Player Matchup

Sol
Sol
CERVAL84
Sol
Level 184
God Stats
6W - 7L
1,407 SR
Queue Stats
299W - 320L
1,427 Elo+
Party 1
Hel
Hel
HashibaToyotomi
Hel
Level 262
God Stats
2W - 3L
1,512 SR
Queue Stats
1,380W - 1,428L
1,391 Elo+
Solo
Fafnir
Fafnir
Scherliharry
Fafnir
Level 131
God Stats
2W - 1L
1,273 SR
Queue Stats
98W - 103L
1,499 Elo+
Solo
Mulan
Mulan
StopAndLisen
Mulan
Level 110
God Stats
8W - 8L
1,371 SR
Queue Stats
365W - 389L
1,365 Elo+
Solo
Baba Yaga
Baba Yaga
toto-le-chti
Baba Yaga
Level 148
God Stats
2W - 0L
1,699 SR
Queue Stats
28W - 21L
1,552 Elo+
Party 1
Team Averages
Level 167
1,453 SR
1,447 Elo+

VS

Team Averages
Level 57
1,502 SR
1,313 Elo+
Hel
Hel
ArtUssuGaming
Hel
Level 42
God Stats
2W - 3L
1,511 SR
Queue Stats
126W - 140L
1,426 Elo+
Solo
Anhur
Anhur
CogoX-85
Anhur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,493 Elo+
Solo
Athena
Athena
LivinLegendd
Athena
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 110L
1,395 Elo+
Solo
Mulan
Mulan
PandaBudx
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,104 Elo+
Party 2
Pele
Pele
tifilou63
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
8,708
871
15,057
6,177
2,437
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 0 / 13
9,454
945
3,511
3,912
3,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
14
0 / 2 / 18
9,435
944
3,484
16,273
21,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
5 / 4 / 11
9,507
951
14,269
14,496
11,519
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
toto-le-chti
Baba Yaga
16
10 / 2 / 5
9,858
986
14,196
6,918
4,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 7
6,827
683
4,709
12,459
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
CogoX-85
Anhur
16
4 / 1 / 5
8,360
836
3,601
6,567
2,486
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Athena
12
1 / 2 / 5
6,670
667
3,854
11,287
6,032
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
PandaBudx
Mulan
13
2 / 6 / 2
7,166
717
6,112
13,490
9,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
14
1 / 6 / 5
7,094
709
5,096
12,346
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
18
Kills
8
9
Deaths
18
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
W
1
1
11
6.5
L
Anhur
CogoX-85
Anhur
4
1
5
6.5
W
2
0
13
8.5
L
Athena
1
2
5
1.75
L
Mulan
PandaBudx
Mulan
2
6
2
0.5
W
Fafnir
0
2
18
4.5
W
5
4
11
2.63
L
Pele
1
6
5
0.58
W
Baba Yaga
toto-le-chti
Baba Yaga
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,517
Damage
23,372
47,776
Taken
56,149
42,278
Mitigated
27,532
23,054
Healing
23,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,709
160
11,389
8,097
12,459
5,072
0
9,073
3,386
10,864
0
W
15,057
2,205
411
1,367
6,177
2,437
2,816
976
5,201
29,458
1,011
L
Anhur
CogoX-85
Anhur
3,601
1,411
833
435
6,567
2,486
0
3,826
2,741
0
14,480
W
3,511
533
8,399
1,786
3,912
3,231
976
608
3,304
7,017
0
L
Athena
3,854
240
343
1,294
11,287
6,032
0
7,409
3,878
6,269
402
L
Mulan
PandaBudx
Mulan
6,112
1,196
0
878
13,490
9,288
0
6,880
6,610
0
10,546
W
Fafnir
3,484
698
1,380
3,090
16,273
21,091
1,008
2,994
13,279
8,591
781
W
14,269
1,266
785
3,185
14,496
11,519
734
2,820
11,676
0
21,653
L
Pele
5,096
712
0
576
12,346
4,654
0
8,510
3,836
0
12,733
W
Baba Yaga
toto-le-chti
Baba Yaga
14,196
307
1,360
1,291
6,918
4,000
773
864
6,054
37,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,962
Gold Earned
36,117
123
Minions Killed
64
0
Camps Cleared
0
1,049,106
Distance Traveled
998,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,827
683
9
1
0
214,656
0
W
Sol
8,708
871
37
4
0
228,108
0
L
Anhur
8,360
836
19
2
0
190,158
0
W
Hel
9,454
945
16
2
0
212,768
0
L
Athena
6,670
667
6
1
0
210,634
0
L
Mulan
7,166
717
15
2
0
170,584
0
W
Fafnir
9,435
944
13
1
0
208,552
0
W
Mulan
9,507
951
13
1
0
191,786
0
L
Pele
7,094
709
15
2
0
212,556
0
W
Baba Yaga
9,858
986
44
4
0
207,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role