Player Matchup

Khepri
Khepri
Hulagy
Khepri
Level 149
God Stats
1W - 1L
1,763 SR
Queue Stats
19W - 26L
1,471 Elo+
Solo
Rama
Rama
ManwhatcanIsay
Rama
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 58L
1,531 Elo+
Solo
Chaac
Chaac
PPINTO7
Chaac
Level 110
God Stats
0W - 3L
1,295 SR
Queue Stats
398W - 371L
1,463 Elo+
Solo
Awilix
Awilix
Pokizard734
Awilix
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,438 Elo+
Party 1
Sol
Sol
Spark-Thay2006YT
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,401 Elo+
Party 1
Team Averages
Level 110
1,511 SR
1,461 Elo+

VS

Team Averages
Level 114
1,487 SR
1,477 Elo+
Hel
Hel
 
Hel
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FatalFetish
Medusa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 163L
1,437 Elo+
Solo
Olorun
Olorun
TeckDrakon
Olorun
Level 69
God Stats
2W - 2L
1,431 SR
Queue Stats
184W - 163L
1,501 Elo+
Solo
Lancelot
Lancelot
WisiePanda
Lancelot
Level 85
God Stats
5W - 4L
1,503 SR
Queue Stats
18W - 14L
1,449 Elo+
Solo
Mulan
Mulan
neur0toxin
Mulan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 65L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hulagy
Khepri
9
0 / 4 / 1
6,120
437
3,798
11,934
8,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
2 / 4 / 1
6,423
459
9,144
10,939
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
PPINTO7
Chaac
11
1 / 5 / 0
6,875
491
7,133
14,174
17,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
9
0 / 5 / 0
5,790
414
2,288
10,758
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 0
6,911
494
4,201
9,991
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 0 / 7
7,371
527
4,137
10,012
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
17
6 / 0 / 1
9,635
688
6,705
5,986
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
TeckDrakon
Olorun
10
2 / 3 / 4
6,681
477
11,693
10,055
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
WisiePanda
Lancelot
13
8 / 0 / 3
7,819
559
10,166
8,852
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
14
5 / 1 / 0
9,182
656
10,322
12,403
10,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
22
22
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
7
4.5
W
Medusa
6
0
1
6.5
L
Khepri
Hulagy
Khepri
0
4
1
0.13
L
2
4
1
0.63
L
Chaac
PPINTO7
Chaac
1
5
0
0.2
L
Awilix
0
5
0
0
L
1
4
0
0.25
W
Olorun
TeckDrakon
Olorun
2
3
4
1.33
W
Lancelot
WisiePanda
Lancelot
8
0
3
9.5
W
Mulan
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,564
Damage
43,023
57,796
Taken
47,308
35,397
Mitigated
23,864
16,645
Healing
22,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,137
908
3,378
7,019
10,012
4,445
131
2,942
7,070
30,859
0
W
Medusa
6,705
2,324
0
1,747
5,986
2,238
634
1,554
4,432
0
94,014
L
Khepri
Hulagy
Khepri
3,798
314
1,239
2,335
11,934
8,092
0
6,375
5,559
21,710
0
L
9,144
6,873
0
3,042
10,939
3,768
0
6,580
4,359
0
47,482
L
Chaac
PPINTO7
Chaac
7,133
1,794
0
5,569
14,174
17,028
0
0
14,174
0
46,057
L
Awilix
2,288
921
0
42
10,758
3,897
0
1,353
9,405
0
34,871
L
4,201
1,828
0
4,418
9,991
2,612
0
1,239
8,752
57,348
0
W
Olorun
TeckDrakon
Olorun
11,693
6,208
348
2,984
10,055
2,854
583
1,964
8,091
37,397
2,901
W
Lancelot
WisiePanda
Lancelot
10,166
2,089
0
744
8,852
3,894
19
1,539
7,313
0
49,440
W
Mulan
10,322
2,597
0
5,854
12,403
10,433
42
0
12,403
0
62,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,119
Gold Earned
40,688
345
Minions Killed
450
0
Camps Cleared
0
1,362,844
Distance Traveled
1,424,623
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,371
527
40
3
0
265,563
0
W
Medusa
9,635
688
162
12
0
289,338
0
L
Khepri
6,120
437
15
1
0
271,236
1
L
Rama
6,423
459
85
6
0
256,497
0
L
Chaac
6,875
491
77
6
0
247,818
0
L
Awilix
5,790
414
60
4
0
330,999
0
L
Sol
6,911
494
108
8
0
256,294
0
W
Olorun
6,681
477
64
5
0
271,546
0
W
Lancelot
7,819
559
68
5
0
345,124
0
W
Mulan
9,182
656
116
8
0
253,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role