Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DaTude
Zhong Kui
Level 106
God Stats
8W - 8L
1,556 SR
Queue Stats
288W - 314L
1,312 Elo+
Solo
Cernunnos
Cernunnos
Solobrax
Cernunnos
Level 175
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 138L
1,504 Elo+
Solo
Zeus
Zeus
The1TrueHandBag
Zeus
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 80L
1,390 Elo+
Solo
Team Averages
Level 133
1,511 SR
1,441 Elo+

VS

Team Averages
Level 143
1,472 SR
1,424 Elo+
Serqet
Serqet
ALPHA1BUCKET
Serqet
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
403W - 395L
1,375 Elo+
Party 1
Hades
Hades
Easypickens82
Hades
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 126L
1,434 Elo+
Solo
Kukulkan
Kukulkan
Foodstamp72
Kukulkan
Level 124
God Stats
6W - 3L
1,416 SR
Queue Stats
202W - 200L
1,400 Elo+
Party 1
Neith
Neith
blunt time all
Neith
Level 145
God Stats
11W - 10L
1,446 SR
Queue Stats
307W - 312L
1,454 Elo+
Solo
Chernobog
Chernobog
survivorship
Chernobog
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 4 / 9
9,028
821
9,848
12,593
5,939
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nut
 
Nut
12
1 / 4 / 9
7,954
723
3,653
6,689
2,113
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
DaTude
Zhong Kui
13
2 / 3 / 8
8,082
735
5,439
6,631
5,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Solobrax
Cernunnos
16
3 / 4 / 5
9,000
818
7,775
9,943
4,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 2 / 9
8,908
810
6,806
6,802
2,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 8 / 6
7,868
715
4,157
10,996
5,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 12
8,479
771
4,823
8,708
9,021
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Foodstamp72
Kukulkan
18
6 / 1 / 6
10,131
921
8,979
4,774
1,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
4 / 1 / 9
9,407
855
8,617
8,483
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
survivorship
Chernobog
15
4 / 3 / 7
9,097
827
12,095
8,766
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
57
16
Kills
17
17
Deaths
16
40
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
4
9
2.38
L
Nut
 
Nut
1
4
9
1.38
W
Serqet
2
8
6
0.63
L
Zhong Kui
DaTude
Zhong Kui
2
3
8
2
W
1
3
12
2.33
W
Kukulkan
Foodstamp72
Kukulkan
6
1
6
9
L
Cernunnos
Solobrax
Cernunnos
3
4
5
1.38
L
5
2
9
4.75
W
4
1
9
8.5
W
Chernobog
survivorship
Chernobog
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,521
Damage
38,671
42,658
Taken
41,727
20,394
Mitigated
22,079
11,451
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,848
394
500
5,320
12,593
5,939
0
4,105
7,984
22,019
0
L
Nut
 
Nut
3,653
1,336
107
0
6,689
2,113
0
2,026
4,657
0
9,846
W
Serqet
4,157
1,293
334
338
10,996
5,575
802
5,661
5,335
0
5,021
L
Zhong Kui
DaTude
Zhong Kui
5,439
212
318
1,025
6,631
5,628
0
1,665
4,488
10,380
769
W
4,823
148
122
846
8,708
9,021
339
4,738
3,970
10,339
2,172
W
Kukulkan
Foodstamp72
Kukulkan
8,979
0
2,283
2,021
4,774
1,784
230
2,100
2,674
27,745
799
L
Cernunnos
Solobrax
Cernunnos
7,775
1,932
804
2,665
9,943
4,333
88
2,076
7,547
0
28,226
L
6,806
937
413
299
6,802
2,381
0
2,459
4,279
14,709
0
W
8,617
1,113
1,303
3,594
8,483
2,731
771
4,675
3,808
0
19,399
W
Chernobog
survivorship
Chernobog
12,095
4,839
395
2,036
8,766
2,968
183
4,510
4,256
0
27,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,972
Gold Earned
44,982
123
Minions Killed
132
0
Camps Cleared
0
867,618
Distance Traveled
943,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,028
821
27
2
0
195,141
0
L
Nut
7,954
723
8
1
0
124,930
0
W
Serqet
7,868
715
9
1
0
152,676
0
L
Zhong Kui
8,082
735
18
2
0
153,220
0
W
Hades
8,479
771
11
1
0
175,573
0
W
Kukulkan
10,131
921
53
5
0
218,112
0
L
Cernunnos
9,000
818
53
5
0
183,431
0
L
Zeus
8,908
810
17
2
0
210,896
0
W
Neith
9,407
855
23
2
0
210,581
0
W
Chernobog
9,097
827
36
3
0
186,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role