Player Matchup

Ix Chel
Ix Chel
Platinum V
 
Ix Chel
Platinum V
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
KitagawaMarin
Tsukuyomi
Gold IV
Level 43
God Stats
2W - 2L
1,308 SR
Queue Stats
25W - 8L
1,753 MMR
Solo
Charybdis
Charybdis
Platinum IV
Koveak
Charybdis
Platinum IV
Level 213
God Stats
23W - 19L
1,702 SR
Queue Stats
93W - 80L
1,760 MMR
Party 1
Maman Brigitte
Maman Brigitte
Gold II
Ladytoots69
Maman Brigitte
Gold II
Level 172
God Stats
0W - 5L
1,131 SR
Queue Stats
296W - 289L
1,693 MMR
Solo
Maui
Maui
Gold I
Mojio
Maui
Gold I
Level 158
God Stats
3W - 1L
1,831 SR
Queue Stats
87W - 76L
1,690 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 177
1,495 SR
1,679 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,550 SR
1,715 MMR
Odin
Odin
Platinum IV
BetterAssassin1
Odin
Platinum IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,754 MMR
Solo
Bacchus
Bacchus
Gold IV
BlaCkXRipper
Bacchus
Gold IV
Level 142
God Stats
8W - 5L
1,629 SR
Queue Stats
135W - 151L
1,643 MMR
Solo
Scylla
Scylla
Platinum IV
Kidslymm
Scylla
Platinum IV
Level 145
God Stats
3W - 1L
1,594 SR
Queue Stats
86W - 64L
1,777 MMR
Party 2
Rama
Rama
Platinum V
RlPPlN420
Rama
Platinum V
Level 174
God Stats
8W - 7L
1,577 SR
Queue Stats
357W - 359L
1,716 MMR
Solo
Lancelot
Lancelot
Platinum V
pestnews101
Lancelot
Platinum V
Level 112
God Stats
1W - 1L
1,452 SR
Queue Stats
58W - 55L
1,683 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 5 / 1
6,992
499
4,140
8,140
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
KitagawaMarin
Tsukuyomi
13
1 / 4 / 0
7,387
528
6,488
9,134
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Koveak
Charybdis
14
0 / 3 / 0
7,390
528
4,734
9,689
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
Ladytoots69
Maman Brigitte
12
2 / 5 / 0
6,736
481
4,380
11,684
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Mojio
Maui
11
0 / 0 / 1
6,798
486
3,171
8,501
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AgniZhong KuiAthenaAo Kuang

VS

Bans
JanusGebMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 1
9,676
691
8,424
10,839
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
BlaCkXRipper
Bacchus
12
0 / 0 / 7
6,875
491
5,758
9,013
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Kidslymm
Scylla
14
3 / 1 / 3
8,360
597
4,932
4,100
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
15
1 / 0 / 2
8,314
594
6,945
6,718
2,310
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
pestnews101
Lancelot
15
6 / 1 / 1
8,386
599
6,278
9,947
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
17
17
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
5
1
0.1
W
7
1
1
7.5
W
Bacchus
BlaCkXRipper
Bacchus
0
0
7
3.5
W
Scylla
Kidslymm
Scylla
3
1
3
4.5
L
Tsukuyomi
KitagawaMarin
Tsukuyomi
1
4
0
0.25
L
Charybdis
Koveak
Charybdis
0
3
0
0
L
Maman Brigitte
Ladytoots69
Maman Brigitte
2
5
0
0.4
L
Maui
Mojio
Maui
0
0
1
0.5
W
Rama
1
0
2
2
W
Lancelot
pestnews101
Lancelot
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,913
Damage
32,337
47,148
Taken
40,617
19,357
Mitigated
22,768
14,382
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,140
480
93
1,565
8,140
3,642
0
64
7,558
40,447
873
W
8,424
1,956
0
3,239
10,839
6,444
0
5,724
4,703
81
63,262
W
Bacchus
BlaCkXRipper
Bacchus
5,758
729
0
3,590
9,013
7,843
0
2,018
6,995
21,956
0
W
Scylla
Kidslymm
Scylla
4,932
380
0
618
4,100
1,136
0
504
3,596
54,560
100
L
Tsukuyomi
KitagawaMarin
Tsukuyomi
6,488
1,741
0
1,726
9,134
2,866
0
4,778
4,356
0
63,108
L
Charybdis
Koveak
Charybdis
4,734
3,123
0
4,673
9,689
3,185
0
2,239
7,450
0
72,169
L
Maman Brigitte
Ladytoots69
Maman Brigitte
4,380
467
0
3,974
11,684
3,504
9
1,505
9,991
43,151
0
L
Maui
Mojio
Maui
3,171
398
0
2,351
8,501
6,160
0
2,166
6,335
15,748
0
W
Rama
6,945
5,650
0
2,902
6,718
2,310
925
1,249
5,469
0
73,984
W
Lancelot
pestnews101
Lancelot
6,278
898
0
948
9,947
5,035
0
1,756
8,169
0
75,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,303
Gold Earned
41,611
466
Minions Killed
539
0
Camps Cleared
0
1,449,020
Distance Traveled
1,485,255
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,992
499
99
7
0
244,524
6
W
Odin
9,676
691
134
10
0
285,683
0
W
Bacchus
6,875
491
31
2
0
311,984
5
W
Scylla
8,360
597
118
8
0
289,752
1
L
Tsukuyomi
7,387
528
118
8
0
300,418
0
L
Charybdis
7,390
528
148
11
0
259,027
2
L
Maman Brigitte
6,736
481
80
6
0
333,014
0
L
Maui
6,798
486
21
2
0
312,037
3
W
Rama
8,314
594
136
10
0
267,692
3
W
Lancelot
8,386
599
120
9
0
330,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role