Player Matchup

Janus
Janus
Silver III
 
Janus
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
Artem47S
Ullr
Gold IV
Level 147
God Stats
19W - 21L
1,549 SR
Queue Stats
248W - 246L
1,386 MMR
Solo
Thanatos
Thanatos
Gold V
Tochi6812
Thanatos
Gold V
Level 67
God Stats
2W - 4L
1,456 SR
Queue Stats
44W - 47L
1,359 MMR
Solo
Poseidon
Poseidon
Bronze V
Twofts3xgod
Poseidon
Bronze V
Level 121
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 28L
1,345 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,547 SR
1,418 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,551 SR
1,398 MMR
Izanami
Izanami
Bronze III
Concxitedd
Izanami
Bronze III
Level 69
God Stats
1W - 0L
1,505 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
Dimas1997
Ne Zha
Gold III
Level 161
God Stats
3W - 4L
1,522 SR
Queue Stats
67W - 73L
1,364 MMR
Solo
Guan Yu
Guan Yu
Gold V
MsMiki458
Guan Yu
Gold V
Level 127
God Stats
6W - 6L
1,617 SR
Queue Stats
108W - 103L
1,354 MMR
Solo
Ares
Ares
Gold V
killingmoo
Ares
Gold V
Level 176
God Stats
2W - 6L
1,500 SR
Queue Stats
468W - 477L
1,329 MMR
Solo
Chang'e
Chang'e
Gold III
orirrena
Chang'e
Gold III
Level 107
God Stats
6W - 3L
1,613 SR
Queue Stats
219W - 224L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 6 / 4
9,265
515
14,412
10,867
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
 
Bacchus
13
3 / 4 / 6
8,481
471
8,007
16,822
15,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
2 / 3 / 3
9,128
507
7,870
12,594
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Tochi6812
Thanatos
16
5 / 6 / 4
9,787
544
8,151
17,980
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Poseidon
Twofts3xgod
Poseidon
12
1 / 4 / 1
8,098
450
5,597
13,249
5,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SusanoMorgan Le FayFenrirAo Kuang

VS

Bans
AgniKing ArthurSun WukongAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Concxitedd
Izanami
13
1 / 5 / 7
8,026
446
5,172
11,141
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Dimas1997
Ne Zha
18
5 / 2 / 10
10,325
574
11,265
17,189
7,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
MsMiki458
Guan Yu
15
4 / 3 / 4
9,669
537
10,537
15,504
13,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 1 / 10
9,281
516
5,899
16,657
15,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
orirrena
Chang'e
18
10 / 3 / 7
11,653
647
18,668
15,709
5,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
13
Kills
23
23
Deaths
14
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
4
0.67
L
Bacchus
 
Bacchus
3
4
6
1.5
L
Ullr
2
3
3
1.17
W
Izanami
Concxitedd
Izanami
1
5
7
0.9
W
Ne Zha
Dimas1997
Ne Zha
5
2
10
5
W
Guan Yu
MsMiki458
Guan Yu
4
3
4
2
L
Thanatos
Tochi6812
Thanatos
5
6
4
1.17
L
Poseidon
Twofts3xgod
Poseidon
1
4
1
0.38
W
3
1
10
8
W
Chang'e
orirrena
Chang'e
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,037
Damage
51,541
71,512
Taken
76,200
33,930
Mitigated
45,241
24,578
Healing
32,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,412
900
0
2,063
10,867
2,660
0
6,415
3,962
76,757
0
L
Bacchus
 
Bacchus
8,007
1,067
0
2,525
16,822
15,965
30
6,187
10,238
30,024
0
L
Ullr
7,870
4,150
0
2,937
12,594
3,622
274
5,771
6,482
0
75,870
W
Izanami
Concxitedd
Izanami
5,172
2,867
0
2,658
11,141
3,323
99
5,240
5,785
0
40,541
W
Ne Zha
Dimas1997
Ne Zha
11,265
4,214
0
9,437
17,189
7,035
126
3,576
13,553
0
88,570
W
Guan Yu
MsMiki458
Guan Yu
10,537
1,405
753
6,298
15,504
13,962
205
5,327
10,065
0
54,729
L
Thanatos
Tochi6812
Thanatos
8,151
1,380
0
12,625
17,980
6,216
0
3,303
14,432
0
57,980
L
Poseidon
Twofts3xgod
Poseidon
5,597
1,161
0
4,428
13,249
5,467
0
1,340
10,976
44,120
1,369
W
5,899
755
0
1,979
16,657
15,192
0
5,930
10,476
27,902
0
W
Chang'e
orirrena
Chang'e
18,668
810
2,033
8,889
15,709
5,729
287
6,974
8,223
92,320
874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,759
Gold Earned
48,954
459
Minions Killed
457
0
Camps Cleared
0
1,750,198
Distance Traveled
1,882,693
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,265
515
132
7
0
377,495
0
L
Bacchus
8,481
471
25
1
0
369,981
5
L
Ullr
9,128
507
133
7
0
315,172
5
W
Izanami
8,026
446
62
3
0
293,680
2
W
Ne Zha
10,325
574
124
7
0
437,652
2
W
Guan Yu
9,669
537
85
5
0
401,714
2
L
Thanatos
9,787
544
87
5
0
382,610
1
L
Poseidon
8,098
450
82
5
0
304,940
5
W
Ares
9,281
516
38
2
0
365,723
0
W
Chang'e
11,653
647
148
8
0
383,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role