Player Matchup

Hera
Hera
Aternity
Hera
Level 110
God Stats
15W - 19L
1,505 SR
Queue Stats
116W - 114L
1,581 Elo+
Party 1
King Arthur
King Arthur
BikerMan
King Arthur
Level 87
God Stats
18W - 18L
1,487 SR
Queue Stats
49W - 57L
1,478 Elo+
Party 1
Arachne
Arachne
Sheoggorrath
Arachne
Level 80
God Stats
1W - 3L
1,382 SR
Queue Stats
438W - 430L
1,544 Elo+
Solo
Team Averages
Level 92
1,458 SR
1,534 Elo+

VS

Team Averages
Level 124
1,469 SR
1,519 Elo+
Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EPiC_the_Legend
Zhong Kui
Level 137
God Stats
5W - 7L
1,363 SR
Queue Stats
349W - 359L
1,568 Elo+
Solo
Medusa
Medusa
grimreaperhoodie
Medusa
Level 111
God Stats
6W - 5L
1,545 SR
Queue Stats
184W - 182L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 4 / 3
7,090
709
3,283
5,811
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
BikerMan
King Arthur
12
2 / 2 / 1
6,842
684
3,933
8,728
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Sheoggorrath
Arachne
10
1 / 5 / 3
6,647
665
5,660
9,415
3,451
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
8 / 1 / 2
9,547
955
9,923
8,038
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
EPiC_the_Legend
Zhong Kui
13
2 / 1 / 5
7,900
790
4,772
7,420
8,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
1 / 2 / 7
7,523
752
5,569
4,755
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
11
11
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
2
9
L
Hera
1
4
3
0.63
L
King Arthur
BikerMan
King Arthur
2
2
1
1.25
W
Zhong Kui
EPiC_the_Legend
Zhong Kui
2
1
5
4.5
L
Arachne
Sheoggorrath
Arachne
1
5
3
0.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,876
Damage
20,264
23,954
Taken
20,213
12,409
Mitigated
12,375
3,567
Healing
3,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,923
1,668
0
1,680
8,038
2,591
589
1,773
5,936
0
56,167
L
Hera
3,283
902
0
487
5,811
1,408
0
106
5,661
27,876
0
L
King Arthur
BikerMan
King Arthur
3,933
410
0
498
8,728
7,550
0
1,411
6,980
0
12,659
W
Zhong Kui
EPiC_the_Legend
Zhong Kui
4,772
164
0
1,212
7,420
8,342
634
559
6,394
14,510
1,977
L
Arachne
Sheoggorrath
Arachne
5,660
3,743
0
2,582
9,415
3,451
0
2,401
6,797
0
12,471
W
5,569
1,524
0
286
4,755
1,442
1,096
631
3,957
0
29,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,579
Gold Earned
24,970
109
Minions Killed
203
0
Camps Cleared
0
560,547
Distance Traveled
603,769
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,547
955
102
10
0
222,186
0
L
Hera
7,090
709
67
7
0
179,477
2
L
King Arthur
6,842
684
27
3
0
189,839
2
W
Zhong Kui
7,900
790
31
3
0
181,170
0
L
Arachne
6,647
665
15
2
0
191,231
0
W
Medusa
7,523
752
70
7
0
200,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role