Player Matchup

Heimdallr
Heimdallr
A69ingNoob
Heimdallr
Level 147
God Stats
24W - 14L
1,593 SR
Queue Stats
308W - 278L
1,528 Elo+
Party 1
King Arthur
King Arthur
BOZOdaRIddLEr88
King Arthur
Level 156
God Stats
14W - 13L
1,552 SR
Queue Stats
154W - 151L
1,482 Elo+
Solo
Maui
Maui
Dexterfy
Maui
Level 95
God Stats
32W - 16L
1,621 SR
Queue Stats
104W - 86L
1,536 Elo+
Solo
Thor
Thor
iFuhny
Thor
Level 140
God Stats
2W - 3L
1,382 SR
Queue Stats
50W - 52L
1,472 Elo+
Solo
Hera
Hera
perfectlyinsane9
Hera
Level 127
God Stats
3W - 5L
1,609 SR
Queue Stats
126W - 109L
1,485 Elo+
Party 1
Team Averages
Level 133
1,551 SR
1,500 Elo+

VS

Team Averages
Level 122
1,511 SR
1,498 Elo+
Apollo
Apollo
Nayoezekiel
Apollo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
StunnaThias
Nemesis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 63L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
causapipipi
Baron Samedi
Level 129
God Stats
2W - 3L
1,461 SR
Queue Stats
80W - 77L
1,486 Elo+
Solo
Chang'e
Chang'e
naruto16sama
Chang'e
Level 107
God Stats
10W - 5L
1,590 SR
Queue Stats
191W - 195L
1,431 Elo+
Solo
Chaac
Chaac
wompppp
Chaac
Level 104
God Stats
6W - 3L
1,503 SR
Queue Stats
121W - 100L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A69ingNoob
Heimdallr
13
0 / 6 / 3
7,795
520
12,434
12,919
5,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
BOZOdaRIddLEr88
King Arthur
15
2 / 2 / 0
8,557
570
11,019
16,642
13,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maui
11
1 / 3 / 0
6,687
446
2,572
11,385
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
iFuhny
Thor
13
3 / 2 / 1
7,388
493
4,706
11,968
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 2
7,236
482
6,889
6,684
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
6 / 3 / 3
9,062
604
9,043
10,842
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
StunnaThias
Nemesis
15
4 / 1 / 6
8,342
556
7,133
8,164
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
causapipipi
Baron Samedi
14
3 / 1 / 7
8,229
549
5,779
12,696
11,151
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
naruto16sama
Chang'e
14
4 / 1 / 6
8,625
575
8,083
11,600
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
wompppp
Chaac
15
0 / 2 / 2
8,677
578
12,372
15,387
12,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
17
18
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A69ingNoob
Heimdallr
0
6
3
0.25
L
King Arthur
BOZOdaRIddLEr88
King Arthur
2
2
0
1
L
Maui
1
3
0
0.33
W
Apollo
6
3
3
2.5
W
Nemesis
StunnaThias
Nemesis
4
1
6
7
W
Baron Samedi
causapipipi
Baron Samedi
3
1
7
6.5
L
Thor
iFuhny
Thor
3
2
1
1.75
W
Chang'e
naruto16sama
Chang'e
4
1
6
7
L
1
5
2
0.4
W
Chaac
wompppp
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,620
Damage
42,410
59,598
Taken
58,689
32,081
Mitigated
33,718
13,716
Healing
28,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A69ingNoob
Heimdallr
12,434
8,051
0
4,071
12,919
5,102
0
3,014
9,905
0
73,439
L
King Arthur
BOZOdaRIddLEr88
King Arthur
11,019
2,026
0
3,161
16,642
13,615
0
247
16,395
708
68,265
L
Maui
2,572
310
0
1,484
11,385
7,663
0
2,753
8,632
16,687
0
W
Apollo
9,043
6,489
0
4,703
10,842
3,847
0
1,448
9,394
0
75,009
W
Nemesis
StunnaThias
Nemesis
7,133
3,241
0
4,968
8,164
2,688
0
1,200
6,893
0
69,811
W
Baron Samedi
causapipipi
Baron Samedi
5,779
178
1,006
4,841
12,696
11,151
0
1,555
10,992
27,078
0
L
Thor
iFuhny
Thor
4,706
625
0
4,214
11,968
3,728
0
3,695
8,273
0
47,663
W
Chang'e
naruto16sama
Chang'e
8,083
102
1,235
6,255
11,600
3,617
0
4,648
6,562
59,776
1,245
L
6,889
1,159
0
786
6,684
1,973
0
4,110
2,574
41,238
0
W
Chaac
wompppp
Chaac
12,372
1,463
0
5,770
15,387
12,415
0
278
15,109
0
71,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
42,935
441
Minions Killed
523
0
Camps Cleared
0
1,566,266
Distance Traveled
1,658,419
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,795
520
124
8
0
266,941
2
L
King Arthur
8,557
570
140
9
0
326,158
0
L
Maui
6,687
446
15
1
0
317,191
6
W
Apollo
9,062
604
130
9
0
298,292
1
W
Nemesis
8,342
556
114
8
0
388,585
1
W
Baron Samedi
8,229
549
40
3
0
326,532
2
L
Thor
7,388
493
76
5
0
344,229
0
W
Chang'e
8,625
575
101
7
0
356,622
2
L
Hera
7,236
482
86
6
0
311,747
0
W
Chaac
8,677
578
138
9
0
288,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role