Player Matchup

Sun Wukong
Sun Wukong
HorrifiedHobo
Sun Wukong
Level 73
God Stats
2W - 4L
1,341 SR
Queue Stats
108W - 96L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
Jsambition
Baron Samedi
Level 149
God Stats
44W - 30L
1,644 SR
Queue Stats
649W - 651L
1,562 Elo+
Solo
Nut
Nut
Slippery_Cacti
Nut
Level 122
God Stats
1W - 2L
1,499 SR
Queue Stats
4W - 5L
1,413 Elo+
Solo
Team Averages
Level 115
1,495 SR
1,465 Elo+

VS

Team Averages
Level 105
1,310 SR
1,428 Elo+
Danzaburou
Danzaburou
DinoAnteater
Danzaburou
Level 169
God Stats
1W - 1L
1,531 SR
Queue Stats
17W - 20L
1,421 Elo+
Party 1
Terra
Terra
Hysteriiis
Terra
Level 61
God Stats
0W - 3L
1,279 SR
Queue Stats
80W - 66L
1,457 Elo+
Solo
Sol
Sol
TokkiM0chi
Sol
Level 86
God Stats
3W - 4L
1,121 SR
Queue Stats
21W - 23L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HorrifiedHobo
Sun Wukong
12
2 / 3 / 3
8,399
764
4,902
10,556
7,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Jsambition
Baron Samedi
15
4 / 1 / 2
9,127
830
14,431
7,884
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
1 / 2 / 5
7,939
722
7,014
8,827
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DinoAnteater
Danzaburou
13
6 / 3 / 0
8,935
812
10,142
10,564
3,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
12
0 / 1 / 5
7,233
658
4,499
12,532
11,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 6
7,583
689
4,850
8,769
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
7
Kills
6
6
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DinoAnteater
Danzaburou
6
3
0
2
W
Sun Wukong
HorrifiedHobo
Sun Wukong
2
3
3
1.17
L
Terra
0
1
5
2.5
W
Baron Samedi
Jsambition
Baron Samedi
4
1
2
5
W
1
2
5
1.75
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,347
Damage
19,491
27,267
Taken
31,865
13,883
Mitigated
16,570
7,797
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DinoAnteater
Danzaburou
10,142
3,717
0
2,165
10,564
3,145
882
5,767
4,341
0
38,755
W
Sun Wukong
HorrifiedHobo
Sun Wukong
4,902
629
0
1,071
10,556
7,003
213
3,570
6,986
0
23,047
L
Terra
4,499
944
823
2,740
12,532
11,101
208
4,612
7,358
12,164
0
W
Baron Samedi
Jsambition
Baron Samedi
14,431
1,134
611
3,314
7,884
4,051
536
1,034
6,850
41,668
1,044
W
7,014
4,114
0
2,801
8,827
2,829
890
4,789
4,038
0
22,049
L
4,850
1,756
0
1,640
8,769
2,324
408
2,671
5,874
31,043
2,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,465
Gold Earned
23,751
142
Minions Killed
126
0
Camps Cleared
0
613,494
Distance Traveled
661,424
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,935
812
58
5
0
221,161
2
W
Sun Wukong
8,399
764
33
3
0
205,274
0
L
Terra
7,233
658
13
1
0
242,595
5
W
Baron Samedi
9,127
830
75
7
0
210,288
0
W
Nut
7,939
722
34
3
0
197,932
0
L
Sol
7,583
689
55
5
0
197,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role