Player Matchup

Ganesha
Ganesha
BlackWoodJack177
Ganesha
Level 65
God Stats
21W - 20L
1,550 SR
Queue Stats
169W - 158L
1,473 Elo+
Party 3
Thoth
Thoth
Bootybraiser
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,390 Elo+
Party 1
Guan Yu
Guan Yu
Xmas Keruu
Guan Yu
Level 7
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 1
Jing Wei
Jing Wei
Xmas wiggle
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,200 Elo+
Party 1
Nemesis
Nemesis
darkargamer9313
Nemesis
Level 16
God Stats
7W - 9L
1,471 SR
Queue Stats
14W - 28L
1,227 Elo+
Party 3
Team Averages
Level 48
1,453 SR
1,278 Elo+

VS

Team Averages
Level 73
1,466 SR
1,446 Elo+
Jing Wei
Jing Wei
Judgement17
Jing Wei
Level 47
God Stats
23W - 29L
1,463 SR
Queue Stats
132W - 149L
1,371 Elo+
Solo
Raijin
Raijin
Leakylewis
Raijin
Level 108
God Stats
1W - 2L
1,713 SR
Queue Stats
122W - 116L
1,456 Elo+
Solo
Vulcan
Vulcan
NotoriousSYND
Vulcan
Level 120
God Stats
3W - 2L
1,241 SR
Queue Stats
77W - 75L
1,507 Elo+
Party 2
Arachne
Arachne
WamaLickin23
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
zTARKO
Cthulhu
Level 88
God Stats
9W - 9L
1,413 SR
Queue Stats
140W - 132L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
9,621
535
10,333
28,322
31,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 2 / 0
6,107
339
706
4,917
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Guan Yu
Xmas Keruu
Guan Yu
5
0 / 4 / 0
5,539
308
0
6,684
2,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Xmas wiggle
Jing Wei
4
1 / 4 / 1
5,540
308
170
3,765
393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 11 / 1
8,728
485
8,565
18,311
6,701
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Judgement17
Jing Wei
17
0 / 2 / 5
10,244
569
5,952
9,757
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Raijin
Leakylewis
Raijin
17
5 / 2 / 2
11,444
636
5,339
8,299
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 1 / 6
11,003
611
25,476
5,937
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
WamaLickin23
Arachne
15
5 / 1 / 7
9,783
544
8,959
12,927
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
zTARKO
Cthulhu
15
4 / 4 / 5
10,292
572
4,647
12,463
4,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
26
26
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
L
0
2
0
0
W
Jing Wei
Judgement17
Jing Wei
0
2
5
1.25
W
Raijin
Leakylewis
Raijin
5
2
2
3
W
12
1
6
15
W
Arachne
WamaLickin23
Arachne
5
1
7
8.5
L
Guan Yu
Xmas Keruu
Guan Yu
0
4
0
0
L
Jing Wei
Xmas wiggle
Jing Wei
1
4
1
0.38
L
5
11
1
0.5
W
Cthulhu
zTARKO
Cthulhu
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,774
Damage
50,373
61,999
Taken
49,383
41,955
Mitigated
18,573
6,591
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,333
896
0
3,977
28,322
31,400
0
12,212
15,878
47,937
0
L
706
0
0
0
4,917
688
0
4,003
914
20,905
0
W
Jing Wei
Judgement17
Jing Wei
5,952
5,747
0
1,820
9,757
3,804
3,689
2,622
7,135
0
79,126
W
Raijin
Leakylewis
Raijin
5,339
660
0
821
8,299
3,195
2,205
1,339
6,960
78,711
1,610
W
25,476
1,108
0
497
5,937
2,000
1,557
1,848
4,089
83,691
1,091
W
Arachne
WamaLickin23
Arachne
8,959
6,097
0
3,424
12,927
4,763
3,037
2,965
9,962
0
50,747
L
Guan Yu
Xmas Keruu
Guan Yu
0
0
0
829
6,684
2,773
0
4,866
1,358
0
6,488
L
Jing Wei
Xmas wiggle
Jing Wei
170
170
0
750
3,765
393
0
2,702
1,063
0
4,900
L
8,565
3,563
0
1,035
18,311
6,701
0
10,748
7,519
704
36,670
W
Cthulhu
zTARKO
Cthulhu
4,647
518
166
2,078
12,463
4,811
3,741
2,397
10,066
52,721
2,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,535
Gold Earned
52,766
166
Minions Killed
550
0
Camps Cleared
0
984,464
Distance Traveled
1,625,525
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,621
535
26
1
0
364,332
0
L
Thoth
6,107
339
46
3
0
121,175
0
W
Jing Wei
10,244
569
117
7
0
296,422
1
W
Raijin
11,444
636
139
8
0
275,758
0
W
Vulcan
11,003
611
111
6
0
364,611
0
W
Arachne
9,783
544
79
4
0
368,326
0
L
Guan Yu
5,539
308
14
1
0
110,580
0
L
Jing Wei
5,540
308
10
1
0
53,734
0
L
Nemesis
8,728
485
70
4
0
334,643
0
W
Cthulhu
10,292
572
104
6
0
320,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role