Player Matchup

Nu Wa
Nu Wa
Silver II
X0KYM
Nu Wa
Silver II
Level 145
God Stats
3W - 1L
1,650 SR
Queue Stats
20W - 27L
1,268 MMR
Solo
Hun Batz
Hun Batz
Silver II
barret4_5
Hun Batz
Silver II
Level 136
God Stats
2W - 1L
1,566 SR
Queue Stats
116W - 138L
1,170 MMR
Solo
Mulan
Mulan
Silver II
iTzFR__
Mulan
Silver II
Level 132
God Stats
3W - 4L
1,412 SR
Queue Stats
66W - 85L
1,159 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,543 SR
1,199 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,573 SR
1,361 MMR
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Bronze V
 
Discordia
Bronze V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver IV
SPODERMAN3963
Medusa
Silver IV
Level 63
God Stats
7W - 3L
1,718 SR
Queue Stats
19W - 32L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
X0KYM
Nu Wa
12
0 / 0 / 7
7,015
702
5,634
3,584
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
barret4_5
Hun Batz
14
4 / 1 / 4
7,963
796
4,241
6,278
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
iTzFR__
Mulan
13
4 / 2 / 4
8,159
816
5,151
7,471
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
ThothAchillesPersephoneNe ZhaPoseidon

VS

Bans
KuzenboScyllaAtlasVulcanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 2 / 0
7,950
795
4,241
7,106
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Discordia
 
Discordia
11
0 / 4 / 1
6,385
639
3,180
4,607
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 2
6,877
688
4,498
5,751
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
3
3
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
2
0
1.5
L
Discordia
 
Discordia
0
4
1
0.13
L
0
2
2
0.5
W
Nu Wa
X0KYM
Nu Wa
0
0
7
3.5
W
Hun Batz
barret4_5
Hun Batz
4
1
4
6
W
Mulan
iTzFR__
Mulan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,026
Damage
11,919
17,333
Taken
17,464
10,664
Mitigated
8,626
4,416
Healing
2,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,241
408
0
801
7,106
5,645
0
2,052
4,627
15,928
0
L
Discordia
 
Discordia
3,180
0
0
243
4,607
1,178
0
1,509
2,847
25,267
0
L
4,498
1,067
0
1,075
5,751
1,803
0
1,919
3,703
0
40,368
W
Nu Wa
X0KYM
Nu Wa
5,634
2,470
0
1,572
3,584
1,145
791
1,986
1,551
20,991
532
W
Hun Batz
barret4_5
Hun Batz
4,241
433
0
910
6,278
4,772
867
2,195
3,902
0
19,523
W
Mulan
iTzFR__
Mulan
5,151
818
0
1,934
7,471
4,747
495
2,958
4,404
0
30,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,137
Gold Earned
21,212
140
Minions Killed
157
0
Camps Cleared
0
543,820
Distance Traveled
474,286
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,950
795
14
1
0
139,074
0
L
Discordia
6,385
639
50
5
0
159,599
0
L
Medusa
6,877
688
93
9
0
175,613
0
W
Nu Wa
7,015
702
43
4
0
160,061
0
W
Hun Batz
7,963
796
36
4
0
204,300
1
W
Mulan
8,159
816
61
6
0
179,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role