Player Matchup

Izanami
Izanami
DaniQuere
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
LiziVi
Gilgamesh
Level 59
God Stats
25W - 15L
1,662 SR
Queue Stats
361W - 388L
1,566 Elo+
Party 1
Odin
Odin
RAFGLADIATOR
Odin
Level 100
God Stats
5W - 4L
1,500 SR
Queue Stats
232W - 225L
1,631 Elo+
Solo
Jing Wei
Jing Wei
pidorskayaigra
Jing Wei
Level 117
God Stats
1W - 2L
1,527 SR
Queue Stats
206W - 190L
1,530 Elo+
Party 1
Cliodhna
Cliodhna
sima_12_
Cliodhna
Level 84
God Stats
1W - 3L
1,384 SR
Queue Stats
68W - 98L
1,410 Elo+
Solo
Team Averages
Level 80
1,515 SR
1,496 Elo+

VS

Team Averages
Level 107
1,574 SR
1,471 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Bavoska
Charon
Level 124
God Stats
5W - 0L
1,868 SR
Queue Stats
89W - 71L
1,430 Elo+
Solo
King Arthur
King Arthur
ankarkis
King Arthur
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 80L
1,468 Elo+
Solo
Thoth
Thoth
xNeoXyz
Thoth
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaniQuere
Izanami
10
1 / 2 / 1
5,742
957
3,325
4,078
1,382
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
LiziVi
Gilgamesh
12
1 / 1 / 2
5,662
944
4,769
6,395
4,701
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 1 / 0
4,615
769
655
1,211
1,027
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
11
0 / 2 / 1
5,723
954
2,927
3,786
1,184
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
sima_12_
Cliodhna
10
2 / 4 / 1
5,973
996
3,182
5,215
1,742
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 2
6,595
1,099
2,909
3,872
1,678
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
 
Serqet
11
0 / 1 / 8
6,206
1,034
3,268
6,846
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
Bavoska
Charon
12
2 / 1 / 6
7,049
1,175
5,033
4,761
4,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
ankarkis
King Arthur
11
2 / 1 / 3
6,110
1,018
1,478
4,522
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
xNeoXyz
Thoth
12
3 / 1 / 6
6,831
1,139
5,921
3,525
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
10
10
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
2
4
W
Serqet
 
Serqet
0
1
8
4
W
Charon
Bavoska
Charon
2
1
6
5
L
Izanami
DaniQuere
Izanami
1
2
1
0.75
L
Gilgamesh
LiziVi
Gilgamesh
1
1
2
2
L
0
1
0
0
W
King Arthur
ankarkis
King Arthur
2
1
3
3.5
L
Jing Wei
0
2
1
0.25
L
Cliodhna
sima_12_
Cliodhna
2
4
1
0.63
W
Thoth
xNeoXyz
Thoth
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,858
Damage
18,609
20,685
Taken
23,526
10,036
Mitigated
18,883
3,990
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,909
513
457
653
3,872
1,678
864
247
3,625
0
14,706
W
Serqet
 
Serqet
3,268
1,491
1,182
2,363
6,846
6,704
0
216
6,630
0
7,159
W
Charon
Bavoska
Charon
5,033
1,407
314
1,017
4,761
4,955
435
901
3,860
11,991
0
L
Izanami
DaniQuere
Izanami
3,325
1,664
375
1,154
4,078
1,382
0
2,168
1,795
0
13,244
L
Gilgamesh
LiziVi
Gilgamesh
4,769
522
368
792
6,395
4,701
0
3,806
2,497
2,771
5,329
L
655
136
34
41
1,211
1,027
0
643
568
0
1,012
W
King Arthur
ankarkis
King Arthur
1,478
147
253
144
4,522
4,212
78
430
4,092
0
3,057
L
Jing Wei
2,927
2,287
81
700
3,786
1,184
0
1,505
2,281
0
11,776
L
Cliodhna
sima_12_
Cliodhna
3,182
102
122
323
5,215
1,742
0
2,832
2,314
0
6,918
W
Thoth
xNeoXyz
Thoth
5,921
126
0
402
3,525
1,334
1,415
424
3,101
12,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,715
Gold Earned
32,791
54
Minions Killed
69
0
Camps Cleared
0
472,982
Distance Traveled
608,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,595
1,099
22
4
0
112,777
0
W
Serqet
6,206
1,034
8
1
0
144,080
0
W
Charon
7,049
1,175
15
3
0
117,858
0
L
Izanami
5,742
957
22
4
0
94,985
0
L
Gilgamesh
5,662
944
4
1
0
127,248
0
L
Odin
4,615
769
1
0
0
37,376
0
W
King Arthur
6,110
1,018
12
2
0
113,393
0
L
Jing Wei
5,723
954
15
3
0
107,989
0
L
Cliodhna
5,973
996
12
2
0
105,384
0
W
Thoth
6,831
1,139
12
2
0
120,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role