Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IsNavin
Cthulhu
Level 156
God Stats
1W - 7L
1,210 SR
Queue Stats
296W - 292L
1,390 Elo+
Solo
Persephone
Persephone
Yogo194
Persephone
Level 104
God Stats
3W - 1L
1,880 SR
Queue Stats
150W - 132L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
xWonaby
Ratatoskr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 40L
1,414 Elo+
Solo
Team Averages
Level 140
1,518 SR
1,461 Elo+

VS

Team Averages
Level 119
1,502 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AboMartin
Danzaburou
Level 117
God Stats
6W - 8L
1,541 SR
Queue Stats
374W - 369L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
Trinity__DC
Baron Samedi
Level 140
God Stats
76W - 80L
1,524 SR
Queue Stats
79W - 90L
1,441 Elo+
Solo
Awilix
Awilix
kikonebacone
Awilix
Level 69
God Stats
21W - 20L
1,539 SR
Queue Stats
236W - 263L
1,432 Elo+
Party 1
Cabrakan
Cabrakan
krepin52
Cabrakan
Level 144
God Stats
26W - 28L
1,408 SR
Queue Stats
761W - 761L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 4 / 1
5,139
467
5,368
7,806
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
 
Ares
8
0 / 6 / 2
4,944
449
2,524
9,946
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
IsNavin
Cthulhu
10
0 / 4 / 0
5,712
519
3,434
9,004
5,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Yogo194
Persephone
9
1 / 5 / 2
5,826
530
2,268
7,836
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
xWonaby
Ratatoskr
13
4 / 2 / 1
6,775
616
6,058
9,812
4,162
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
8 / 3 / 0
7,512
683
8,503
7,738
2,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
AboMartin
Danzaburou
11
4 / 2 / 5
6,662
606
6,976
6,932
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Trinity__DC
Baron Samedi
11
2 / 0 / 2
5,748
523
5,427
5,360
1,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
13
5 / 1 / 6
6,797
618
6,906
8,023
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
krepin52
Cabrakan
11
3 / 0 / 7
6,049
550
4,201
7,795
6,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
22
21
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
1
0.38
L
Ares
 
Ares
0
6
2
0.17
W
Morgan Le Fay
 
Morgan Le Fay
8
3
0
2.67
W
Danzaburou
AboMartin
Danzaburou
4
2
5
3.25
L
Cthulhu
IsNavin
Cthulhu
0
4
0
0
W
Baron Samedi
Trinity__DC
Baron Samedi
2
0
2
3
L
Persephone
Yogo194
Persephone
1
5
2
0.4
W
Awilix
5
1
6
8
W
Cabrakan
krepin52
Cabrakan
3
0
7
6.5
L
Ratatoskr
xWonaby
Ratatoskr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,652
Damage
32,013
44,404
Taken
35,848
19,937
Mitigated
17,360
9,266
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,368
2,243
0
2,117
7,806
2,057
0
1,536
6,270
0
29,991
L
Ares
 
Ares
2,524
31
0
1,355
9,946
6,473
0
3,082
6,864
13,529
0
W
Morgan Le Fay
 
Morgan Le Fay
8,503
667
0
2,401
7,738
2,612
0
1,911
5,827
51,800
1,155
W
Danzaburou
AboMartin
Danzaburou
6,976
2,033
0
3,010
6,932
2,743
836
1,283
5,649
0
49,245
L
Cthulhu
IsNavin
Cthulhu
3,434
213
0
2,554
9,004
5,684
0
5,427
3,577
29,115
1,478
W
Baron Samedi
Trinity__DC
Baron Samedi
5,427
695
0
2,806
5,360
1,957
0
3,260
2,100
28,453
0
L
Persephone
Yogo194
Persephone
2,268
42
0
1,850
7,836
1,561
0
5,218
2,550
27,638
0
W
Awilix
6,906
3,137
0
1,607
8,023
3,178
0
446
7,577
0
50,558
W
Cabrakan
krepin52
Cabrakan
4,201
783
0
2,105
7,795
6,870
0
1,152
6,643
17,768
0
L
Ratatoskr
xWonaby
Ratatoskr
6,058
974
0
1,390
9,812
4,162
0
2,744
7,068
0
49,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,396
Gold Earned
32,768
252
Minions Killed
308
0
Camps Cleared
0
1,073,322
Distance Traveled
1,137,907
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,139
467
49
4
0
189,842
0
L
Ares
4,944
449
22
2
0
224,960
5
W
Morgan Le Fay
7,512
683
86
8
0
217,718
4
W
Danzaburou
6,662
606
78
7
0
192,892
0
L
Cthulhu
5,712
519
38
3
0
197,056
0
W
Baron Samedi
5,748
523
46
4
0
228,643
6
L
Persephone
5,826
530
54
5
0
203,322
3
W
Awilix
6,797
618
78
7
0
286,775
0
W
Cabrakan
6,049
550
20
2
0
211,879
1
L
Ratatoskr
6,775
616
89
8
0
258,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role