Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Saixor_Rezeer
Osiris
Level 38
God Stats
3W - 2L
1,412 SR
Queue Stats
67W - 68L
1,522 Elo+
Party 1
Sol
Sol
Skyness7-_
Sol
Level 62
God Stats
1W - 2L
1,286 SR
Queue Stats
89W - 89L
1,453 Elo+
Party 1
Neith
Neith
bl4ckwolf8
Neith
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 79L
1,471 Elo+
Solo
Team Averages
Level 101
1,439 SR
1,489 Elo+

VS

Team Averages
Level 83
1,585 SR
1,493 Elo+
Danzaburou
Danzaburou
Balton6910
Danzaburou
Level 69
God Stats
3W - 3L
1,729 SR
Queue Stats
248W - 263L
1,515 Elo+
Party 2
Eset
Eset
Miaaaaaau
Eset
Level 61
God Stats
0W - 1L
1,884 SR
Queue Stats
17W - 14L
1,584 Elo+
Solo
Ishtar
Ishtar
NotGame990
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,416 Elo+
Solo
Shiva
Shiva
Sabino2022
Shiva
Level 69
God Stats
116W - 78L
1,705 SR
Queue Stats
223W - 226L
1,535 Elo+
Party 2
Geb
Geb
Santhorini
Geb
Level 107
God Stats
8W - 17L
1,106 SR
Queue Stats
286W - 282L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 0 / 2
4,896
699
1,663
3,582
896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
 
Thanatos
6
0 / 4 / 1
3,713
530
1,034
5,353
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 1
4,982
712
3,267
6,593
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 1 / 0
5,414
773
3,560
4,144
807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
8
3 / 2 / 0
4,840
691
3,017
3,850
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Balton6910
Danzaburou
9
2 / 2 / 3
4,955
708
3,617
5,402
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
1
0 / 0 / 0
2,945
421
0
0
0
Ishtar
NotGame990
Ishtar
8
1 / 2 / 1
4,181
597
1,571
4,773
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
9
0 / 1 / 0
4,829
690
3,458
6,828
4,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
2 / 2 / 1
4,474
639
1,501
5,549
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
5
7
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
2
2
W
Thanatos
 
Thanatos
0
4
1
0.13
L
Danzaburou
Balton6910
Danzaburou
2
2
3
1.75
L
Eset
0
0
0
0
L
Ishtar
NotGame990
Ishtar
1
2
1
0.75
L
Shiva
0
1
0
0
W
0
0
1
0.5
L
2
2
1
1.25
W
3
1
0
3
W
Neith
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,541
Damage
10,147
23,522
Taken
22,552
8,885
Mitigated
10,104
9,510
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,663
250
0
710
3,582
896
0
96
3,486
0
35,403
W
Thanatos
 
Thanatos
1,034
143
0
2,714
5,353
1,264
0
452
4,901
0
14,061
L
Danzaburou
Balton6910
Danzaburou
3,617
816
0
608
5,402
1,748
0
1,472
3,930
0
25,031
L
Eset
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
NotGame990
Ishtar
1,571
825
0
1,298
4,773
1,302
0
0
4,773
0
20,922
L
Shiva
3,458
619
0
1,705
6,828
4,465
0
0
6,828
0
35,763
W
3,267
1,117
0
3,414
6,593
4,869
0
0
6,593
0
33,298
L
1,501
126
0
1,253
5,549
2,589
0
1,907
3,642
11,930
0
W
3,560
1,490
0
1,897
4,144
807
0
848
3,296
27,582
2,698
W
Neith
3,017
807
0
775
3,850
1,049
84
105
3,745
0
23,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,845
Gold Earned
21,384
255
Minions Killed
159
0
Camps Cleared
0
772,274
Distance Traveled
606,119
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,896
699
59
8
0
181,717
0
W
Thanatos
3,713
530
28
4
0
149,793
0
L
Danzaburou
4,955
708
50
7
0
165,542
0
L
Eset
2,945
421
0
0
0
0
0
L
Ishtar
4,181
597
32
5
0
139,884
1
L
Shiva
4,829
690
58
8
0
148,953
2
W
Osiris
4,982
712
67
10
0
163,113
2
L
Geb
4,474
639
19
3
0
151,740
0
W
Sol
5,414
773
57
8
0
146,707
2
W
Neith
4,840
691
44
6
0
130,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role