Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CSFrancis
Awilix
Level 129
God Stats
0W - 2L
1,298 SR
Queue Stats
58W - 58L
1,560 Elo+
Solo
Team Averages
Level 172
1,460 SR
1,512 Elo+

VS

Team Averages
Level 151
1,607 SR
1,549 Elo+
Ah Puch
Ah Puch
Barsu
Ah Puch
Level 159
God Stats
7W - 0L
1,817 SR
Queue Stats
203W - 214L
1,562 Elo+
Solo
Shiva
Shiva
FrostyFairy
Shiva
Level 148
God Stats
2W - 1L
1,568 SR
Queue Stats
131W - 131L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nollan
Tsukuyomi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,493 Elo+
Solo
Charybdis
Charybdis
kennyxxx
Charybdis
Level 156
God Stats
1W - 1L
1,649 SR
Queue Stats
72W - 64L
1,562 Elo+
Solo
Guan Yu
Guan Yu
oursoma
Guan Yu
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 54L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 1 / 4
7,070
884
6,230
5,632
1,501
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
 
Nu Wa
12
2 / 2 / 3
6,498
812
6,280
4,640
1,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
 
Zeus
12
0 / 4 / 3
6,173
772
5,361
6,317
1,783
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
 
Guan Yu
9
1 / 1 / 1
5,903
738
2,015
3,835
3,272
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Awilix
CSFrancis
Awilix
11
1 / 2 / 4
6,311
789
3,377
4,544
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Barsu
Ah Puch
15
3 / 0 / 5
8,152
1,019
7,304
5,497
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 0 / 4
8,002
1,000
3,121
7,379
5,425
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
Nollan
Tsukuyomi
12
3 / 3 / 4
7,398
925
5,672
7,585
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
kennyxxx
Charybdis
12
1 / 2 / 6
7,451
931
4,260
4,992
1,843
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
oursoma
Guan Yu
13
0 / 2 / 8
7,782
973
3,155
9,681
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
7
Kills
10
10
Deaths
7
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
1
4
5
L
Nu Wa
 
Nu Wa
2
2
3
1.75
L
Zeus
 
Zeus
0
4
3
0.38
L
Guan Yu
 
Guan Yu
1
1
1
1.5
W
Ah Puch
Barsu
Ah Puch
3
0
5
5.5
L
Awilix
CSFrancis
Awilix
1
2
4
1.5
W
3
0
4
5
W
Tsukuyomi
Nollan
Tsukuyomi
3
3
4
1.67
W
Charybdis
kennyxxx
Charybdis
1
2
6
2
W
Guan Yu
oursoma
Guan Yu
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,263
Damage
23,512
24,968
Taken
35,134
9,826
Mitigated
22,989
8,350
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,230
4,857
420
1,168
5,632
1,501
0
1,334
4,212
0
14,958
L
Nu Wa
 
Nu Wa
6,280
1,557
117
314
4,640
1,884
0
1,768
2,830
13,668
462
L
Zeus
 
Zeus
5,361
134
0
625
6,317
1,783
0
1,987
4,247
12,407
0
L
Guan Yu
 
Guan Yu
2,015
67
3,301
1,624
3,835
3,272
0
1,432
2,324
1,388
1,169
W
Ah Puch
Barsu
Ah Puch
7,304
167
519
1,870
5,497
2,320
618
2,925
2,572
20,690
0
L
Awilix
CSFrancis
Awilix
3,377
236
553
228
4,544
1,386
0
783
3,625
0
11,903
W
3,121
0
1,721
1,745
7,379
5,425
510
2,127
5,252
0
15,668
W
Tsukuyomi
Nollan
Tsukuyomi
5,672
648
201
676
7,585
3,044
0
3,083
4,502
0
18,099
W
Charybdis
kennyxxx
Charybdis
4,260
1,777
1,245
362
4,992
1,843
2,160
2,002
2,990
0
17,305
W
Guan Yu
oursoma
Guan Yu
3,155
365
3,583
2,724
9,681
10,357
0
2,354
7,327
0
9,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,955
Gold Earned
38,785
99
Minions Killed
137
0
Camps Cleared
0
695,715
Distance Traveled
829,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,070
884
38
5
0
157,905
0
L
Nu Wa
6,498
812
13
2
0
133,530
0
L
Zeus
6,173
772
34
4
0
137,809
0
L
Guan Yu
5,903
738
5
1
0
117,975
0
W
Ah Puch
8,152
1,019
28
4
0
164,142
0
L
Awilix
6,311
789
9
1
0
148,496
0
W
Shiva
8,002
1,000
28
4
0
181,254
0
W
Tsukuyomi
7,398
925
26
3
0
167,778
0
W
Charybdis
7,451
931
45
6
0
138,771
0
W
Guan Yu
7,782
973
10
1
0
177,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role