Player Matchup

Ne Zha
Ne Zha
Babatundé
Ne Zha
Level 28
God Stats
5W - 0L
1,833 SR
Queue Stats
26W - 10L
1,772 Elo+
Party 2
Discordia
Discordia
Phoeniixii
Discordia
Level 156
God Stats
5W - 5L
1,760 SR
Queue Stats
560W - 469L
1,556 Elo+
Party 2
Ares
Ares
ShiftUs
Ares
Level 158
God Stats
28W - 14L
1,788 SR
Queue Stats
205W - 115L
1,697 Elo+
Party 2
Neith
Neith
homesay
Neith
Level 216
God Stats
18W - 12L
1,663 SR
Queue Stats
336W - 224L
1,648 Elo+
Party 2
Mulan
Mulan
pennless
Mulan
Level 82
God Stats
24W - 17L
1,553 SR
Queue Stats
200W - 259L
1,439 Elo+
Solo
Team Averages
Level 128
1,719 SR
1,622 Elo+

VS

Team Averages
Level 46
1,445 SR
1,384 Elo+
Ganesha
Ganesha
EvilMushroom1
Ganesha
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,421 Elo+
Solo
Nox
Nox
Kampfhoernchen1
Nox
Level 27
God Stats
0W - 7L
1,242 SR
Queue Stats
3W - 12L
1,379 Elo+
Party 1
Osiris
Osiris
Sewai
Osiris
Level 36
God Stats
3W - 9L
1,462 SR
Queue Stats
4W - 13L
1,434 Elo+
Party 1
Artemis
Artemis
suicides7
Artemis
Level 103
God Stats
4W - 2L
1,518 SR
Queue Stats
186W - 214L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
z MorganaGod
Ao Kuang
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Babatundé
Ne Zha
14
2 / 1 / 4
7,018
585
5,236
7,727
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Phoeniixii
Discordia
14
3 / 1 / 3
7,527
627
7,221
4,915
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ares
ShiftUs
Ares
12
6 / 1 / 7
8,451
704
6,280
5,205
3,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
homesay
Neith
13
7 / 1 / 5
7,997
666
12,148
5,028
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
pennless
Mulan
12
0 / 1 / 1
6,283
524
3,134
9,835
8,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
8
0 / 6 / 1
5,250
438
2,193
12,193
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
2 / 2 / 2
6,582
549
3,935
6,055
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Sewai
Osiris
12
1 / 1 / 0
6,907
576
6,417
8,806
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
suicides7
Artemis
9
1 / 6 / 0
5,443
454
1,888
9,041
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
z MorganaGod
Ao Kuang
11
1 / 3 / 3
6,045
504
3,755
11,726
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
5
5
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Babatundé
Ne Zha
2
1
4
4
L
Ganesha
0
6
1
0.08
L
2
2
2
1.5
W
Discordia
Phoeniixii
Discordia
3
1
3
4.5
L
Osiris
Sewai
Osiris
1
1
0
1
W
Ares
ShiftUs
Ares
6
1
7
9.5
W
Neith
homesay
Neith
7
1
5
9.5
W
Mulan
pennless
Mulan
0
1
1
0.5
L
Artemis
suicides7
Artemis
1
6
0
0.17
L
Ao Kuang
z MorganaGod
Ao Kuang
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,019
Damage
18,188
32,710
Taken
47,821
18,731
Mitigated
22,061
13,168
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Babatundé
Ne Zha
5,236
1,404
0
4,570
7,727
2,631
0
3,165
4,562
0
58,432
L
Ganesha
2,193
102
0
1,330
12,193
6,684
0
4,957
7,072
11,112
356
L
3,935
293
0
450
6,055
1,838
0
3,142
2,497
36,713
0
W
Discordia
Phoeniixii
Discordia
7,221
369
0
1,223
4,915
1,560
197
2,815
2,100
58,072
1,075
L
Osiris
Sewai
Osiris
6,417
2,855
0
3,567
8,806
7,616
0
799
7,409
0
47,357
W
Ares
ShiftUs
Ares
6,280
959
0
1,434
5,205
3,862
142
1,493
3,712
24,544
620
W
Neith
homesay
Neith
12,148
5,731
0
1,391
5,028
1,767
329
2,141
2,887
0
70,204
W
Mulan
pennless
Mulan
3,134
547
0
4,550
9,835
8,911
0
0
9,835
0
34,239
L
Artemis
suicides7
Artemis
1,888
1,051
0
1,491
9,041
2,112
0
905
8,136
0
24,923
L
Ao Kuang
z MorganaGod
Ao Kuang
3,755
960
0
1,038
11,726
3,811
0
2,633
8,835
40,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,276
Gold Earned
30,227
447
Minions Killed
279
0
Camps Cleared
0
1,252,853
Distance Traveled
1,193,453
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,018
585
102
9
0
279,215
0
L
Ganesha
5,250
438
1
0
0
258,697
4
L
Nox
6,582
549
83
7
0
238,832
0
W
Discordia
7,527
627
116
10
0
266,551
2
L
Osiris
6,907
576
80
7
0
178,720
0
W
Ares
8,451
704
27
2
0
257,721
0
W
Neith
7,997
666
131
11
0
245,929
1
W
Mulan
6,283
524
71
6
0
203,437
0
L
Artemis
5,443
454
41
3
0
232,202
0
L
Ao Kuang
6,045
504
74
6
0
285,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role