Player Matchup

Pele
Pele
CrossShadow23i
Pele
Level 67
God Stats
2W - 1L
1,352 SR
Queue Stats
31W - 31L
1,450 Elo+
Solo
Neith
Neith
SinSniper17
Neith
Level 134
God Stats
8W - 9L
1,441 SR
Queue Stats
179W - 211L
1,439 Elo+
Solo
Geb
Geb
Ylyomi
Geb
Level 60
God Stats
8W - 4L
1,597 SR
Queue Stats
59W - 65L
1,345 Elo+
Party 2
Nu Wa
Nu Wa
arma_333_letale
Nu Wa
Level 83
God Stats
337W - 285L
1,544 SR
Queue Stats
777W - 811L
1,389 Elo+
Solo
Vamana
Vamana
jdL-ATLAS
Vamana
Level 63
God Stats
3W - 0L
1,460 SR
Queue Stats
50W - 39L
1,507 Elo+
Party 2
Team Averages
Level 81
1,479 SR
1,426 Elo+

VS

Team Averages
Level 73
1,554 SR
1,425 Elo+
Fafnir
Fafnir
Haile5torm
Fafnir
Level 78
God Stats
1W - 1L
1,584 SR
Queue Stats
4W - 3L
1,554 Elo+
Solo
Tiamat
Tiamat
IaMcH0S3N_
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 136L
1,365 Elo+
Party 1
Izanami
Izanami
Legendz67
Izanami
Level 64
God Stats
8W - 5L
1,687 SR
Queue Stats
328W - 364L
1,423 Elo+
Solo
Serqet
Serqet
PimGangJJ
Serqet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 142L
1,409 Elo+
Party 1
Mulan
Mulan
shoundrawing
Mulan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
6,899
627
2,788
6,434
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
5 / 1 / 2
7,272
661
8,106
7,038
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Geb
Ylyomi
Geb
11
1 / 1 / 4
6,646
604
3,233
6,621
4,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
3 / 0 / 1
7,129
648
8,036
3,162
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
jdL-ATLAS
Vamana
10
2 / 2 / 2
6,922
629
8,197
8,165
8,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Haile5torm
Fafnir
9
0 / 3 / 3
5,819
529
3,753
10,316
9,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
IaMcH0S3N_
Tiamat
9
0 / 2 / 0
4,713
428
905
5,870
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
Legendz67
Izanami
11
2 / 3 / 0
6,058
551
4,946
7,525
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
PimGangJJ
Serqet
10
0 / 4 / 3
5,054
459
3,251
8,856
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 2 / 1
5,998
545
3,155
9,401
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
5
6
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Fafnir
Haile5torm
Fafnir
0
3
3
0.5
L
Tiamat
IaMcH0S3N_
Tiamat
0
2
0
0
L
Izanami
Legendz67
Izanami
2
3
0
0.67
L
Serqet
PimGangJJ
Serqet
0
4
3
0.38
W
5
1
2
6
W
Geb
Ylyomi
Geb
1
1
4
3
W
3
0
1
3.5
W
Vamana
jdL-ATLAS
Vamana
2
2
2
1.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,360
Damage
16,010
31,420
Taken
41,968
18,824
Mitigated
20,198
6,784
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,788
676
0
455
6,434
2,249
0
115
6,319
0
46,977
L
Fafnir
Haile5torm
Fafnir
3,753
1,139
0
2,429
10,316
9,404
0
2,849
7,467
13,469
1,354
L
Tiamat
IaMcH0S3N_
Tiamat
905
191
0
673
5,870
1,306
0
5,052
818
20,806
0
L
Izanami
Legendz67
Izanami
4,946
3,430
0
2,219
7,525
2,292
0
1,518
6,007
0
46,864
L
Serqet
PimGangJJ
Serqet
3,251
688
0
2,242
8,856
2,432
0
1,197
7,454
0
20,953
W
8,106
2,216
0
2,718
7,038
2,321
1,240
1,964
4,924
0
54,022
W
Geb
Ylyomi
Geb
3,233
659
0
1,582
6,621
4,929
197
1,230
5,391
16,759
2,864
W
8,036
4,046
0
824
3,162
800
324
1,182
1,850
44,476
1,383
W
Vamana
jdL-ATLAS
Vamana
8,197
3,714
10
1,195
8,165
8,525
559
0
8,023
0
40,691
L
3,155
762
0
748
9,401
4,764
0
450
8,403
0
23,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,868
Gold Earned
27,642
339
Minions Killed
215
0
Camps Cleared
0
1,073,054
Distance Traveled
1,053,377
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,899
627
83
8
0
246,336
0
L
Fafnir
5,819
529
19
2
0
228,107
5
L
Tiamat
4,713
428
33
3
0
162,577
0
L
Izanami
6,058
551
88
8
0
203,712
0
L
Serqet
5,054
459
39
4
0
244,788
0
W
Neith
7,272
661
99
9
0
219,625
2
W
Geb
6,646
604
29
3
0
193,753
0
W
Nu Wa
7,129
648
69
6
0
217,988
0
W
Vamana
6,922
629
59
5
0
195,352
0
L
Mulan
5,998
545
36
3
0
214,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role