Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ProtoSc0pes
Thanatos
Level 129
God Stats
6W - 4L
1,763 SR
Queue Stats
288W - 300L
1,541 Elo+
Solo
Thoth
Thoth
ch33k34t3r
Thoth
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 197L
1,514 Elo+
Solo
Ah Puch
Ah Puch
liquidgizmo
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 93L
1,346 Elo+
Solo
Charon
Charon
spartan117y
Charon
Level 96
God Stats
0W - 2L
1,209 SR
Queue Stats
168W - 168L
1,520 Elo+
Solo
Team Averages
Level 110
1,494 SR
1,484 Elo+

VS

Team Averages
Level 122
1,556 SR
1,473 Elo+
Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ESM Eric
Izanami
Level 140
God Stats
1W - 2L
1,298 SR
Queue Stats
18W - 10L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
GlueKose
Zhong Kui
Level 67
God Stats
4W - 3L
1,781 SR
Queue Stats
320W - 336L
1,397 Elo+
Solo
Yemoja
Yemoja
peaches417
Yemoja
Level 137
God Stats
1W - 0L
1,833 SR
Queue Stats
218W - 238L
1,473 Elo+
Solo
Sobek
Sobek
scyllasdad
Sobek
Level 119
God Stats
2W - 2L
1,370 SR
Queue Stats
86W - 100L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
1 / 4 / 4
9,423
673
4,463
14,440
8,445
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ProtoSc0pes
Thanatos
14
2 / 4 / 2
9,063
647
7,599
8,699
3,743
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
19
2 / 3 / 3
10,912
779
10,423
10,171
5,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
liquidgizmo
Ah Puch
18
1 / 5 / 5
9,874
705
8,877
12,353
5,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Charon
7
0 / 1 / 1
7,443
532
0
938
255

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 2 / 7
11,842
846
12,059
13,396
13,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
ESM Eric
Izanami
19
2 / 1 / 10
11,243
803
7,992
8,745
3,791
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
GlueKose
Zhong Kui
20
4 / 2 / 11
11,672
834
11,073
12,533
12,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
peaches417
Yemoja
2
0 / 0 / 0
4,374
312
0
0
0
Sobek
17
2 / 3 / 10
10,232
731
10,120
14,636
15,338
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
6
Kills
17
17
Deaths
8
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
4
0.75
W
Arachne
 
Arachne
9
2
7
6.25
W
Izanami
ESM Eric
Izanami
2
1
10
7
W
Zhong Kui
GlueKose
Zhong Kui
4
2
11
4.75
L
Thanatos
ProtoSc0pes
Thanatos
2
4
2
0.75
L
Thoth
2
3
3
1.17
L
Ah Puch
liquidgizmo
Ah Puch
1
5
5
0.7
W
Yemoja
peaches417
Yemoja
0
0
0
0
W
Sobek
2
3
10
2.33
L
Charon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,362
Damage
41,244
46,601
Taken
49,310
23,424
Mitigated
45,480
20,233
Healing
19,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,463
254
7,912
6,112
14,440
8,445
368
5,532
8,682
20,322
0
W
Arachne
 
Arachne
12,059
8,532
0
3,712
13,396
13,775
791
6,710
6,686
0
23,343
W
Izanami
ESM Eric
Izanami
7,992
4,122
2,391
3,340
8,745
3,791
5,306
3,540
5,205
0
40,217
W
Zhong Kui
GlueKose
Zhong Kui
11,073
946
1,324
3,630
12,533
12,576
568
6,914
4,636
36,257
0
L
Thanatos
ProtoSc0pes
Thanatos
7,599
951
154
3,777
8,699
3,743
0
3,478
5,045
0
13,791
L
Thoth
10,423
495
389
904
10,171
5,070
332
4,528
5,630
41,810
1,014
L
Ah Puch
liquidgizmo
Ah Puch
8,877
419
32
953
12,353
5,911
129
6,390
5,847
31,680
0
W
Yemoja
peaches417
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
10,120
342
2,331
3,180
14,636
15,338
133
6,299
8,337
15,475
327
L
Charon
0
0
0
0
938
255
0
938
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,715
Gold Earned
49,363
182
Minions Killed
194
0
Camps Cleared
0
932,764
Distance Traveled
1,029,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,423
673
27
2
0
227,353
0
W
Arachne
11,842
846
20
1
0
272,487
0
W
Izanami
11,243
803
102
7
0
218,362
0
W
Zhong Kui
11,672
834
68
5
0
265,598
0
L
Thanatos
9,063
647
18
1
0
264,735
0
L
Thoth
10,912
779
90
6
0
230,293
0
L
Ah Puch
9,874
705
47
3
0
210,383
0
W
Yemoja
4,374
312
0
0
0
0
0
W
Sobek
10,232
731
4
0
0
273,516
0
L
Charon
7,443
532
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role