Player Matchup

Odin
Odin
DogPlayer2
Odin
Level 158
God Stats
1W - 1L
1,721 SR
Queue Stats
14W - 23L
1,449 Elo+
Party 1
Merlin
Merlin
DogPlayer3
Merlin
Level 138
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 14L
1,295 Elo+
Party 1
Ne Zha
Ne Zha
Noetheriano
Ne Zha
Level 129
God Stats
20W - 16L
1,655 SR
Queue Stats
170W - 172L
1,595 Elo+
Solo
Team Averages
Level 142
1,557 SR
1,446 Elo+

VS

Team Averages
Level 97
1,589 SR
1,548 Elo+
Hercules
Hercules
Deycoflex
Hercules
Level 18
God Stats
31W - 32L
1,480 SR
Queue Stats
59W - 61L
1,492 Elo+
Party 2
Zeus
Zeus
PauloPhantom
Zeus
Level 147
God Stats
1W - 0L
1,781 SR
Queue Stats
13W - 8L
1,646 Elo+
Solo
Artemis
Artemis
ahreboludo
Artemis
Level 125
God Stats
5W - 7L
1,507 SR
Queue Stats
151W - 141L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,335
695
4,945
11,045
9,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
DogPlayer3
Merlin
14
0 / 4 / 3
8,112
676
8,522
6,878
2,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ne Zha
9
1 / 3 / 0
6,929
577
2,759
5,600
4,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deycoflex
Hercules
15
2 / 1 / 8
8,490
708
7,655
9,918
6,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 4
9,434
786
8,882
6,642
1,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ahreboludo
Artemis
14
2 / 0 / 6
8,368
697
4,647
4,992
1,527
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
10
10
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
Deycoflex
Hercules
2
1
8
6
L
2
3
1
0.83
L
Merlin
DogPlayer3
Merlin
0
4
3
0.38
L
Ne Zha
1
3
0
0.33
W
6
2
4
4
W
Artemis
ahreboludo
Artemis
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,226
Damage
21,184
23,523
Taken
21,552
15,978
Mitigated
10,128
2,613
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Deycoflex
Hercules
7,655
2,594
0
4,242
9,918
6,782
132
3,769
6,149
0
24,895
L
4,945
386
0
948
11,045
9,287
0
5,275
5,434
0
14,020
L
Merlin
DogPlayer3
Merlin
8,522
245
0
259
6,878
2,172
0
2,076
4,635
39,658
94
L
Ne Zha
2,759
288
0
1,406
5,600
4,519
0
1,581
3,852
0
14,752
W
8,882
509
0
901
6,642
1,819
350
2,225
4,417
32,185
321
W
Artemis
ahreboludo
Artemis
4,647
858
0
250
4,992
1,527
22
2,523
2,469
0
39,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,376
Gold Earned
26,292
115
Minions Killed
163
0
Camps Cleared
0
553,843
Distance Traveled
689,259
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,490
708
28
2
0
253,010
0
L
Odin
8,335
695
25
2
0
209,411
6
L
Merlin
8,112
676
77
6
0
212,015
3
L
Ne Zha
6,929
577
13
1
0
132,417
0
W
Zeus
9,434
786
49
4
0
211,858
0
W
Artemis
8,368
697
86
7
0
224,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role