Player Matchup

Achilles
Achilles
Sansan-kun
Achilles
Level 109
God Stats
6W - 11L
1,451 SR
Queue Stats
88W - 75L
1,460 Elo+
Party 3
Discordia
Discordia
Soso19_
Discordia
Level 103
God Stats
12W - 7L
1,478 SR
Queue Stats
125W - 132L
1,460 Elo+
Party 3
Lancelot
Lancelot
Touklakosss
Lancelot
Level 158
God Stats
2W - 2L
1,574 SR
Queue Stats
173W - 171L
1,464 Elo+
Party 3
Hou Yi
Hou Yi
Traky1004
Hou Yi
Level 38
God Stats
41W - 25L
1,574 SR
Queue Stats
85W - 71L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
jenizz1002
Cthulhu
Level 87
God Stats
18W - 9L
1,565 SR
Queue Stats
131W - 95L
1,484 Elo+
Party 2
Team Averages
Level 99
1,528 SR
1,468 Elo+

VS

Team Averages
Level 98
1,496 SR
1,438 Elo+
Achilles
Achilles
AshArner
Achilles
Level 63
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Persephone
Persephone
Cz_gamer_hk
Persephone
Level 200
God Stats
6W - 11L
1,395 SR
Queue Stats
631W - 642L
1,494 Elo+
Solo
Mulan
Mulan
Figther09
Mulan
Level 32
God Stats
27W - 26L
1,616 SR
Queue Stats
83W - 105L
1,470 Elo+
Solo
Artemis
Artemis
RustigeRushy
Artemis
Level 108
God Stats
11W - 6L
1,673 SR
Queue Stats
364W - 369L
1,512 Elo+
Party 1
Da Ji
Da Ji
yellowmarble_
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 176L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sansan-kun
Achilles
14
2 / 3 / 0
8,015
573
5,804
11,517
10,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Soso19_
Discordia
13
5 / 2 / 1
8,266
590
10,095
6,932
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
Touklakosss
Lancelot
14
2 / 1 / 2
7,694
550
3,273
8,301
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Traky1004
Hou Yi
13
6 / 2 / 0
7,723
552
8,244
10,467
3,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
jenizz1002
Cthulhu
13
2 / 0 / 8
7,769
555
10,168
9,035
8,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AshArner
Achilles
11
2 / 1 / 1
6,510
465
5,795
12,218
9,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Cz_gamer_hk
Persephone
11
0 / 5 / 0
6,864
490
2,562
7,858
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Figther09
Mulan
12
3 / 3 / 1
7,312
522
6,981
12,664
7,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
RustigeRushy
Artemis
11
0 / 5 / 1
6,193
442
7,628
10,722
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 1
7,029
502
3,456
12,923
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
17
Kills
7
8
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
AshArner
Achilles
2
1
1
2.5
L
Persephone
Cz_gamer_hk
Persephone
0
5
0
0
L
Mulan
Figther09
Mulan
3
3
1
1.17
L
Artemis
RustigeRushy
Artemis
0
5
1
0.1
W
Achilles
Sansan-kun
Achilles
2
3
0
0.67
W
Discordia
Soso19_
Discordia
5
2
1
2.75
W
Lancelot
Touklakosss
Lancelot
2
1
2
3
W
Hou Yi
Traky1004
Hou Yi
6
2
0
3
W
Cthulhu
jenizz1002
Cthulhu
2
0
8
6
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,584
Damage
26,422
46,252
Taken
56,385
29,731
Mitigated
25,703
15,692
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AshArner
Achilles
5,795
1,244
0
3,077
12,218
9,125
0
4,593
7,497
0
24,970
L
Persephone
Cz_gamer_hk
Persephone
2,562
0
0
1,037
7,858
1,639
0
5,771
1,463
39,592
0
L
Mulan
Figther09
Mulan
6,981
1,032
0
3,769
12,664
7,193
195
2,257
10,351
0
40,453
L
Artemis
RustigeRushy
Artemis
7,628
3,493
0
3,835
10,722
3,472
0
3,142
7,580
0
52,983
W
Achilles
Sansan-kun
Achilles
5,804
1,175
0
3,524
11,517
10,857
0
0
11,517
1,779
44,981
W
Discordia
Soso19_
Discordia
10,095
387
0
2,039
6,932
2,144
703
1,545
5,387
53,185
2,400
W
Lancelot
Touklakosss
Lancelot
3,273
665
0
2,292
8,301
4,031
0
254
8,047
0
57,323
W
Hou Yi
Traky1004
Hou Yi
8,244
5,129
0
3,855
10,467
3,747
416
0
10,467
0
45,320
W
Cthulhu
jenizz1002
Cthulhu
10,168
822
352
3,630
9,035
8,952
0
763
8,272
44,287
0
L
3,456
530
0
6,405
12,923
4,274
0
4,151
8,634
0
44,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
33,908
386
Minions Killed
352
0
Camps Cleared
0
1,329,400
Distance Traveled
1,319,547
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,510
465
47
3
0
306,749
0
L
Persephone
6,864
490
81
6
0
274,638
0
L
Mulan
7,312
522
80
6
0
215,242
0
L
Artemis
6,193
442
71
5
0
228,354
0
W
Achilles
8,015
573
65
5
0
239,437
3
W
Discordia
8,266
590
84
6
0
255,216
2
W
Lancelot
7,694
550
90
6
0
285,169
1
W
Hou Yi
7,723
552
84
6
0
251,720
0
W
Cthulhu
7,769
555
63
5
0
297,858
0
L
Da Ji
7,029
502
73
5
0
294,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role