235
14,420
14,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
1 / 4 / 2
8,033
574
5,535
16,610
15,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
eepsheep
Neith
13
0 / 7 / 2
8,665
619
3,904
12,063
3,879
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
9,290
664
10,674
12,759
7,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Flarkwen
Bellona
15
4 / 1 / 8
9,889
706
8,824
11,042
12,110
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
xRxma
Zeus
16
8 / 2 / 5
11,061
790
18,034
7,047
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
13
13
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Bellona
Flarkwen
Bellona
4
1
8
8
L
Gilgamesh
Jubla10
Gilgamesh
3
2
1
1.75
L
1
4
2
0.5
L
Neith
eepsheep
Neith
0
7
2
0.14
W
Zeus
xRxma
Zeus
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,674
Damage
37,532
43,093
Taken
30,848
34,395
Mitigated
21,580
2,478
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,674
5,382
648
6,264
12,759
7,052
1,007
3,249
9,302
30,971
0
W
Bellona
Flarkwen
Bellona
8,824
1,933
0
1,540
11,042
12,110
488
1,680
8,890
573
23,581
L
Gilgamesh
Jubla10
Gilgamesh
9,235
1,159
0
1,240
14,420
14,584
232
7,854
5,772
3,344
30,570
L
5,535
607
0
254
16,610
15,932
208
11,753
4,138
20,445
0
L
Neith
eepsheep
Neith
3,904
1,197
0
984
12,063
3,879
1,070
7,746
3,834
0
43,043
W
Zeus
xRxma
Zeus
18,034
1,186
0
1,030
7,047
2,418
717
908
5,898
50,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,102
Gold Earned
30,240
147
Minions Killed
139
0
Camps Cleared
0
730,464
Distance Traveled
729,440
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,290
664
37
3
0
220,374
0
W
Bellona
9,889
706
16
1
0
274,182
0
L
Gilgamesh
9,404
672
44
3
0
269,124
0
L
Ymir
8,033
574
18
1
0
236,235
0
L
Neith
8,665
619
85
6
0
225,105
0
W
Zeus
11,061
790
86
6
0
234,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role