Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Dark_Phantom4690
Charybdis
Level 65
God Stats
1W - 0L
1,740 SR
Queue Stats
22W - 32L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
Heywood747
Cthulhu
Level 29
God Stats
12W - 16L
1,507 SR
Queue Stats
22W - 27L
1,432 Elo+
Party 1
Sol
Sol
NurseStevia
Sol
Level 87
God Stats
2W - 0L
1,918 SR
Queue Stats
43W - 37L
1,507 Elo+
Party 1
Ravana
Ravana
Snnik
Ravana
Level 143
God Stats
2W - 0L
1,838 SR
Queue Stats
41W - 28L
1,535 Elo+
Solo
Team Averages
Level 84
1,700 SR
1,476 Elo+

VS

Team Averages
Level 95
1,527 SR
1,473 Elo+
Surtr
Surtr
AnimeBlakk
Surtr
Level 123
God Stats
126W - 105L
1,528 SR
Queue Stats
153W - 126L
1,456 Elo+
Solo
Charybdis
Charybdis
IceSugarBird
Charybdis
Level 74
God Stats
5W - 9L
1,509 SR
Queue Stats
88W - 83L
1,538 Elo+
Solo
Tiamat
Tiamat
Ilunga
Tiamat
Level 120
God Stats
0W - 1L
1,852 SR
Queue Stats
31W - 33L
1,487 Elo+
Solo
Ares
Ares
JMCkilla420
Ares
Level 143
God Stats
1W - 3L
1,451 SR
Queue Stats
199W - 221L
1,475 Elo+
Party 2
King Arthur
King Arthur
LubellionSlayer
King Arthur
Level 16
God Stats
1W - 2L
1,292 SR
Queue Stats
21W - 26L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
6 / 1 / 1
8,651
618
10,005
11,012
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
12
3 / 4 / 2
7,102
507
4,470
9,760
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Heywood747
Cthulhu
10
0 / 3 / 4
6,677
477
5,582
12,262
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 3 / 2
7,738
553
4,871
7,331
2,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
Snnik
Ravana
15
3 / 3 / 0
8,712
622
10,331
10,970
6,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
6 / 4 / 2
7,832
559
9,752
11,042
8,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
IceSugarBird
Charybdis
13
4 / 2 / 4
7,436
531
8,723
10,100
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Ilunga
Tiamat
5
0 / 0 / 0
4,879
349
1,120
1,375
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 2
7,181
513
3,645
13,610
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
LubellionSlayer
King Arthur
13
2 / 4 / 2
7,259
519
8,700
17,192
10,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
13
Kills
14
14
Deaths
13
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
1
6.5
L
Surtr
6
4
2
1.75
W
Charybdis
3
4
2
1
W
Cthulhu
Heywood747
Cthulhu
0
3
4
0.67
L
Charybdis
IceSugarBird
Charybdis
4
2
4
3
L
Tiamat
Ilunga
Tiamat
0
0
0
0
L
2
3
2
1
L
King Arthur
LubellionSlayer
King Arthur
2
4
2
0.75
W
1
3
2
0.67
W
Ravana
Snnik
Ravana
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,259
Damage
31,940
51,335
Taken
53,319
24,728
Mitigated
29,118
17,598
Healing
13,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,005
2,670
0
7,266
11,012
3,862
0
1,914
9,098
0
72,946
L
Surtr
9,752
2,323
0
526
11,042
8,031
18
2,790
8,252
7,886
32,807
W
Charybdis
4,470
2,400
0
2,266
9,760
2,896
0
817
8,943
0
34,013
W
Cthulhu
Heywood747
Cthulhu
5,582
251
149
1,611
12,262
9,719
30
1,297
10,965
26,782
2,637
L
Charybdis
IceSugarBird
Charybdis
8,723
3,675
0
3,673
10,100
3,201
454
3,379
6,721
0
45,117
L
Tiamat
Ilunga
Tiamat
1,120
125
0
1,092
1,375
435
0
374
1,001
10,686
326
L
3,645
195
0
4,551
13,610
7,000
0
2,254
11,356
43,963
0
L
King Arthur
LubellionSlayer
King Arthur
8,700
1,559
0
3,605
17,192
10,451
0
1,333
15,859
0
43,699
W
4,871
280
0
3,266
7,331
2,041
1,280
2,012
5,319
43,574
0
W
Ravana
Snnik
Ravana
10,331
2,311
0
3,040
10,970
6,210
0
987
9,983
0
67,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,880
Gold Earned
34,587
424
Minions Killed
297
0
Camps Cleared
0
1,393,857
Distance Traveled
1,138,526
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,651
618
119
9
0
306,375
0
L
Surtr
7,832
559
59
4
0
276,325
0
W
Charybdis
7,102
507
61
4
0
267,554
0
W
Cthulhu
6,677
477
47
3
0
292,087
0
L
Charybdis
7,436
531
68
5
0
256,024
2
L
Tiamat
4,879
349
18
1
0
73,595
0
L
Ares
7,181
513
79
6
0
295,151
0
L
King Arthur
7,259
519
73
5
0
237,431
0
W
Sol
7,738
553
79
6
0
270,652
0
W
Ravana
8,712
622
118
8
0
257,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role