Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 150
God Stats
219W - 202L
1,541 SR
Queue Stats
285W - 279L
1,512 Elo+
Solo
Chaac
Chaac
BrothersCtrls
Chaac
Level 106
God Stats
6W - 6L
1,602 SR
Queue Stats
116W - 106L
1,584 Elo+
Solo
Susano
Susano
Malvakrai
Susano
Level 149
God Stats
34W - 29L
1,420 SR
Queue Stats
421W - 446L
1,480 Elo+
Solo
Ix Chel
Ix Chel
Źọdïαcọ
Ix Chel
Level 168
God Stats
4W - 1L
1,608 SR
Queue Stats
158W - 155L
1,512 Elo+
Solo
Team Averages
Level 141
1,534 SR
1,518 Elo+

VS

Team Averages
Level 148
1,561 SR
1,524 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Argaion
Bacchus
Level 173
God Stats
7W - 5L
1,515 SR
Queue Stats
370W - 354L
1,511 Elo+
Solo
Freya
Freya
Niederle
Freya
Level 169
God Stats
5W - 2L
1,530 SR
Queue Stats
266W - 263L
1,532 Elo+
Solo
Kali
Kali
VaneRackham
Kali
Level 105
God Stats
7W - 9L
1,762 SR
Queue Stats
118W - 138L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
3 / 0 / 0
5,403
772
4,677
3,874
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
Asmonerd
Sylvanus
7
0 / 1 / 4
4,810
687
1,841
4,902
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 0 / 1
5,645
806
3,676
5,705
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Susano
Malvakrai
Susano
9
4 / 1 / 1
4,997
714
2,810
7,202
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 3
5,223
746
4,566
3,210
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
2 / 2 / 0
4,374
625
4,615
4,392
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Loki
 
Loki
8
0 / 3 / 1
4,178
597
1,921
6,364
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Argaion
Bacchus
7
0 / 2 / 0
3,767
538
2,770
5,341
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Niederle
Freya
8
0 / 2 / 0
4,366
624
2,507
5,991
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 0
3,740
534
1,799
6,520
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
0
3
L
Baron Samedi
 
Baron Samedi
2
2
0
1
L
Loki
 
Loki
0
3
1
0.17
L
Bacchus
Argaion
Bacchus
0
2
0
0
W
Sylvanus
Asmonerd
Sylvanus
0
1
4
2
W
2
0
1
2.5
W
Susano
Malvakrai
Susano
4
1
1
4.5
L
Freya
Niederle
Freya
0
2
0
0
L
0
2
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,570
Damage
13,612
24,893
Taken
28,608
9,208
Mitigated
10,861
12,483
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,677
2,665
0
2,286
3,874
983
762
1,779
1,847
0
33,916
L
Baron Samedi
 
Baron Samedi
4,615
712
117
1,322
4,392
1,279
0
2,722
1,490
19,962
1,690
L
Loki
 
Loki
1,921
501
0
2,900
6,364
1,668
0
2,135
4,093
0
25,140
L
Bacchus
Argaion
Bacchus
2,770
579
0
2,079
5,341
4,334
0
0
5,341
11,777
0
W
Sylvanus
Asmonerd
Sylvanus
1,841
610
358
2,032
4,902
2,779
0
1,849
2,961
11,693
0
W
3,676
823
0
3,026
5,705
2,530
0
2,318
2,935
0
33,828
W
Susano
Malvakrai
Susano
2,810
1,111
0
2,808
7,202
2,027
0
1,499
5,703
0
23,476
L
Freya
Niederle
Freya
2,507
738
0
2,750
5,991
1,535
0
193
5,798
24,963
0
L
1,799
794
0
1,146
6,520
2,045
0
1,027
5,479
0
19,914
W
4,566
828
629
1,344
3,210
889
0
1,532
1,678
27,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,078
Gold Earned
20,425
256
Minions Killed
206
0
Camps Cleared
0
789,834
Distance Traveled
758,615
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,403
772
61
9
0
138,440
0
L
Baron Samedi
4,374
625
44
6
0
134,857
5
L
Loki
4,178
597
53
8
0
188,821
0
L
Bacchus
3,767
538
18
3
0
123,264
0
W
Sylvanus
4,810
687
16
2
0
163,118
3
W
Chaac
5,645
806
71
10
0
157,022
1
W
Susano
4,997
714
48
7
0
179,304
0
L
Freya
4,366
624
53
8
0
142,242
0
L
Kali
3,740
534
38
5
0
169,431
0
W
Ix Chel
5,223
746
60
9
0
151,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role