Player Matchup

Hercules
Hercules
Grease814
Hercules
Level 144
God Stats
15W - 9L
1,827 SR
Queue Stats
128W - 133L
1,532 Elo+
Party 1
Jormungandr
Jormungandr
ITACHI-UCHIJA46
Jormungandr
Level 131
God Stats
2W - 5L
1,500 SR
Queue Stats
615W - 568L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
TommyG23
Baron Samedi
Level 120
God Stats
7W - 8L
1,433 SR
Queue Stats
118W - 144L
1,487 Elo+
Party 1
Lancelot
Lancelot
adzontop
Lancelot
Level 136
God Stats
6W - 4L
1,611 SR
Queue Stats
277W - 228L
1,599 Elo+
Solo
Medusa
Medusa
hawkfan500
Medusa
Level 124
God Stats
10W - 7L
1,448 SR
Queue Stats
111W - 90L
1,500 Elo+
Solo
Team Averages
Level 131
1,564 SR
1,529 Elo+

VS

Team Averages
Level 128
1,595 SR
1,627 Elo+
Hercules
Hercules
MaxDavidgamer
Hercules
Level 119
God Stats
0W - 3L
1,479 SR
Queue Stats
39W - 30L
1,780 Elo+
Solo
Discordia
Discordia
ShackMaster
Discordia
Level 142
God Stats
4W - 2L
1,638 SR
Queue Stats
124W - 101L
1,621 Elo+
Party 2
Loki
Loki
Vainzeth
Loki
Level 69
God Stats
39W - 37L
1,599 SR
Queue Stats
294W - 259L
1,510 Elo+
Solo
Maui
Maui
theREALfatLoki
Maui
Level 150
God Stats
1W - 3L
1,755 SR
Queue Stats
100W - 79L
1,662 Elo+
Party 2
Anhur
Anhur
xFurySmash
Anhur
Level 158
God Stats
3W - 4L
1,503 SR
Queue Stats
317W - 279L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grease814
Hercules
17
13 / 2 / 5
11,676
687
18,286
19,055
16,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jormungandr
ITACHI-UCHIJA46
Jormungandr
14
2 / 3 / 5
9,307
547
6,266
12,259
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
TommyG23
Baron Samedi
14
0 / 4 / 6
8,173
481
6,453
10,151
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
adzontop
Lancelot
16
4 / 2 / 8
9,538
561
10,667
13,594
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
hawkfan500
Medusa
17
4 / 1 / 3
10,306
606
8,991
6,913
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MaxDavidgamer
Hercules
15
4 / 10 / 0
9,189
541
9,834
21,268
18,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
ShackMaster
Discordia
13
2 / 4 / 7
7,914
466
9,374
7,808
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
14
5 / 4 / 4
8,087
476
10,621
16,586
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 10
8,330
490
7,865
13,460
12,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
15
0 / 4 / 3
8,723
513
3,246
10,768
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
23
Kills
12
12
Deaths
23
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
Grease814
Hercules
13
2
5
7.75
W
Jormungandr
ITACHI-UCHIJA46
Jormungandr
2
3
5
1.5
L
Hercules
MaxDavidgamer
Hercules
4
10
0
0.4
L
Discordia
ShackMaster
Discordia
2
4
7
1.38
W
Baron Samedi
TommyG23
Baron Samedi
0
4
6
0.75
L
Loki
5
4
4
1.75
W
Lancelot
adzontop
Lancelot
4
2
8
4
W
Medusa
hawkfan500
Medusa
4
1
3
5.5
L
1
1
10
6
L
Anhur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,663
Damage
40,940
61,972
Taken
69,890
39,669
Mitigated
43,605
15,002
Healing
22,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Grease814
Hercules
18,286
5,651
0
5,508
19,055
16,132
102
2,268
16,787
0
75,241
W
Jormungandr
ITACHI-UCHIJA46
Jormungandr
6,266
872
0
2,418
12,259
10,343
330
4,025
8,234
46,229
1,482
L
Hercules
MaxDavidgamer
Hercules
9,834
964
0
6,204
21,268
18,986
0
1,933
19,173
25
51,131
L
Discordia
ShackMaster
Discordia
9,374
428
0
1,022
7,808
2,402
0
1,708
5,962
52,046
0
W
Baron Samedi
TommyG23
Baron Samedi
6,453
268
915
2,135
10,151
4,081
0
4,850
5,301
40,250
0
L
Loki
10,621
2,247
0
6,978
16,586
5,861
0
2,507
13,875
0
61,961
W
Lancelot
adzontop
Lancelot
10,667
967
0
2,713
13,594
6,759
0
3,857
9,737
0
70,181
W
Medusa
hawkfan500
Medusa
8,991
2,771
0
1,313
6,913
2,354
2,804
2,451
4,462
0
87,414
L
7,865
843
466
4,590
13,460
12,291
0
3,194
9,924
30,385
450
L
Anhur
3,246
2,048
0
2,998
10,768
4,065
920
1,955
8,797
21
69,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,000
Gold Earned
42,243
509
Minions Killed
445
0
Camps Cleared
0
1,780,768
Distance Traveled
1,674,085
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,676
687
111
7
0
360,236
2
W
Jormungandr
9,307
547
64
4
0
308,557
1
L
Hercules
9,189
541
69
4
0
324,969
1
L
Discordia
7,914
466
87
5
0
323,864
0
W
Baron Samedi
8,173
481
76
4
0
335,059
2
L
Loki
8,087
476
97
6
0
375,699
5
W
Lancelot
9,538
561
100
6
0
432,308
1
W
Medusa
10,306
606
158
9
0
344,608
4
L
Maui
8,330
490
54
3
0
362,243
1
L
Anhur
8,723
513
138
8
0
287,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role