Player Matchup

Anubis
Anubis
 
Anubis
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Jgor-s89
Martichoras
Level 122
God Stats
9W - 8L
1,776 SR
Queue Stats
209W - 206L
1,407 Elo+
Party 2
Susano
Susano
Kevinsoldier6
Susano
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,546 Elo+
Solo
Medusa
Medusa
Wokpingu1990
Medusa
Level 147
God Stats
36W - 37L
1,562 SR
Queue Stats
215W - 228L
1,455 Elo+
Party 2
Nut
Nut
Wolfie_1908
Nut
Level 135
God Stats
1W - 1L
1,493 SR
Queue Stats
134W - 133L
1,631 Elo+
Solo
Team Averages
Level 144
1,566 SR
1,508 Elo+

VS

Team Averages
Level 132
1,513 SR
1,480 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ChevalierMagique
Danzaburou
Level 128
God Stats
12W - 10L
1,606 SR
Queue Stats
167W - 148L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
GearsMP3
Sun Wukong
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,415 Elo+
Solo
Apollo
Apollo
jaggarajuggara
Apollo
Level 129
God Stats
6W - 7L
1,485 SR
Queue Stats
369W - 336L
1,491 Elo+
Solo
Kukulkan
Kukulkan
kewiin65
Kukulkan
Level 128
God Stats
17W - 12L
1,473 SR
Queue Stats
295W - 294L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 3 / 2
6,148
615
6,128
7,163
2,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
Jgor-s89
Martichoras
11
0 / 0 / 0
5,999
600
1,345
2,392
703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 1
4,807
481
2,121
7,935
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
11
2 / 1 / 2
5,863
586
5,909
5,010
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 2 / 0
5,884
588
1,719
6,134
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 0 / 3
5,985
599
5,043
5,911
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
ChevalierMagique
Danzaburou
11
2 / 1 / 2
6,469
647
3,671
4,302
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sun Wukong
GearsMP3
Sun Wukong
11
1 / 2 / 2
6,045
605
3,464
10,226
6,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 1 / 2
6,064
606
2,950
7,043
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
kewiin65
Kukulkan
13
1 / 0 / 0
7,204
720
1,744
2,235
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
9
9
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
2
0.67
W
Mulan
 
Mulan
3
0
3
4.5
W
Danzaburou
ChevalierMagique
Danzaburou
2
1
2
3
W
Sun Wukong
GearsMP3
Sun Wukong
1
2
2
1
L
Martichoras
Jgor-s89
Martichoras
0
0
0
0
L
0
3
1
0.17
L
Medusa
2
1
2
3
L
1
2
0
0.5
W
2
1
2
3
W
Kukulkan
kewiin65
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,222
Damage
16,872
28,634
Taken
29,717
10,718
Mitigated
13,419
9,172
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,128
397
0
3,148
7,163
2,968
0
0
7,163
37,269
1,628
W
Mulan
 
Mulan
5,043
549
0
1,528
5,911
3,102
81
289
5,622
0
23,880
W
Danzaburou
ChevalierMagique
Danzaburou
3,671
1,648
0
2,386
4,302
1,360
983
0
4,302
0
40,708
W
Sun Wukong
GearsMP3
Sun Wukong
3,464
571
0
2,608
10,226
6,044
0
4,256
5,970
0
32,644
L
Martichoras
Jgor-s89
Martichoras
1,345
298
0
729
2,392
703
0
644
1,662
0
45,533
L
2,121
283
0
2,474
7,935
3,677
0
393
7,528
0
26,820
L
Medusa
5,909
1,871
0
559
5,010
1,796
0
567
4,403
0
40,568
L
1,719
612
0
2,262
6,134
1,574
0
0
6,134
0
37,996
W
2,950
1,260
0
1,659
7,043
2,159
0
1,560
5,483
0
45,724
W
Kukulkan
kewiin65
Kukulkan
1,744
64
0
898
2,235
754
0
0
2,235
53,596
347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,701
Gold Earned
31,767
354
Minions Killed
383
0
Camps Cleared
0
1,006,253
Distance Traveled
1,041,605
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,148
615
55
6
0
162,092
2
W
Mulan
5,985
599
35
4
0
226,037
2
W
Danzaburou
6,469
647
83
8
0
199,688
2
W
Sun Wukong
6,045
605
71
7
0
190,253
0
L
Martichoras
5,999
600
92
9
0
188,958
2
L
Susano
4,807
481
47
5
0
220,356
0
L
Medusa
5,863
586
69
7
0
226,831
0
L
Nut
5,884
588
91
9
0
208,016
1
W
Apollo
6,064
606
69
7
0
210,208
0
W
Kukulkan
7,204
720
125
13
0
215,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role