Player Matchup

Horus
Horus
BigLuckBuck
Horus
Level 156
God Stats
0W - 1L
1,600 SR
Queue Stats
35W - 31L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
HeyItsNatoor
Baron Samedi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Thops
Anhur
Level 155
God Stats
1W - 1L
1,544 SR
Queue Stats
5W - 11L
1,399 Elo+
Party 1
Team Averages
Level 105
1,548 SR
1,480 Elo+

VS

Team Averages
Level 149
1,760 SR
1,538 Elo+
Cu Chulainn
Cu Chulainn
Joelsens
Cu Chulainn
Level 136
God Stats
3W - 1L
1,645 SR
Queue Stats
29W - 19L
1,526 Elo+
Party 2
Bacchus
Bacchus
Neodom18
Bacchus
Level 142
God Stats
3W - 0L
1,785 SR
Queue Stats
38W - 29L
1,554 Elo+
Party 2
Vulcan
Vulcan
SexxyTime
Vulcan
Level 170
God Stats
2W - 0L
1,850 SR
Queue Stats
38W - 33L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,989
699
5,342
11,235
8,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
HeyItsNatoor
Baron Samedi
10
0 / 6 / 3
6,217
622
3,188
7,278
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Thops
Anhur
9
1 / 6 / 1
6,777
678
3,334
8,214
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Joelsens
Cu Chulainn
14
7 / 1 / 5
8,966
897
8,292
8,665
5,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bacchus
Neodom18
Bacchus
13
5 / 1 / 11
8,541
854
5,612
7,789
7,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
SexxyTime
Vulcan
14
4 / 2 / 11
8,582
858
9,153
5,299
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
16
16
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Baron Samedi
HeyItsNatoor
Baron Samedi
0
6
3
0.25
W
Cu Chulainn
Joelsens
Cu Chulainn
7
1
5
9.5
W
Bacchus
Neodom18
Bacchus
5
1
11
10.5
W
Vulcan
SexxyTime
Vulcan
4
2
11
4.75
L
Anhur
Thops
Anhur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,864
Damage
23,057
26,727
Taken
21,753
15,387
Mitigated
14,532
4,555
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,342
1,762
588
2,576
11,235
8,026
0
6,094
4,721
0
18,552
L
Baron Samedi
HeyItsNatoor
Baron Samedi
3,188
408
103
94
7,278
4,516
0
3,828
3,275
11,056
0
W
Cu Chulainn
Joelsens
Cu Chulainn
8,292
918
0
710
8,665
5,559
470
1,042
7,466
5,029
40,844
W
Bacchus
Neodom18
Bacchus
5,612
256
0
1,677
7,789
7,363
0
1,458
6,131
16,404
0
W
Vulcan
SexxyTime
Vulcan
9,153
360
41
1,080
5,299
1,610
1,288
760
4,341
28,258
376
L
Anhur
Thops
Anhur
3,334
1,755
0
1,194
8,214
2,845
0
5,152
2,823
0
19,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,983
Gold Earned
26,089
78
Minions Killed
141
0
Camps Cleared
0
456,225
Distance Traveled
606,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,989
699
22
2
0
193,361
0
L
Baron Samedi
6,217
622
22
2
0
146,604
0
W
Cu Chulainn
8,966
897
66
7
0
202,733
0
W
Bacchus
8,541
854
22
2
0
213,713
0
W
Vulcan
8,582
858
53
5
0
190,294
0
L
Anhur
6,777
678
34
3
0
116,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role